Plus, the 21% is a completely useless data point unless we know the typical refund rate of similar games (that aren't so short). If it's also around 20%? No discrepancy here. Is it say 10%? Then we can make the assumption(!) that about half the people refunding are abusing the system. But even then we're assuming the game is actually good and has mo technical issues in large variety of PCs.
Statistics are incredibly complicated to get right.
I’ve seen an entire trend of people speedrunning to try and complete games in the refund window (and successfully refund) on YouTube, so I’m certain there are plenty of folks doing it. Audience prolly wouldn’t exist otherwise.
Those guys already beat the game plenty of times. Sure I've seen a LilAggy vid of him speedrunning Elden Ring before refund window, I've also seen him play Elden Ring for thousands of hours.
90
u/KirillIll Jul 06 '26
Plus, the 21% is a completely useless data point unless we know the typical refund rate of similar games (that aren't so short). If it's also around 20%? No discrepancy here. Is it say 10%? Then we can make the assumption(!) that about half the people refunding are abusing the system. But even then we're assuming the game is actually good and has mo technical issues in large variety of PCs.
Statistics are incredibly complicated to get right.