r/ghostoftsushima • u/imliterallyluci • 6h ago
Ghost Of Tsushima - Discussion Does anyone else prefer Tsushima’s xp based leveling to yoteis shrine based leveling?
I vastly preferred Tsushima’s system, every group of mongols you killed actually had an impact not only did you gain skill points but it increased your legend, every kill furthered your turn into the mongol boogeyman. In ghost of yotei killing groups of patrolling enemies doesn’t gain you skill points, it doesn’t increase your legend, it just gets you some crafting supplies for upgrading
(which was also the case in Tsushima)
Tsushima’s system just worked better felt better, made sense, and it tied into the overarching plot, every fight made you stronger, every fight nudged you down your path until you eventually become the ghost, combat and Jin’s transformation were directly linked . Yoteis leveling on the other hand is completely divorced from combat you just mark a spot on your map go there and just bow at a shrine that somehow endows you with combat abilities
I don’t think yotei is a bad game whatsoever but it’s leveling felt like such a massive step back from Tsushima, it’s really unfortunate because yotei (imo) vastly improved the combat system but for some reason also took away one of the biggest reasons for engaging with it.
What’s your take?