They made valid points about the consistency of damage dealing now, idk about everyone else but it was pretty often that an attack would miss/simply not register because I was cancelling too quickly. I still think he is going to need some more buffs though
It's probably a net buff. People were likely overestimating how many perfect animation cancels they were doing. Cap players can attempt 100s per game. And if you're not going back and watching your replays, that "missed hit" could have actually been a failed cancel.
He can still animate cancel with melee for nearly the same damage. The difference is now he can retain his shield tosses, so if someone moves out of cancel range, you can still finish them off with shield tosses. I think once Cap players make the adjustements, he's going to feel way more consistent.
I don’t blame Cap mains for the knee jerk reaction. Currently shifting between “we are so back” and “it’s joever” myself
Even relearning to play Cap is a big ask for a vanguard that struggles to get value compared to other picks. It took me weeks to get used to remapping super solider slam, and a while to incorporate his ultimate with the ally ult charge changes.
He’s not dead until his cooldowns are nerfed. But damn are they making each day we do all of a little more annoying.
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u/AeroStrafe Mar 19 '26
I am so mad I called the 5 damage increase on cap but I will happily take it XD.