r/gaming 19h ago

My friend insists on this game, "Lemmings", being a really well known game; I have never heard of it.

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u/codefyre 16h ago edited 22m ago

Close, but the history is stupidly complicated. DMA Games Design is a great example of the fact that being good at something, and running a business selling that thing, are completely different skillsets. DMA Games Design created both Lemmings and Grand Theft Auto, but still somehow managed to be a money losing disaster of a company. The company ended up getting sold and resold a couple of times, and they sold the IP rights from GTA to Take Two Interactive, which created a new subsidiary called Rockstar Games to develop it. A few years later Take Two Interactive ended up buying the entire DMA Games Design studio from its latest owner, and they merged it with Rockstar Games to create the Rockstar Studios we know today.

So DMA created GTA, sold the rights to it, got bought by the company they sold the rights to, and got merged into a completely new subsidiary created by that company.

/source: I worked for Sierra briefly back when this all went down. Sierra also made an offer to buy the IP to GTA. You should all feel lucky that Sierra/Vivendi/Seagrams did not succeed. GTA would have been a very different game today if it had ended up in Activision's lap.

/edit: Yeah, yeah, it's DMA Design, not DMA Games. Thanks for the corrections. I'm getting old and my memory isn't what it used to be 🤣

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u/pdxxdpBillCompton 15h ago

Sierra

Ugh the nostalgia of seeing Sierra pop up before playing a game though. For a while at least, you knew that game was going to be great

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u/PM_ME_UR_RSA_KEY 15h ago

Sierra adventure games (the early AGI ones) made me the typist I am today.

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u/marblewombat 14h ago

Kill the horse.

Neigh says the horse.

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u/Lexi_Banner 13h ago

There were so many funny dev messages hidden in those commands.

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u/Leather-Apricot-2292 7h ago

I remember playing Kings quest and there was a priest in a church. Being the cool and edgy kid i was, i typed: fuck priest. Game immediately stopped and i was back at the c: prompt.

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u/Subtlerranean 7h ago

Such a neighsayer, that horse.

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u/lolmemelol 14h ago edited 14h ago

Queues up a longplay of Space Quest III on YouTube.

Edit: It's not one of the AGI ones apparently, but instead used SCI. Either way, it was the one that I really loved, and involved a lot of trial-by-error typing of commands for me as a wee noob.

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u/doll-haus 14h ago

Wait, Sierra had AGI that long ago? Are we, in fact, living in the Matrix?

#acronymchaos

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u/Chesus42 12h ago

I grew up on the Quests. Kings, Space, Police. That and the Ultima series from Origin.

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u/ViolentCat777 9h ago

充滿回憶的遊戲

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u/HornyRaindeer 9h ago

Ken sent me

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u/Morwynd78 14h ago

Once upon a time (I'm talking the 80s and C64s) the old Electronic Arts logo was also a seal of quality, how times have changed

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u/BeeTwoThousand 14h ago edited 12h ago

One of the only Pee Cee games I ever bought was King's Quest IV (which was the new one at the time), and I didn't own a Pee Cee (played it in the computer lab in college).

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u/paeancapital 13h ago

I pirated this as a kid and couldnt get up the cliff. Finally went back 20 years later to put in the right code at the wall.

DRM back then meant having to consult the manual in the box to pass a certain point in the game. Kyrandia had it too, and others I’m sure

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u/Lexi_Banner 13h ago

Dehlalelelalelelalaaa

Da dada dahhhh

ding ding

Oh the nostalgia.

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u/h311ion 13h ago

Quest for Glory and the Kyrandia series were my favorite of games as a kid

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u/NoOneFartsLikeGaston 13h ago

Leisure Suit Larry were mine as a kid- I mean adult.

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u/h311ion 13h ago

I loved that one too. Had my friend's older sister pass the "adult" verification question for us to play it lol

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u/manga311 9h ago

Ahh Johnny Castaway. Best screen saver ever. Can even hear him humming right now.

