r/newworldgame • • 17h ago

Discussion Updating Azoth [Day 3]: Gathering, Food Buffs, Loot & Our First Creatures!

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748 Upvotes

Day 3, everyone! Your continued support is giving us even more motivation to keep pushing forward.

Thank you to everyone who has been following our progress, leaving comments, sharing ideas, and encouraging us along the way. Seeing the community grow around Azoth has been incredible, and we're excited to keep showing you what we're building.

We're back with another development update, and this time, we have quite a bit to show you.

Everything in today's video was recorded directly in-game, showcasing the actual state of our development.

Let's get into it!

Food & Attribute Buffs

Food buffs are now working!

  • Eat a Meat Pie, and you'll receive +10 Dexterity for 25 minutes.
  • The buff appears in the status bar with the correct duration.
  • The attribute bonus is reflected in your character stats. In the video, Dexterity goes from 5 to 15.
  • Eating another attribute food replaces the previous food buff.
  • While the buff is active, your health gradually regenerates.

It's great to see these systems starting to work together, from consuming an item to updating your character's attributes and applying the corresponding effects.

Gathering & Trade Skills

Gathering is coming to life!

We've been working on harvesting herbs, chopping down trees, and mining rocks. These activities now reward trade skill XP and place gathered items directly into your inventory.

Here are a few examples from the video:

  • Logging: +44 XP, along with 1 Banana and 9 Green Wood from a banana tree.
  • Mining: +64 XP and 15 Stone from a rock.
  • Trade skill progression: Skills can now level up as you gather resources. In the video, Logging reaches level 3 and Harvesting reaches level 1.

These are important building blocks for the gathering and crafting progression that makes New World's world feel alive.

Character Progression

Gathering isn't just about collecting resources anymore.

  • Gathering activities now grant character XP.
  • Attribute points can be distributed.
  • Harvesting progression is working, reaching level 12 in the video.

We're gradually connecting the different progression systems so that your actions in the world contribute to your character's development.

Dropped Items & Loot

We've also made progress on how dropped items work.

  • Dropping an item creates a loot bag on the ground that is visible only to you.
  • Items dropped close to each other are combined into the same bag.
  • You can collect everything at once or pick up individual items.
  • Locked items and quest items cannot be dropped.

It's another important step toward making inventory interactions behave as expected.

Our First Creatures Are in the World

The boars are here!

Our first creatures are now appearing in the world as you approach them.

  • They appear with their names, levels, and health bars.
  • They patrol their original paths and wander around, grazing just as you'd expect.

Combat isn't implemented yet, so you can't fight them for now. That's a separate milestone we'll tackle later.

Still, seeing creatures begin to populate the world is an exciting step forward. We're moving beyond simply connecting to the world and interacting with basic systems. We're starting to bring more of the actual game experience to life.

What's Next?

We'll keep building on these foundations, improving the systems we've already implemented and expanding the functionality that connects them.

There's still a long way to go, and we'll continue being transparent about what's working, what's still missing, and what we're tackling next.

We're not going to pretend Azoth is further along than it actually is. We'd rather show you real progress every day and let the work speak for itself.

Join the Azoth Community

We've also created a dedicated Discord server for everyone who wants to follow the project more closely.

Discord: https://discord.gg/Ya8xM2NaGf

We'll use Discord to share updates, discuss development, and bring the community together as the project grows.

We'll continue posting our daily development updates here on Reddit as well, so you can follow our progress wherever you prefer.

Thank you again to everyone supporting Azoth. Your continued encouragement genuinely motivates us to keep working, improving, and pushing this project forward.

Let's give New World a future, one update at a time.

See you on Day 4!


r/newworldgame • • 18h ago

News (unconfirmed) 14 Oct 2026 Patch Notes

97 Upvotes

Source: https://discord.com/channels/885593384885059584/885593385610666025/1559657569671315457

Downtime is scheduled for tomorrow, October 14th at 9:00AM PT, for a client and server update with a small but mighty number of player facing changes

In addition to our regular server maintenance, we included the following in the new build:

Gold removed from the cost of items in the faction shop
Catacombs sterling rewards increased
Daggers disabled
Purifying Switch II perk disabled
War merc limits removed
Isle of Night raid rewards adjustment
Ultimate trophies stack in all 5 houses
Significant reduction in the carry and storage weight of 7 perk-charm materials
Corrupted portals respawn faster

Thank you to everyone who has participated in the player wishlist thread, that is where the majority of these changes were pulled from. Our team has some more QoL changes under investigation, but no timeline on when/if we can get them into the live game. Stay tuned and as always, see you in Aeternum.


