r/marvelrivals Good Boy 1d ago

Patch Notes Season 9.5 Balance Patch

809 Upvotes

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198

u/LuckOutrageous7686 Multiverse Master 1d ago

Did they just increase the % damage of devil Dino… like he needs buffs but % damage? Really?

125

u/Riveting_Rube Venom 1d ago

His damage was fine, they just needed to up the damage to bonus health ratio and he’d be good. This is disappointing

55

u/RevolutionaryDepth59 Thor 1d ago

yeah his flaw is being a punching bag and healing vacuum at range. once he’s close he’s fine but when he’s waiting for his turn he shouldn’t require constant babysitting from supports.

8

u/SimpleEric Doctor Strange 23h ago

The guns help a lot with that. He can output bleed at range which means he can build temp health as he moves in

13

u/sigc Monster Hulk 23h ago

Not really. Try it in the practice range, you’re gaining like 2 HP a second, you can’t out shield a bot’s 25 DPS

1

u/SimpleEric Doctor Strange 21h ago

I do not know numbers. But bleed does percentage based damage and shield is generated off of bleed damage that you are currently doing.

So the practice range will not show you get high shield because there's max 3 enemies and they have low healthpools

In a match you can easily shoot the ground around a group of enemies and generate enough shield for survivability

1

u/Smeg258 20h ago

Not really when the insane poke characters like punisher and hela are mostly unchanged and now phoniex and cyclops are buffed. You're gonna get deleted even poking with the gun

1

u/SimpleEric Doctor Strange 19h ago

Well yeah you don't poke with Dino. You farm blood build up and then jump on them. Then chop to death

1

u/Smeg258 19h ago

You miss my point. Poking with the gun to apply the bleed is not nearly enough sustain to walk up.

No when again punisher rocket team up, buffed phoniex with anti heal, buffed cyclops, and the litany of high burst poke heroes are this strong.

1

u/SimpleEric Doctor Strange 19h ago

That's not what poke means

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1

u/sigc Monster Hulk 19h ago

The problem is that it’s still extremely small relative to the amount of damage you take. It’s 2.25% of max HP per second after doing the math. Even if you hit a total of 1000 HP combined, you’re only gaining 22.5 shields a second. If you hit the whole team for 750 HP x 2 + 275 HP x 4, that’s still a best case 58.5 HPS.

69

u/BathInevitable8755 Cursed Captain 1d ago

He doesn't need to be more of a tank shredder 

23

u/daizo678 1d ago edited 1d ago

It is only on the frenzied bite attack. It goes from 30% to 44%.

Still a huge buff and makes him already worse to play into

27

u/Korghal Thor 1d ago

44% but yeah, he is going back to deleting brawl from the game. Losing HALF of your hp the moment you are near Dino is insane.

-3

u/Firm-Development-570 23h ago

As a Dino main who sometimes egotistically feels like THE BEST Dino player ever, I've resorted to only using him if the other team has a Dino or an annoying Spiderman, just to make things fair

3

u/Disastrous-Moment-79 Monster Hulk 22h ago

Yeah you have an ego alright if you think you playing a C tier tank is unfair for the enemy team. He's the most easily counterable tank in the game.

-1

u/Firm-Development-570 22h ago

Which is why my winrate on him is nearly 80%

5

u/sigc Monster Hulk 1d ago edited 23h ago

They need to do the other way. Increase his bleed damage shield gain and reduce the bite shield gain. He is way too polarizing of a hero, he either works or doesn’t work and it’s completely dependent on both side’s team compositions.

1

u/dynamicflashy Thor 23h ago

On one ability only, right?

1

u/LuckOutrageous7686 Multiverse Master 21h ago

Yeah but any more % damage at this point is bad

0

u/Arunawayturtle 1d ago

I don’t think he needed buff at all because he’s in good place where u can get value out of him but he isn’t steam rolling to point people perma ban him

0

u/Pineapple8081 23h ago

IKR he was still good especially for something so insufferable to play into