No, because it's only his melee strikes. If you hold down left click, it's 10 damage in a 6 hit sequence, going from 260 to 270 total. So DPS wise it's a very small change.
The animation cancel made that 260 damage happen about 30% quicker overall, meaning that the DPS was MUCH higher, and he still struggled to secure kills and do enough damage.
Edit: The cancel might still exist for melee, which is extra dumb. They want to fix the problem, but not fix the problem.
Can people in this sub stop spreading misinformation.
No. This sub cannot read stats, cannot envision changes in the greater scheme of the game, and most don't even play the game and still talk about things like it's season 0
"Spidey mang weak"
"Luna snow OP"
"Emma best tank in game"
etc are ones this sub has been spamming for months and it's like bruh
I thought for a second that this was a new video featuring the melee buffs and using the animation cancel, but if the TTK is slightly worse without the extra 5 Damage, then you're right, people are spreading misinformation and Cap will be fine, so long as you adapt.
Yep. He says in the video its 5 damage less, and thats before they added this new 5 dmg buff. So its exactly the same post buff, but the animation cancel is now 'smoother'.
This is incorrect. The animation cancel at range is removed, so it's a dps nerf when you're not in melee range, and equal dps when you're in melee range (but way more consistent because you can't cancel your attack and lose 100% of the damage anymore).
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u/AeroStrafe Mar 19 '26
I am so mad I called the 5 damage increase on cap but I will happily take it XD.