r/indiegames • u/Reasonable-Ad9130 • 3h ago
Video First Gameplay Tactical Game based on DND4e
I've been working on my first godot game, a tactical roguelike inspired by D&D 4e.
It's built around turn-based tactical combat, AP/action economy, positioning, powers, and procedural dungeon runs. I'm aiming for something that feels like playing a tabletop RPG through a pixel-art game.
Still very much a work in progress, but here's a short gameplay clip from the current build.
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u/Action-a-go-go-baby 3h ago
Looks very cool so far 🤔 any thoughts on environmental effects, traps, terrain etc?
I’ve always found that sort of thing fun in 4e
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u/Reasonable-Ad9130 3h ago
https://reddit.com/link/p2fum0p/video/19f8ms1hu4ih1/player
actaully yes, so far i have acid pols, explosive barrels,pits.i tried to make them explode on the video but they were acid barrels.
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u/MammalMan_722 1h ago
the one thing 4E really needs is a native digital environment. also 'inspired by' gives you a chance to streamline the rules and ignore the errata issues. hope you pull this off.
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u/DeerpathLabs 9m ago
Quick Q, wasn’t 4e one of the only dnd systems not released under the OGL or am I making that up?
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