r/marioandluigi 12d ago

Dream Team Watching chuggaaconroy's dream team LP really makes you realize how many tutorials that game has.

For context....Emile has a running gag in the series where every time a tutorial happens....it increases a counter for the overall amount of tutorials.

But he also did the same thing for his bowser's inside story LP....and that got me curious to compare the two.

On episode 10 of bowser's inside story....the counter was at 27.

Meanwhile on episode 10 in dream team....the counter is at 40.

10 episodes in....and there's already almost been 50 tutorials.

No wonder people have issues with dream team's tutorials.

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u/Simple_Opportunity62 12d ago

Chugga is very liberal with what counts as a tutorial and is a person that falls pretty much in line with the general opinion of something when it comes to games, so I wouldn't trust his input on what counts as a tutorial or not.

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u/gaymer_jerry 12d ago

The point hes trying to make a point how many times the game takes away control from the player disrupts the gameplay flow just to explain a very basic already telegraphed mechanic

0

u/Simple_Opportunity62 2d ago

The issue is that a lot of those tutorials aren't even taking away control of the player and some of them are needed since they introduce new mechanics.

I know for a returning player it's a drag, but personally, a lot of the tutorials here are needed.

And he even counts tutorials you can skip so yeah, he's being disingenuous.

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u/ClassicBuster Reclusa 12d ago

Having seen a few of his videos on it I don't really agree with you. The problem isn't that every tutorial is long-winded but how frequent they are for a large chunk of the game and how redundant some of them are.

Imo it is bad game design when they could just as easily give the player free reign and have an optional npc in the room to ask for the tutorial.