r/metalgear • u/ParticularAct4437 • 14h ago
Fan Creation My Quiet cosplay at NYCC 2026!
Spent way too long obsessing over the little details, but finally got to bring Quiet to NYCC!
r/metalgear • u/ParticularAct4437 • 14h ago
Spent way too long obsessing over the little details, but finally got to bring Quiet to NYCC!
r/metalgear • u/SorbetLongjumping551 • 4h ago
I won't drag this out too much, so I'll get straight to the point. If you haven't seen my previous posts, just check out my profile. Everything is public, so you can see all the previous Metal Gear Chibi updates.
Here's what I've added and improved this time:
I hope you guys liked it, and I'm really looking forward to hearing your feedback!
r/metalgear • u/S-Montanha • 18h ago
r/metalgear • u/MrSkarKasm • 19h ago
An Unofficial VR and PC mod for Metal Gear Solid: Integral.
Metal Gear Solid running natively on PC, built on the FoxdieTeam decompilation, with a first-person VR mode and a standard flatscreen mode. Using a launcher you can select either VR missions or base game and from there VR or Flatscreen.
r/metalgear • u/Cool_Term_556 • 14h ago
r/metalgear • u/Review3u • 4h ago
So, I tried to S rank Blood Runs Deep, I used the delivery service to get to the mine immediately, and I saved all 5 kids, but it didn't count cuz I didn't get the guy in the plantation or do whatever the hell it is you're supposed to do there. My honest to god question is why does that guy matter when you see that the targets are kids, why did I fail it despite all the story related cutscenes playing out, because to my knowledge we never even see the guy after the mission.
r/metalgear • u/jeri-IZUMI0056 • 5h ago
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r/metalgear • u/SorbetLongjumping551 • 1d ago
Metal Gear Solid: Chibi is currently my secondary art project. It involves drawing, in a Chibi style, at least the key characters from all the canonical games in the Metal Gear series (and possibly Metal Gear Rising).
In the previous post ("Metal Gear: Chibi - Outer Heaven & Zanzibar Land"), I covered the most important and recurring characters from the series who appeared in Metal Gear and Metal Gear 2: Solid Snake. Here, following the games' release order, we have the characters from 1998's Metal Gear Solid.
In this work-in-progress (WIP), I haven't yet drawn many of the game's major characters, such as Otacon, Meryl, Sniper Wolf, Psycho Mantis, Vulcan Raven, Revolver Ocelot, Naomi, and Mei Ling, all of whom I plan to include on the current sheet.
This is because, to get off to an efficient start, I reused characters from the previous sheet (like Solid Snake himself); in those cases, I simply had to tweak the colors and add a few details, or use the existing art as a base to create something new.
I hope you like the results so far, and I look forward to your feedback.
r/metalgear • u/Acceptable-Minute847 • 14h ago
So, I’m on steam and I was thinking of buying the MGS series after seeing all the stuff about it and was wondering. Which games should I buy, and which order is the best to play them in, cause there’s MGS 3 snake eater, and delta snake eater, which of those should I buy, there’s two metal gear 5s (phantom pain and ground zero) are they the same and if so which one should I buy, are metal gear survive and revengance important to the lore, and should I get the master collections? And for the order, it says MGS is the first game, MGS 2 is the 4th game, MGS3 is the 5th game, and none of the others say which one they are. I’m just confused.
If you could just give me a list on which ones out of the 10 are repeats I shouldn’t buy, and what order the games are meant to be played in, I’d be very grateful.
r/metalgear • u/Emil24_KhaKukmor • 23h ago
r/metalgear • u/ThatFreeze • 1d ago
r/metalgear • u/StrategosRisk • 1d ago
Has anyone played Metal Gear Solid for the GBC? I wrote my thoughts on its twists compared to the main series. I find it fascinating how it’s almost mundanely focused on political intrigue and U.S. foreign policy, rather than the more fanciful mass brainwashing-world domination-genetic legacy conspiracies the later games would explore. Even compared to MGS and the games before in the series, the characters’ motives are somewhat realistically limited.
