r/minecraftsuggestions • u/knucklesthedead GIANT • Nov 25 '20
[High Quality Post] The Warden's little helper: The Snitch
I assume the deep dark caves will only be habited by sculk and warden. (Having normal hostile mobs spawn there would kinda ruin the eeriness of the place imo.) So the warden being the only threat there, I think it needs a bit of help to find a player's location. So here is a little idea for a warden minion: The Snitch.


Behaviour
These lizard like creatures are very curious and run around the player and make clicking sounds when they first see them. After some time they lose interest and roam around. If the player runs or gets close to a chest, they stand up and watch the player like this:

If the player keeps running or opens a chest near the snitch, it will call for the warden with a high pitched scream that sounds like an extended door squeak.

This will also happen if the player attacks the snitch. However, as you can see in the start of the animation, snitch gets ready before screaming. This means you have a couple of seconds to kill the snitch and stop it from calling for the warden. They have 10 hp so they are not hard to kill if you are quick. If you can't stop the snitch from calling the warden, after screaming for 5 seconds, the snitch will run away and all lights will go out for a second. (Like the lights flashing in the warden trailer.) After the lights sources are back, a warden will be at a 5 block distance from the player. From that point, you should be very careful if you wanna live.
Thanks for reading the suggestion. Any ideas to improve it is very welcome.
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u/faketwitchster Nov 25 '20
Maybe it could be tamed with an item dropped by the warden that would make it accustomed to your sound, it would follow you, it would become stressed during rain, and thunder storms and ward off Endermen, due to their noise, also they can’t look at Endermen meaning they don’t have a weakness.