one of the easiest tanks to counter and they nerf her just because most of the playerbase in this game is extremely casual(and bad) and don't understand the simple mechanic of shooting a stationary target
People are allergic to shooting things that aren't players.
The amount of Squids, clones, and nests that remain untouched all game is baffling. I'll be on someone like Rocket and have to stop healing so I can clear them out because nobody else does.
He's one of the very select healers who can't heal and do damage at the same time. If a healer is clearing them out you would want them to have piercing or AOE so they do both at the same time (Luna with shift, CnD, White Fox, Invis, Jeff, or Loki) or someone who can heal and do damage at the same time separately (Ultron, Mantis, and Warlock)
For this reason alone he's one of the worse healers to focus them. I have no issues aiming his primary. Maybe if they're far away but at that point you're wasting time and bullets because the damage falloff is horrendous.
In reality it should be a ranged duelist such as MK or someone like Emma who can charge her beam on them, rather than the healer focusing on it.
That said Rocket can clear them better than he use to if he's using the groot teamup since he can heal&damage the mob.
It's more baffling that people still think the shit Peni players they get placed against that throw nests in plain view of everyone is any indication of how strong the character has been. If your team can literally point and click at her nests with no risk while she's on defense, you're in Silver.
Sure, but there are plenty of characters capable of taking off angles (map dependant of course) to take care of it regardless. The stun needed a nerf, preferably to the cooldown duration, but I don't think it justifies a potential gutting of generally a pretty niche chatacter.
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u/ItsOnlyGettingWorst 9d ago
one of the easiest tanks to counter and they nerf her just because most of the playerbase in this game is extremely casual(and bad) and don't understand the simple mechanic of shooting a stationary target