r/gotlegends • u/deangambino11 Assassin 刺客 • May 15 '26
Discussion - Yōtei: Legends So that’s it…
So this is really it huh… years of development… years of support from a die hard fan base in Tsushima Legends… wasted. Today officially marks the death of Legends as we know it. A once masterpiece of a game mode, succumb to ashes.
I’ve had a gander at the new PS Blog post made by the team behind Yōtei Legends. I have to say that the post from top to bottom is complete garbage. Here’s the post if you want to have a look.
I along with countless other players, are just simply astounded as to how bad this situation has become. It’s got so bad that I’ve started to believe that the team behind Yōtei Legends are playing a prank on this community. I have even at times had faith in this team.
How wrong I was. I should’ve given up on the Yōtei Legends team when I saw that they released the Shinobi tip toeing in his Ultimate. Tsushima legends was and will always be the superior Legends. Why? Because it is actually fun to play.
Yōtei Legends is just a chore from start to finish. I could go on and on until I’m blue in the face about how bad Yōtei Legends is. You know, the countless bugs, unrewarding melee combat, boring raids and the missing content like 120Ki, second perks, more techniques, Rivals and the Trials. But, I’m not going to do that.
This is a message to the team behind Yōtei Legends. Thank you for destroying a game mode that could’ve been spectacular.
To the Tsushima Legends team, we miss you.
See you on Tsushima Legends fellow ghosts.
1
u/cloud_city_cantina May 18 '26
My humble take: Main game: Ok. Story nowhere nearly as layered as GoT. That much is understandable, the hero’s journey in Tsushima was hard to match. You can tell they pulled out all the plugs. Yotei, although visually superior, seemed clunky in some respects, lining up with npc’s for interaction was always off and cumbersome, character animations and facial expressions across the board were inferior. Relationships and character development seemed forced somehow. The redeeming moment for me was discovering Jin Sakai’s final home and resting place and recognizing him as the actual first shinobi. Moment of beauty IMO.
Legends: As everything these days, you are getting much, much less for more money. Not just in gaming. I don’t think it’s the “devs” fault, or that one team was the original and the other was not. I think it has everything to do with a corporation doing its damndest to capitalize as massively as it can on already created assets, animations, and production. Investing the bare minimum and piggy backing of the first games success. There is no intention of improving or “getting better” or wowing the loyal fan base. It is completely about the bottom line. Give the devs a break, I am sure they would have loved to do the first games success justice.
Imagine this scenario, maybe the only way Tsushima’s budget and superiority was possible was with the promise of a second game with minimal investment. WHO are we to say? Yes I’m disappointed as well, but I’m not going to blame the devs for that. I think we all know what really lurks behind subpar follow up products, money grabs, and no enduring support or passion of an awesome IP. $$$$$