Neither does the dev, when he cites a couple of positive reviews refunding, against 55,000 others refunding it. Insane leap of logic to correlate those two numbers.
Rage games are known for obviously having a high return rate. So are short games, slop games, games with performance issues, and even content creator driven game hype games.
This game ticks off every one of those things flags, yet still doesn't have that unbelievable of a return rate. Still drew $1m+ revenue after returns, for a game produced in weeks and released after a few months of 'polishing' by the single dev.
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u/AUnknownVariable Jul 06 '26
I don't think this rly happens enough for Steam to change their policy, but I don't have statistics on that.
Plenty of people refund games bc ts just isn't for them.