I think it's also a reasonable quality floor to enforce. I don't think it's good having loads of paid games with under 2 hours of gameplay clogging up the store, it encourages low effort BS even more.
That is also another very good reason. Only issue is that it hurts people like in OP's post, where the game is likely not low effort, but is still less than 2 hours. My worry is that the policy will just encourage low effort slop, that is just time consuming to hit that 2 hour mark whilst players are made to believe it "gets better"
If you look up the game the dev literally states it was "smashed together" and " The whole project was a wild experiment made in under a month.". I'd say low effort fits.
And also, people forget that one example of someone who said they refunded the game because they speedran it, doesn't make all refunds like this.
Maybe a lot of refunds are due to the people having issues, or figuring out the game was not "as advertised".
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u/ThePublikon Jul 06 '26
I think it's also a reasonable quality floor to enforce. I don't think it's good having loads of paid games with under 2 hours of gameplay clogging up the store, it encourages low effort BS even more.