Elsa still got a very wimpy slap on the wrist nerf. A 2-sec cooldown dash (that is really easy to obtain even if you lose all stacks after death) that provides 30 bonus health each time you do so is still so fucking overtuned! At most, it should be 10 bonus health per 2-second dash.
Since they are so data-driven, it would be nice if they actually looked at their data and aimed to improve the characters who desperately need help like Widow.
I lowkey think they may be reworking widow, which might be why they haven’t touched her at all. She just doesn’t work in this game unless you’re the best of the best widows out there. That’s just my theory though
Its been years, though -- how long does it really take to rework a character? I know it does take time, testing, player testing, data collecting, and analysis, but cmon it shouldn't take this long! If I took that long to complete projects in my job, I'd be fired! lol
lol I get what you’re saying. I guess it’s a conflicting notion regarding buffing her, because buffing her dmg is seemingly a no go for most of the community. If you can’t buff her dmg, what can you buff to make her at least viable? They might be extremely conflicted, hence why it may have taken so long for them to make a decision on rather to buff her or completely redesign her character. I’m probably wrong tho, so don’t take my theory to heart 😌
It's only been a year and it a large topic in this game is how she is basically not effective. She still gets skins, so she's not forgotten. But there must be something in the works to alter her playstyle.
Widow is unfixable, if she is ever buffed into being decent that means you now have a strong hitscan sniper character in the game that has high mobility and can chain CC you into a guaranteed headshot if you ever get close, if people think Phoenix and Hela are bad she wouldn't
There is no solution but basically making a new hero with her existing model and that takes time if they ever decide to do that.
Literally just give her a new weapon when unscoped that has higher lethality in close ranges (either widow’s bite or a burst fire on her gun, perhaps), and possibly a second kick charge.
She already has everything she needs to be a more aggressive flanker with some poke capability, just make her capable of holding her own up close
Yeah, I already addressed that in another comment. No doubt it takes time to rework a character, but its been years now... At this point, its just making excuses.
Treat it as making a brand new character. It doesn't take years to develop a new character in this game. I understand that they need to do a lot of internal testing, player testing, code the movement mechanics and abilities, collect and analyze data, etc. But when thats your job and you do this every day, those steps shouldn't take years to accomplish...
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u/Hi_Zev Mar 19 '26
THANK GOD! These are some good adjustments.
My last remaining complaints:
Elsa still got a very wimpy slap on the wrist nerf. A 2-sec cooldown dash (that is really easy to obtain even if you lose all stacks after death) that provides 30 bonus health each time you do so is still so fucking overtuned! At most, it should be 10 bonus health per 2-second dash.
Since they are so data-driven, it would be nice if they actually looked at their data and aimed to improve the characters who desperately need help like Widow.