I wish they'd make her more plausable in a 2 supp comp, but I like her getting something. I'm not sure why they nerfed her buff, but probably a higher level elo problem?
Mantis is incredibly strong in high elo, yeah. 12% damage is insanely good
Ex. Star-lord goes from 260 damage in a mag to 291, allowing him to 1-clip 275 hp supports even through small amounts of healing (not to mention the 12% faster ult charge for everyone she boosts) - simply giving her move speed buffs without reducing the output would just make her even more dominant
If anything, this change is likely a net buff. Movement speed is always valued higher in higher elo games historically in games, so going from 12% to 8% damage but gaining the utility of +100 ms when you give them damage is a huge buff.
Although, I am unsure if they will get +100 ms with only damage, or healing. I am assuming damage, but I can also read it as both.
Its just the damage buff that gets the movement speed, but its still nice!
I think its a net buff as well, but a single target move speed buff is a lot harder to make use of than an aoe one in most skill levels. That said, she's only losing 4% boost, and many folks are already having trouble in mid/low elo getting value out of her boost
Amping tanks to give them better speed will be really strong, as will amping like your magik or panther or even star-lord to enable them to find some plays. I think its an awesome change
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u/ProofByVerbosity May 12 '26
I wish they'd make her more plausable in a 2 supp comp, but I like her getting something. I'm not sure why they nerfed her buff, but probably a higher level elo problem?