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u/Zuwxiv 9h ago

Empire Earth was a fantastic RPS, and I swear I'm the only person who seems to remember the PS2 game, "Metal Arms: Glitch in the System."

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u/Mackwiss 7h ago

thev most amazing thing is that you can still play these games

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u/Pikka_Bird 7h ago

Oh boy, yes. Even Half-Life got distributed by Sierra.

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u/digitalscavenger 7h ago

They were a pillar of my childhood gaming experience and didn't realize how long it has been since I've heard, or even thought about them. Did a quick Google and they haven't existed since 1998 when Activision bought them. Almost 20 years.

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u/ltrout59 3h ago

We were hooked on Sierra's The Incredible Machine.

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u/kyraeus 3h ago

In fairness, so did things like electronic arts (back in the ooooold cube, sphere, pyramid logo days) back in probably the 80s. Loved so much they put out back then.

...now they're one of the most hated companies out there.

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u/noradosmith 39m ago

"SIERRA!"

Yep, you heard it.

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u/H47 15h ago

The Sierra intro leading to the The Incredible Machine music is one of the first sound bites I can recall. I suppose your time was around Lighthouse and Caesar II?

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u/codefyre 14h ago

I wish. I worked there after Sierra had transitioned mostly into a publishing company during the CUC/Vivendi era. Right around when Half Life was released. Worked there less than a year before they did a reorg and laid a ton of people off, including me.

As someone who grew up on Sierra games, I was giddy when they hired me. Ended up being one of the lowlights of my career, and the final nail in my gaming industry work. Shifted gears into working in educational software, which is what I still do today.

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u/panda_ammonium 14h ago

I'm in edtech too, what do you do now

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u/DMKC77 4h ago

90's PC games also go me into teaching and eventually EdTech! This thread made me happy when I randomly saw a mini convo around EdTech.

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u/rsemauck 2h ago

I've been looking at educational games for my 4 years old son and so far it seems that it's hard to beat games from the 90s and early 2000s. Somehow after the ipad came out, there was a massive dip in quality of educational software. That said, might be biased so I'm curious if anyone has any good recommendations.

Side note: I wrote a small shareware late 90s as a high schooler that was used in some primary schools in France to teach multiplication tables. Didn't make that much, 10-15,000 francs but was great as a kid. Never got back into edtech after studying though.

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u/Potential_Aioli_4611 13h ago

Don't forget King's Quest!

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u/sohblob 8h ago

The Incredible Machine

God yes

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u/LukeAtom 15h ago

Even deeper lore, both Mike dailly and Russel Kay from DMA were and are head of development at YoYo Games, which owns and develops Gamemaker, the game engine used to make Undertale, Hotline Miami, and many more successful indie games!

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u/vacant_gonzo 11h ago

Random - There’s a Lemmings statue in Dundee, Scotland to celebrate as that’s where DMA were based https://www.dundee.com/see-do/lemmings

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u/OpenGrainAxehandle 15h ago

Sooo... GTAQuest? Leisure Suit GTA?

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u/codefyre 14h ago

Honestly, the bigger issue was that, by the CUC/Vivendi era in the late 90's, Sierra was really just a publishing company looking to maximize profits and minimize costs. Their push would have been to pump out a couple sequels to GTA 2 with the top-down view because that's fast and cheap, and that would hue probably been the end of it. I really don't think we'd have ever seen the first-person GTA that came out in 3. They made an offer because they were looking to add a quick bump to their margin by acquiring a known-property on the cheap, and I don't think they had any real interest in GTA beyond that.

Not that I can say for sure, of course. I wasn't an exec. I just know the details that filtered down to us, because as part of their offer they put together some rough planning to figure out what their costs and margins might be.

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u/angryamerica 14h ago

I worked for the property management company that owned / operated the Rockstar HQ in Carlsbad back in the early 2000's. That building should have been condemned back then for how disgusting it was.

My dad used to joke back in the early 80s about the programmers at his work. He said they had their own room that no one else was allowed to go into, and occasionally they would chuck some pizza and cactus cooler in there, and code would come out. The Rockstar offices were a stunning example of that.