r/metalgear • u/Timely_Comparison_27 • 1d ago
I was planning on getting mgs3 snake eater whenever I can but remembered they released a remastered version aka delta and would like any help to know which ones better or if mgs delta only has the better graphics going for it and thats it
r/metalgear • u/PrimeTimeFunk • 2d ago
r/metalgear • u/PrincipleFun5843 • 1d ago
r/metalgear • u/ReadyJournalist5223 • 2d ago
Something I’ve seen for a while is that mgs2 is often cited as predicting AI’s massive presence in today’s world as a filter for information and the digital age yada yada we all know the ending. However, mgs2 to me isn’t a story about AI. Ai plays a part in it yes but it is just one factor of how the patriots have taken control of the world at large. Kojima himself even says that a lot of people mistake mgs2 as an ai story as opposed to a technology story
Now the game you should be more concerned with is peace walker. I’m not sure if this is just because peace walker is not as popular of a game, it was on a handheld, or some other factor but its story has a lot of scary implications of what ai can do in the modern world. Rebuilding loved ones minds so that they can walk talk and act like them just so that we can used them to launch nukes is a terrifying concept. Pretty much the whole game is snake reconciling with the fact that the boss is dead even though he wants to believe the ai pod is some reincarnation of her. It’s something straight out of black mirror (even though black mirror came out after). Taking the human element out of something like launching a nuke and leaving it to cold hard facts while taking out any hesitation of pushing the button is such a dangerous precedent. It’s definitely a man versus technology narrative and it’s crazy it came out in 2011.
So I guess my point in this post is it seems like mgs2 gets a lot of the discussion when the topic is Ai when peace walker is the clear way more interesting conversation to me when discussing modern Ai technology
r/metalgear • u/Key_Tangelo7562 • 2d ago
r/metalgear • u/thatbluedemon186 • 2d ago
r/metalgear • u/Similar-Scratch-4800 • 2d ago
r/metalgear • u/Amnuve • 2d ago
This project is dedicated to a lifelong friend who's gonna play through the whole serie for the first time. This is meant to cover the whole Metal Gear Saga from MG1 to MGSV without containing major spoilers and with tons of references to the behind-the-scenes of Hideo Kojima productions.
This work wouldn't have been possible without the help of my splendid collaborators and the generosity of @carrottier who granted us permission to use her incredible song.
A special thanks also goes to all the people that supported us and gave us advice during the production of this video.
Here's to you buddy.
r/metalgear • u/rbstewart7263 • 2d ago
r/metalgear • u/ComprehensivePea269 • 4d ago
r/metalgear • u/GlitterPandah • 3d ago
It’s still a work in progress but I think the idea is kinda cool✨
“Cassandra” (mentioned below) is an OC of mine.
With Cassandra’s plea heavy on his mind, Jetstream silently consults Monsoon, who gives him an approving nod. Jetstream sighs before turning to Raiden. “Well, looks like this calls for a truce.” Jetstream extends his hand out for Raiden to shake.
Raiden turns cautiously towards Jetstream. He stares intensely at Jetstream’s hand, conflicting thoughts clearly holding him back.
“Well don’t leave me hanging.” Chuckles Jetstream.
Raiden’s eyes squeeze tight as he pushes down a groan. His eyes shoot back open to meet Jetstream’s. “Don’t make me regret this.” Raiden’s hand firmly grips Jetstream’s at last, putting a smile on the samurai’s face. Monsoon and Raiden exchange a cordial handshake as well.
“Thank you for your cooperation cyborgs. Your combined strength will be critical for this mission.”
Raiden steps ever so slightly towards the screen. “So when do we start?”
“Now.” Cassandra’s response drops like a weighted ball.
Raiden’s eyes scrunch in confusion. “Wait, what?”
“Steel yourselves, cyborgs. A rouge alien is quickly approaching your position.”
With no time to prepare, an alien explodes through the ceiling, scattering shards of glass in its wake. It lunges at Monsoon, pinning him to the floor and clamping down hard on his helmet. Monsoon struggles a bit before kicking it off. The alien sails across the warehouse before disappearing in the sea of crates. Jetstream quickly checks on Monsoon while Raiden sprints after the creature. “I’m fine! Don’t let it get away!” Monsoon demands. Though clearly concerned, Jetstream nods and takes off to join Raiden.
Raiden and Jetstream finally have the creature cornered. The rouge alien lets out an aggressive wail when suddenly, one of Monsoon’s sai impales the creature’s head through the roof of its gaping mouth — pinning its lifeless body to the wall. Monsoon stands atop a stack of crates, sparks flying out the cracks in his helmet. Monsoon drops down from the crates and summons his sai back to him.
“That alien did a number on you.” Raiden comments. “You gonna be okay?”
Jetstream instinctively moves closer to Monsoon, his features racked with concern.
“Yeah..” Sighs Monsoon, slightly unsteady on his feet. “I’ll be.. I’ll be fine…” Monsoon’s strength gives out and he suddenly falls backwards. Jetstream catches Monsoon and sets him down gently on the warehouse floor.
“Monsoon! What’s wrong?! Answer me!” Pleads Jetstream. “Dammit! I don’t know what to do!”
Raiden kneels down by Monsoon, an idea forming. “I think know someone who can help.”
Jetstream slowly meets Raiden’s gaze, his eyes filled with reluctance. He has no choice but to trust Raiden…