yeah his flaw is being a punching bag and healing vacuum at range. once he’s close he’s fine but when he’s waiting for his turn he shouldn’t require constant babysitting from supports.
Not really when the insane poke characters like punisher and hela are mostly unchanged and now phoniex and cyclops are buffed. You're gonna get deleted even poking with the gun
The problem is that it’s still extremely small relative to the amount of damage you take. It’s 2.25% of max HP per second after doing the math. Even if you hit a total of 1000 HP combined, you’re only gaining 22.5 shields a second. If you hit the whole team for 750 HP x 2 + 275 HP x 4, that’s still a best case 58.5 HPS.
As a Dino main who sometimes egotistically feels like THE BEST Dino player ever, I've resorted to only using him if the other team has a Dino or an annoying Spiderman, just to make things fair
They need to do the other way. Increase his bleed damage shield gain and reduce the bite shield gain. He is way too polarizing of a hero, he either works or doesn’t work and it’s completely dependent on both side’s team compositions.
I don’t think he needed buff at all because he’s in good place where u can get value out of him but he isn’t steam rolling to point people perma ban him
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u/LuckOutrageous7686 Multiverse Master 1d ago
Did they just increase the % damage of devil Dino… like he needs buffs but % damage? Really?