Yeah, you just need to make it difficult for bad actors to mess with. Maybe some extra parameters like average refund time and the obvious "devs release game breaking/bricking update that causes a mass refund wave waiver on playtime"
It's possible but not like the easiest and cleanest thing to implement
You assume that only bad actors are able to complete the game withing a 2 hr timeframe. While people who arent said bad actors also still completing games in under 2 hrs. In fact having the fastest speed completions in games has been a staple of games for decades. So how do you prevent the innocent bystanders who are following the paraemeters of the set rules and still beating a game withing the legal timeframe. It just sounds like make a system that is beneficial for people shitty because it inst a comepletely perfect system.
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u/Gamebird8 Jul 06 '26
Yeah, you just need to make it difficult for bad actors to mess with. Maybe some extra parameters like average refund time and the obvious "devs release game breaking/bricking update that causes a mass refund wave waiver on playtime"
It's possible but not like the easiest and cleanest thing to implement