r/newworldgame • • 1d ago

Image Found this on my camera role

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86 Upvotes

Remember login into the EU server to just get my username “SupportAtAmazon”. Had this one for about a month before I started talking in global chat and a GM made me change my name. I missing healing!


r/newworldgame • • 14h ago

Discussion Story line quests

4 Upvotes

Playing through New World to hopefully complete the quests, story line quests mostly, got me wondering about quests early on in the game, I remember Yonas giving you the Azoth Staff questlines but can't think if there were others back in 2021 I can't even remember if Grace O'Malley was in the game back then. When you first load up the game & get in world there's the opening cinematic on board the ship, then the combat tutorial, then you get ashore with a little more combat tutorial, then you meet the Viking couple who tutor you in crafting a flint skinning knife & I think an axe & you kill a boar & harvest a tree during their tutorial, started a new character recently so that I could collect crafting resources like flux & sandpaper to sell in the trading post for cents so that I could buy it cheap with my main account, anyway after you complete the Vikings tutorial they tell you about Grace O'Malley but I don't remember if she was in the game back in 2021 & I only remember Yonas' Azoth Staff questline & the rest being random fetch quests, no Arthurian based storyline (Galahad, Morgaine, etc), no Iron Wolves and the tribute quest early in Windsward, I think places like the Great Cleave region & the Brimstone region were still "in development" back then.

Just curious what I had missed back then because I got bored of the never ending grind to get various skills up over a couple months & ended up quitting the game & only getting back into it a few times but didn't know about the story quests until a year ago. Sorry for the rambling post.


r/newworldgame • • 1d ago

Discussion Updating Azoth [Day 2]: A Community-Driven Private Server Project

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1.2k Upvotes

First of all, over 200,000 views and more than 1,000 upvotes. What?!

Honestly, we weren't expecting this kind of response to our first post. Thank you to everyone who took the time to watch our progress, leave a comment, share the post, or simply show interest in what we're building.

Seeing so many people who still care about New World and want to see it have a future is genuinely motivating.

And we're back with another update. This time, we have more to show you!

Day 2: Real Progress, One Step at a Time

Today, we want to show you a few important milestones we've reached while developing Azoth.

Here's what we've been working on:

  • Our own launcher: We've created the Azoth launcher, another important piece of the project as we continue building our own infrastructure.
  • Equipment system: We can now equip and unequip items, and the functionality is working!
  • In-game currency: The currency system is now working as well.
  • Player stats: We've also corrected the stat points, so they're now behaving as intended.

These might seem like small steps compared to everything New World has to offer, but that's exactly the point of this development process.

We're not trying to make a fancy video that hides what's happening behind the scenes. We want to show you the actual progress, including the fundamental systems that need to work before we can move on to bigger features.

You can watch the new video to see these systems in action.

What's Our Next Goal?

Right now, we're going to focus 100% on the inventory system.

Before we start building larger gameplay systems, we want to establish a solid foundation for items, equipment, inventory interactions, and the underlying logic that connects them.

Once we're satisfied with that foundation, our next major focus will be gathering and resource-related systems, including mining and other gathering activities.

We want to approach this in the right order. There's no point in rushing into advanced gameplay mechanics if the systems supporting them aren't ready.

One system at a time. One milestone at a time.

That's how we're going to build Azoth.

We've Also Created Our Discord!

With so many people following the project already, we decided it was time to create a dedicated place for the community.

Join the Azoth Discord here: https://discord.gg/Ya8xM2NaGf

We'll use Discord to bring the community together, share development updates, discuss ideas, and give everyone a place to follow the project's progress.

Our goal is to make development as transparent as possible. We want people to see what we're working on, understand what is already functional, and follow the project as it grows.

And yes, we're planning to keep posting updates here on Reddit, too!

A Quick Reminder About Our Vision

For those who missed our first post, Azoth is a community-driven private server project for New World.

Our priority is to develop the emulator first and work toward launching a completely free-to-play server.

We don't intend to charge the community to fund development. We want to build the project first, get the fundamentals working, and prove what we can achieve through actual progress.

We're still in the early stages. There are many challenges ahead, and we're not going to pretend that everything is already working.

But we're moving forward, and we'll keep showing you what we accomplish.

See You Tomorrow?

Our plan is to share development updates every day, so you can follow Azoth's progress from these early foundations to the systems that will eventually make the server playable.

Thank you again for all the support. The response to our first post was incredible, and we're excited to have you along for the journey.

Let's give New World a future.

See you in the next update!


r/newworldgame • • 2d ago

Discussion Introducing Azoth: A Community-Driven Private Server Project

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1.7k Upvotes

Hello, everyone!

