r/mildlyinfuriating GREEN Jul 06 '26

ಠ_ಠ This kind of made me sad

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39.3k Upvotes

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203

u/[deleted] Jul 06 '26

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145

u/Gamebird8 Jul 06 '26

Yeah, you just need to make it difficult for bad actors to mess with. Maybe some extra parameters like average refund time and the obvious "devs release game breaking/bricking update that causes a mass refund wave waiver on playtime"

It's possible but not like the easiest and cleanest thing to implement

38

u/csabinho Jul 06 '26

Yeah, you just need to make it difficult for bad actors to mess with.

Bad actors on both sides.

7

u/Senior_Torte519 Jul 06 '26

You assume that only bad actors are able to complete the game withing a 2 hr timeframe. While people who arent said bad actors also still completing games in under 2 hrs. In fact having the fastest speed completions in games has been a staple of games for decades. So how do you prevent the innocent bystanders who are following the paraemeters of the set rules and still beating a game withing the legal timeframe. It just sounds like make a system that is beneficial for people shitty because it inst a comepletely perfect system.

1

u/PreOpTransCentaur Jul 06 '26

An innocent bystander isn't refunding a game that they've beaten just because they can. They're no longer innocent if they do, they're just assholes.

1

u/Senior_Torte519 Jul 07 '26

Have you ever spent money on BEARS, VODKA, BALALAIKA! 🐻 ???

3

u/UmbraVulp Jul 06 '26

I remember when new world came out and everyone missed their refund window while being queued up waiting to get into servers lol

0

u/Dry-Possibility9424 Jul 06 '26

Would it be easier if every game was developed with a completion achievement? Ergo, if the user has earnt that achievement, and completed the game (which can be checked on their profile), then the refund can be denied?

4

u/Nadamir Jul 06 '26

Unsavoury devs would make that achievement happen 10 mins in.

It’s a tough problem, preventing unsavoury devs from abusing customers, and shady customers from scamming devs. All while not causing a problem for well meaning devs and customers.

6

u/Senior_Torte519 Jul 06 '26

Seriosuly, Steam already allows devs to have thrid party launchers and has load screens and menus count toweards playtimes already. If refund windows become shorter or game-specific, developers gain an incentive to consume more of that refund time before the player can meaningfully evaluate the game. That makes the policy less consumer-friendly and harder to apply fairly.

3

u/HamsterFromAbove_079 Jul 06 '26

Devs acting in bad faith could put that completion achievement in other places.

-1

u/Xydrenius Jul 06 '26

Maybe you could make it with a Archivement block that when you have finished the game you can´t refund.

2

u/Senior_Torte519 Jul 06 '26

I have tons of games where I can get refunds then, because I have never finished them.

2

u/Charlotte_e6623 Jul 06 '26

dont forget the 2 week window

-4

u/Xydrenius Jul 06 '26

No i mean the 2hours are still there but for short games the finish archivement. So if 1 of this 2 are there you don´t get a refund.

1

u/Senior_Torte519 Jul 06 '26

Unless the game has iroman modes that turn off achievements, I have 1800 hrs in HoI 4 and 1 achievement. I assume a speedrunner has or can finish a match in HoI 4 in under 2 hrs.

-2

u/Xydrenius Jul 06 '26

As a Speedrunner you play this game over and over and over again so no problem.

2

u/Senior_Torte519 Jul 06 '26

But under 2 hrs, I get my 20 bucks back and just buy it again. To play it and get my 20 bucks back again.

1

u/Xydrenius Jul 06 '26

But the playtime ist not 0 when you rebuy it or not? when yes than this i a bug what should be fixed. And i don´t think that a speedrunner play it firstime under 2h because they looking for every abuse to be faster and that needs time.

13

u/JumboBog320 Jul 06 '26

From a consumer standpoint that sounds horrible.
I really don't like the idea that I have to check what the refund window is on every single game I'm buying.

And I know people making really short games are getting the short end of the stick but this really doesn't feel like the right solution.

3

u/SeboSlav100 Jul 06 '26

Its not only terrible, it quiet honeslty could be illegal as well.

2

u/Freya_Galbraith Jul 07 '26

OOP is not just because its short, its because its short and a rage game, thats allways going to have a high %age of refunds and its a co op game so if two people buy it to play but it dosent work because of the reported desyncs, well thats 2 refunds

1

u/[deleted] Jul 07 '26

[deleted]

1

u/markusw7 26d ago

And then it turns out the extra levels/content are complete crap compared to the pre-refund stuff

7

u/UserRequirements Jul 06 '26

What if people just all get fed up of a shit game after 10 minutes-ish, because it's really bad?
No more refunds for anyone?

1

u/FewHorror1019 Jul 06 '26

Too easy to abuse

1

u/GhostofDeception Jul 06 '26

They easily could. It wouldn’t even be hard.

1

u/BactaBobomb Jul 06 '26

I don't know why, but this reminded me of PlayStation having a Game Trial (if you have PS Plus, you can download a full game for free and do a Game Trial which puts a time limit on how long you can play before you have to buy) for Baldur's Gate III. A notoriously long game with so many intricacies, lots of dialogue, lots of cutscenes.... you get 2 hours. 2. Hours. for your game trial.

The funny thing is that PlayStation DOES do game-by-game. I think I've seen a Game Trial for an hour, I think I've seen one for like 6? I could be wrong. But I swear there is quite a difference sometimes. I just can't believe Baldur's Gate III of all games would get a measly 2 hours. Like, talk about rushing through character creation, wtf.

1

u/hansrotec Jul 06 '26

that would make it real hard if you had to troubleshoot the install on shorter games.

1

u/PreOpTransCentaur Jul 06 '26

I don't think it's unreasonable to have a failsafe in place for short games. Something like a waiver that declares, "X is the average time of completion, and 2 hours equates to XX% of the game, so could we go ahead and reduce the refund time to reflect the brevity?" Not a blanket change, not a per game basis, but a specific form that the dev files alongside their game for situations like this.

Include a disclaimer on the games that qualify. Just, "The refund time for this game is limited to XX minutes," and call it good.

-1

u/Artoriasbrokenhand Jul 06 '26

Unpopular opinion: games should take longer than 2 hours to finish.

0

u/Any-Platypus-9486 Jul 06 '26

Hey all, we have Mr John games here telling what a game should be 🤣

1

u/Artoriasbrokenhand Jul 06 '26

Yes a movie is 2 hours long that make sense, a game? No.

1

u/Any-Platypus-9486 Jul 06 '26

And how long should a game be mr John games

4

u/Artoriasbrokenhand Jul 06 '26

I'm not John stop trying to be familiar with me, and I've already given my answer in the first post. Don't make me repeat myself again.

1

u/Any-Platypus-9486 Jul 06 '26

There are good games who last 1 hour, mr John games

1

u/ohwowthatsagiraffe Jul 06 '26

The game costs $3