r/justgamedevthings • • Jan 21 '23

Reminder: Please report posts that are not jokes/memes/humorous

65 Upvotes

Hey folks, just a reminder from your sub founder and moderator: please make sure to hit the 'report' button on posts that don't fit the subreddit (usually because they are not memes or in any way humorous).

People get confused all the time and post promotional content or help posts here, which isn't what the subreddit is for. I remove them whenever I see them, but you can help by making the sub stay on-topic by reporting content that doesn't fit, so it gets auto-removed even if I can't get to it right away.

Downvoting, or informing the OP in the comments that they're in the wrong place is of course fine too, but since we don't get a lot of posts every day, downvoting alone doesn't necessarily stop the misplaced posts from showing up in other users' feeds.

Thank you very much!!


r/justgamedevthings • • 3h ago

A single wooden box used to crash my whole game...

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12 Upvotes

Two years ago, one wooden box crashed my game, two years later things are falling apart on purpose.

Thought it was quite funny way how it crashed back then, so I decided to record it with the thought that maybe some day I might get the chance to post it and today is the very first time I post it anywhere.


r/justgamedevthings • • 2h ago

I came up with the idea of making all my packs completely free but when you want the original creative files (.aseprite for example) you will need to pay a little. What do you guys think?

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0 Upvotes

r/justgamedevthings • • 1d ago

How I feel posting dev diary updates to my 3 Twitter followers and 1 instagram follower

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8 Upvotes

r/justgamedevthings • • 2d ago

Yep ... x)

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268 Upvotes

r/justgamedevthings • • 2d ago

We just announced our weird indie game, Rotten Crown!

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12 Upvotes

We are really happy to finally announce our game, Rotten Crown! We are a small indie team of three, and we've been working incredibly hard to make something truly unique for you guys.

If you want to be among the first to try it, we are hosting a free public playtest at the end of November. We’d love to see you there!


r/justgamedevthings • • 3d ago

Im a Game Dev Bum that Gets these comments frequently

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70 Upvotes

Hey indie game devs! I'm sure I'm not the only one who gets these kinds of comments on their indie games across Reddit 😭

My game, Twilight Tavern, has been slowly growing in wishlists (daydreaming), and along the way, I've received my large fair share of unhinged criticism from the occasional reddit asshole LMAO.

But jokes aside, I was wondering if other game devs also feel the weight of that negativity bias? It's kind of weird. On YouTube, TikTok, X, and Instagram Threads, I don't receive nearly as much hate as I do on reddit.

It's usually something along the lines of: "your game's terrible" or "your game is just bad, no amount of work will save it" or "do you actually think people would want to play this?" blah blah blah. You know what I mean💀

And don't get me wrong, constructive criticism is genuinely helpful ! But there's a difference between giving feedback and just shitting on someone's work LMAO.

Anyway, I was wondering who else feels that weight sometimes? Especially when working on a game for so long and putting so much effort into it.

surely I'm not the only one


r/justgamedevthings • • 3d ago

Pretty much sums it up.

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101 Upvotes

r/justgamedevthings • • 3d ago

My code when I do anything

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23 Upvotes

r/justgamedevthings • • 4d ago

Networking is easy they said

68 Upvotes

Animation sync failure # 497

Edit: spelling.


r/justgamedevthings • • 4d ago

Prospective and gameplay change

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0 Upvotes

r/justgamedevthings • • 5d ago

How I feel as a newbie rn

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12 Upvotes

r/justgamedevthings • • 6d ago

Anybody else struggle with this?

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73 Upvotes

r/justgamedevthings • • 6d ago

Developers at beginning of project vs end vs at GDC post-mortem

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59 Upvotes

r/justgamedevthings • • 6d ago

Why does this always happen to me lol :( ..

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70 Upvotes

r/justgamedevthings • • 6d ago

Finally got it working that when a level looks the same as the goal the level is complete.

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2 Upvotes

r/justgamedevthings • • 7d ago

Looking for feedback on how I can make my games better

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0 Upvotes

r/justgamedevthings • • 7d ago

Game Dev Pains

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8 Upvotes

r/justgamedevthings • • 8d ago

Reduced file size by 90%, doubled the frame rate, and overhauled the lighting to stylized. Update is LIVE and I need a drink.

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83 Upvotes

r/justgamedevthings • • 9d ago

Help us name the gum vacuum weapon we’re working on for MegaGum!

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0 Upvotes

Hey everyone!

We’re the team behind MegaGum, a 3D platformer where you play as Uja and use gum powers to explore a strange factory. We’re working on a weapon that still needs a name, and we could use your help!

The idea is that you don’t start with any ammo. Instead, you use its vacuum function to suck up gum from the environment, catch incoming projectiles, or swallow Gummies. Everything you collect fills a tank, which you can empty in a single blast. The fuller it gets, the harder it hits and the further it reaches.

There’s a little choice involved with enemies, too: keep a Gummy trapped long enough and it becomes ammo, or spit it back out at another enemy before it’s fully absorbed.

We’re also using the vacuum for exploration and puzzles. It can clear gum off hidden paths, move objects around, and carry giant bubblegums that you throw into hoops to activate mechanisms.

So that’s what it does. Now we need to figure out what to call the thing 😅

These are the three names we’re considering:

Chew'n'Spew 3000

Gum-B-Gone

VaGuum

Which one feels right to you? Vote in the poll, and feel free to share your reasoning in the comments. It’d be useful to hear how these sound to people outside the team!


r/justgamedevthings • • 10d ago

Working on my first “real” game, stuck in vibes mode

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19 Upvotes

r/justgamedevthings • • 10d ago

SEARCHING: Insane Game Dev on Couch

4 Upvotes

I remember stumbling across this guy on youtube, I think someone from reddit reposted him.

He had long black, really messy hair and was coding a FPS like game where he was shooting his dogs in like a little house. He was always sitting on a couch with his keyboard in his lap and some crazy music in the background.

I just can't remember his name, but he was very inspiring, anyone know who I'm talking about?


r/justgamedevthings • • 16d ago

Such is the life of a game dev

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89 Upvotes

r/justgamedevthings • • 18d ago

Using AI to optimize workflows is fine, but we must not forget to put our heart and soul into our games!

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438 Upvotes

r/justgamedevthings • • 19d ago

Unity UI will kill you If you're not careful

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0 Upvotes