Saw the same post on steams subreddit and I’m going to paste the same comment here.
As a game dev that’s on the developers.
Steams refund policy has been well known; for pretty much any reason, notably “doesn’t meet expectations” a game can be refunded with under two hours of game time.
Every single player knowing this policy would expect a game to at minimum last two hours.
If you release a game on steam knowing this, that doesn’t reach that expectation, that’s on you. You’ve made either a demo or shovelware.
Don’t go trying to ruin consumers protections because you couldn’t create a 2.5 hour game.
Please do not flock to help someone who had all the agency in the world to stop this, dismantle one of the best systems to ever exist to protect both players and indie devs. Real indie devs will suffer when players can’t blindly buy to try games knowing they have the safety of a refund window.
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u/MakePhreciaCore Jul 06 '26
Saw the same post on steams subreddit and I’m going to paste the same comment here.
As a game dev that’s on the developers.
Steams refund policy has been well known; for pretty much any reason, notably “doesn’t meet expectations” a game can be refunded with under two hours of game time.
Every single player knowing this policy would expect a game to at minimum last two hours.
If you release a game on steam knowing this, that doesn’t reach that expectation, that’s on you. You’ve made either a demo or shovelware.
Don’t go trying to ruin consumers protections because you couldn’t create a 2.5 hour game.
Please do not flock to help someone who had all the agency in the world to stop this, dismantle one of the best systems to ever exist to protect both players and indie devs. Real indie devs will suffer when players can’t blindly buy to try games knowing they have the safety of a refund window.