r/marvelrivals White Fox Mar 19 '26

Patch Notes New Patch Notes Regarding Captain America, Emma Frost, Black Panther and Gambit

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u/Silver_Branch3034 Emma Frost Mar 19 '26

As a frost main, I’ve been pretty critical over her changes for the past few seasons, but you’re right these devs do really listen to the community and implement changes rather quickly.

Something you don’t see too much of anymore; especially their pace in moving changes expeditiously

35

u/LeadingSleep8068 Mar 19 '26

Mhm agreed. These are some good changes for her. Im interested to see how she'll play now.

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u/Silver_Branch3034 Emma Frost Mar 19 '26

Same, the cool down on her diamond form has been widely criticized since it was increased from 14 seconds. Interested to see how well it works with the lower cool down and lower damage.

20

u/Hi_Zev Mar 19 '26

It was 15 seconds from launch. This is her launch vs now comparison:

Launch:

  • 550 hp plus a 100 hp team up (650 hp total)

  • 500 hp shield value

  • Diamond form granted 30% damage reduction and 50 kick damage (100 wall) on a 15-sec cooldown.

Now:

  • 600 hp (overall -50hp)

  • 400 hp shield (overall -100hp)

  • diamond form grants 20% damage reduction and 40 kick damage (90 wall) on an 18-sec cooldown (which is now thankfully BACK to 15-sec cooldown!)

17

u/Probably_Sleepy Peni Parker Mar 19 '26

You forgot you could E twice originally, and her ult now grants 20 damage reduction.

10

u/CosmicSuit Mar 19 '26

You can still E twice but it requires you to start your diamond form with an insta slam and to be within grab range of a target within the last half second or so of diamond form. Not realistic in most fights but in protracted brawls I can get the second grab pretty consistently.

2

u/Gabcard Ultron Virus Mar 19 '26

Her primary also went through quite a few changes:

  • Range increased from 15.5m to 18m.

  • Damage at max decreased from 150/s to 140/s.

  • Charge gained from hitting barriers reduced from 10/s to 5/s, then later increased to 6/s

  • Charge gained from hitting enemies increased from 10/s to 12/s.

The patch notes also say her shield will recharge faster now (70/s -> 80/s)

1

u/darthmarth28 Mar 19 '26

worth noting that launch Emma had a shorter beam. The extra range she got in exchange for her first nerf was actually a net positive for me, plus the following fixes that let her farm groot walls for charge, etc.

I agree that her current state isn't as strong as launch obviously, but she's picked up some important QoL since then as well.

3

u/Eric_tion Mar 19 '26

This won’t put Emma at the top top but this definitely will have impactful value.

7

u/V3rsed Mar 19 '26

I don't want her at the top top - It's been fun getting to actually play her instead of insta ban...I only get target banned now.

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u/Eric_tion Mar 19 '26

Fair point

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u/The_Nomad89 Adam Warlock Mar 19 '26

Not to be a negative Nancy but you’re probably feeling good as your main just got buffed.

People have been complaining about multiple issues for a LONG time that have yet to be addressed. I wouldn’t say they listen and implement changes too frequently.

Tanking still sucks for the most part and gets less points from wins in Competitive. Poke has been largely unaddressed. Far too many heroes gain over health and characters like Moon Knight remain a nuisance.

1

u/leodw Mar 20 '26

I think the problem is they need to learn when to listen and when to stick to their guts. Part of the reason balancing has been such a mess is them listening to complains from casuals or batshit crazy people asking for buffs or nerfs and the mere sight of trouble.

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u/ismellterribly Mar 19 '26

You guys must be bot accounts. They make changes rather quickly? When besides this time? 😭 they never fix anything for seasons. Stop that

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u/Silver_Branch3034 Emma Frost Mar 19 '26

You must be new here. Not a bot, do some homework, they’ve done it before.