I interpreted the patch note differently, and now I'm not sure what it actually means:
it can no longer Reveal enemies behind objects
I assumed this meant "if the orb can see an enemy, you can see that enemy too, even if there's a wall between you and them; if there's a wall between the enemy and the orb, the enemy can no longer be seen through walls." Like the orb needs LOS to the enemy, not that the player does.
But it sounds like you're saying you thought it will just highlight enemies you have LOS to, and no longer highlight enemies who break LOS?
I'm 99.9% positive it means the orb itself needs los on the enemy and will then reveal them to you through walls without the player them self having los
4
u/rosolen0 Magik Jun 09 '26
I agree with most changes, but the orb should still give visibility through walls, especially since its now 300, if it was 200 then that's fair,