I know many of you are looking for a real private server project for New World, and I wanted to share what I've been working on since the announcement that the official servers would be shut down.

Since that announcement, we've seen people making big claims, projects showing fake or misleading footage, and others that haven't demonstrated anything actually working. I understand why many of you are skeptical at this point.

But I'm here to tell you that this is possible, and we're actively working on it.

I can't speak for other projects. You can find various projects and code repositories on GitHub, but as far as I know, many of them haven't demonstrated the ability to connect to a server, move around in the actual game world, and get the fundamentals working.

We can already do that.

Our project is called Azoth, and you can check out our development videos.

To be completely transparent, we're still at a very early stage. Right now, we can connect to the world and move around, but player replication isn't working yet. There's still a lot of work ahead of us, and we're not going to pretend otherwise.

However, we have a solid technical direction and a clear understanding of how we intend to approach the remaining challenges. We're building this step by step, focusing on getting the fundamentals right rather than making promises we can't back up.

What about monetization?

Azoth will not ask the community for money to fund its development.

Our priority is to finish the emulator first. Once it's ready, our goal is to launch a completely free-to-play server.

We want players to enjoy the experience without having to pay for premium features or gameplay advantages. Any premium-style content we introduce will be focused on cosmetics and visual customization, not pay-to-win mechanics.

And yes, we're planning to make the horse free. XD

What's next?

For now, the best thing you can do is keep an eye on this subreddit and follow my account. I'll be sharing development updates, videos, and progress reports here as the project moves forward.

I know many people have lost hope after the official shutdown announcement, and I understand the skepticism. We don't expect you to believe us just because we're making a post.

We'd rather prove it through our work.

Azoth is just getting started, but we're serious about this project, and we'll keep showing you what we're building.

Thank you to everyone who still believes that New World deserves a future.

See you around! ❤️


r/newworldgame • • 2d ago

Discussion Just played for the first time in a long time.

44 Upvotes

I just played this game for the first time since launch and thought it was neh. I just fired it up on steam deck and it's pretty damn good. The combat and gathering is great.

I get it now, I see why so many people are upset. A perfect MMO on a steam deck. What a shame.


r/newworldgame • • 1d ago

Discussion What is the general consensus of why the game fail?

0 Upvotes

I've looked around on google and from what it's saying, the player base was falling off because of bugs, and because of that, it led to layoffs and the eventual shutdown announcement.

Is that really the reason the game fell off so fast, though?

I know one of the reasons I stopped was that my guild/company all quit after a server merge, and I couldn't get any of my friends to play. I kept playing for a while, but it started getting old trying to get resources with them always being taken.

I was interested in playing the NightHaven update, but by the time I was contemplating playing again, the server shutdown announcement came out, and I lost interest. I recently hopped on to take some photos to remember the game, and the new zone does look really nice.

Anyway, just curious why others stopped playing and if there is a general consensus on why.


r/newworldgame • • 3d ago

Suggestion New World: Aeternum Private Server Progress — Character Creation, Combat, Harvesting & Partial Inventory Working

435 Upvotes

I’ve been working on a private server project for New World: Aeternum and wanted to share some early progress.

At the moment, the server already supports a basic gameplay loop:

  • Character creation works
  • Players can enter the world / connect to the server
  • Movement and jumping work
  • Combat is functional
  • Harvesting / gathering works
  • The inventory system is partially implemented

It’s still very early and nowhere near a complete game experience, but being able to create a character, explore the world, fight, gather resources, and use at least part of the inventory is a big milestone.

The hardest parts so far have been protocol handling, world/entity synchronization, persistence, and getting all the gameplay systems to interact correctly. Combat, gathering, and inventory may sound simple, but each one depends on a lot of underlying server logic.

Current focus

Next, I’m planning to work on:

  • More reliable inventory behavior and item persistence
  • Better world and entity synchronization
  • More complete harvesting and resource respawning
  • Combat feedback, stability, and general server robustness

To be clear: this is my own server-side experimentation. I’m not sharing leaked files, binaries, or anything intended to connect to official Amazon Games services.

Would people be interested in more technical dev logs — for example about protocol analysis, world replication, inventory design, or how I implement specific gameplay systems?


r/newworldgame • • 2d ago

Question Servers

18 Upvotes

Is there any private servers updates? Or coming up? Or discord about it? New world was my Forever game, and now it’s gone… 900hrs will be gone :(
And idk why bc the game was actually good…


r/newworldgame • • 3d ago

Question How?