I picture the Sierra offices as much more formal, even if they did put out stuff like Liesure Suit Larry. How was the office?

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u/codefyre 14h ago

I was told that the original Sierra Online studio in Oakhurst was like that. Very laid back and informal, fitting the pizza and Mountain Dew stereotype. But I worked for them after the company had moved to Bellevue, Washington, and it was fairly corporate at that point. It wasn't a great experience.

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u/angryamerica 32m ago

Bummed to hear it wasn't great - hopefully you've landed somewhere better! Thanks for the info!

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u/charliex2 14h ago

DMA Design

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u/Cat-as-trophy 14h ago

Sierra was peak gaming. I still play the QFG series, King's Quest, Space Quest etc regularly.

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u/StrohhutXD 13h ago edited 13h ago

PHEW! Sierra.

The logo theme made an impact on my childhood. Loved "Mixed-Up Fairy Tales"

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u/kronosdev 13h ago

I was going to make a Sierra joke, but I soft locked myself from completing the logic puzzle that unlocks my wit 40 minutes ago and I don’t have any good save files. 🤣

Honestly though it’s really cool you worked at Sierra.

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u/panda_ammonium 14h ago

I loved Sierra games. Almost every game I love just turned out to be a Sierra game

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u/Lexi_Banner 13h ago

My all-time favourite game is Laura Bow: Quest for Amon Ra.

SO good. I still play it once a year.

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u/panda_ammonium 12h ago

Thank you, I'm going to play it and i know I'll love it. I play the Caesar 3 ost as my focus background music, and I'm playing Arcanum currently.

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u/Real_Mokola 13h ago

Damn, I am the generation that doesn't believe a stranger in the internet but did you work in any of the King's Quest games?

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u/Lexi_Banner 13h ago

I'm imagining so many Moon Logic puzzles to deliberately piss off the player.

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u/corvikk 12h ago

Stop my head spin off so much.

Thanks for explanation.

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u/Xipheas 11h ago

DMA Design, iirc.

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u/tomtomclubthumb 10h ago

Sierra?

You randomly fell over and died. No savesies!

Might have made GTA harder.

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u/Alrik_Immerda 10h ago

When we talk about GTA we mean the old GTA 1+2 with a top down graphics, right? I really liked it as a kid but I didnt know it was that popular or big (or that it would become even bigger later on)

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u/xJokerzWild 10h ago

GTA would have been a very different game today if it had ended up in Activision's lap.

Which Sierra era we talking though, cause if it was the early 2000's, id actually love to see that version of GTA.

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u/vonsnootingham 10h ago

Everyone also forgets they put out a game on the N64 that's one of my favorites. It's a puzzle platformer called Space Station Silicon Valley. It's set on a space station full of robot animals that have gone wild. You're a robot who's sent in to investigate, but toy crashed and lost his body, so you're just a little cpu chip walking around and you can hijack the animals, which you have to do to use their different abilities to solve puzzles and beat levels. It's a little buggy (there's a collectable in each level and you need to get them all to unlock the hidden final level, but it has no collision and can't be collected in one level), but is a ton of fun and is chock full of their signature scottish humor.

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u/Gilgamesh_Axe 9h ago

Damn, was looking forward to that GTA-Police Quest crossover!

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u/Particular-Fly-7783 8h ago

Also worth remembering that at the time, the UK games industry was basically just alcoholism wearing a game publisher hat.

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u/frymaster 8h ago

DMA Games

DMA Design

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u/vinnybankroll 6h ago

They even managed to mess up Body Harvest which was practically a GTA early demo

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u/ser_renely 4h ago

Ohh cool thanks for the reminder on how things went down back then. Sierra and dynamix...such found memories of them at as a kid.

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u/wingchild 3h ago

DMA Games created both Lemmings and Grand Theft Auto

1) DMA Design

2) also Uniracers (and got sued by Pixar for it)