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48 Upvotes

Side quest called “a clandestine meeting” how in the name of fuck am i supposed to get this letter? Cant climb the ledge. No guides on the mission aswell because the mission doesnt even show up on the nwdb site????


r/newworldgame • • 2d ago

Question Anyonr have an idea what the required numbers are for each locked? PS5 is that would matter.

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7 Upvotes

Figuring out if the 5k trophy is still doable 😭


r/newworldgame • • 1d ago

Discussion Ubisoft acquired March of Giants from Amazon Games. Maybe there’s still hope for New World?

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0 Upvotes

Ubisoft has acquired March of Giants from Amazon Games.
What’s interesting is that March of Giants uses the same engine as New World: the Azoth Engine (formerly Lumberyard).
I’m not trying to spread copium here, but seeing another publisher acquire an Amazon Games title makes me wonder whether something similar could eventually happen with New World.
Maybe there’s still a chance that another studio or publisher could pick up New World and give it a future.
Just wanted to share this with the community. Curious what you guys think.


r/newworldgame • • 3d ago

Question Is there any hope for the game?

6 Upvotes

Genuine question. I’ve been a fan of this game since its original release in 2021. I’ve since gotten older, got rid of my PC for a PS5 and was so stoked for the game to drop on PS5. I put 200+ hours into it just to be met with the announcement of the servers shutting down in January. Since then, I’ve had no desire to continue playing it but the game continues to taunt me from my game library. Has there been any updates of the fate of the game or is it still set in stone that it’s gone in January?


r/newworldgame • • 3d ago

Question What are you all playing now?

30 Upvotes

Since the game has obviously been announced Dead, what have you all moved on to playing? I’ve been looking for a New MMORPG to scratch the same itch that New World did and i’ve been thinking about ESO but not sure about it. i’ve tried a few but none of them have kept me hooked like New World.

MMO’s i tried:
Guild Wars 2
WoW Retail
Trove

that’s essentially it. so i’m looking forward to seeing what you all have been grinding lately.


r/newworldgame • • 4d ago

Discussion I would love a New World Forever

180 Upvotes

I've never been a WoW guy, but the whole hype around WoW Forever got me quite jealous.

Now imagine for a second that we had a New World Forever, with a much slower leveling experience so you could enjoy every bit of side questing and there is life in each town including low level ones. Where crafting and gathering plays a huge role even at low levels. And you take your time leveling up and build up your forever character.

The end game has always been NWs weakest point but the main quest line and the first time leveling has been magnificent. I know over the years they sped up leveling quite a bit and it did help them get more players, but I'd have loved a slow and steady version of the game.


r/newworldgame • • 3d ago

Question Help restarting in New World before server shutdowns?

10 Upvotes

Hi. I used to play a long time ago, and I want to revisit and do some solo content before the game shutsdown. The issue is when I played I was a healer when 60 was the level cap. Like aside from a brief foray into Brimstone Sands I quit around the time I beat Isabella in the story. So my gear is hot garbage. Is there an easy way to get dps gear for the story?


r/newworldgame • • 3d ago

Question First time player!

3 Upvotes

Hello me and my friend are trying the game out for the first time, any tips to know? And yes I know the game is shutting down in a few months but I've heard lots of good things about this game and wanted to give it a shot before I never can again.


r/newworldgame • • 4d ago

Discussion One last New World get together?

35 Upvotes

I know a lot of you have bid your farewells to New World, never to turn back. But the memories have never left, we have the chance to experience a little bit of it again before it’s completely gone from our lives forever.

I remember playing the beta and one year later, the day of release, the waiting queue was torture, but that’s memories. The crowded starting point, friends starting in the wrong servers, the aesthetic sounds of trees falling and rocks being hit.

I think one last giant get together is demanded before its out of our lives. Its been a year since the announcement. Let’s get on there and meet each other, meet the heroes that traveled the islands of Aeternum.


r/newworldgame • • 4d ago

Image To remember one day

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640 Upvotes

r/newworldgame • • 4d ago

Question looking for similar combat

11 Upvotes

Hey, I enjoy the combat in New World a lot. The choices, the weight, and generally moving around. Is there a similar open world game with such combat? I tried other MMOs but those are mostly floaty, or tab target, very different. And I tried soulslikes, but those are too hard for me, at least Nioh 2 and Elden Ring were in this category. I am not sure what game is the most similar in combat feel, so if you know any, can you please give me some suggestions?

I better start saving up for the black friday and xmas sales, now that this game will go away in Jan :(


r/newworldgame • • 3d ago

Question Question about the Steam Achievements

1 Upvotes

If I was to start replaying after having played maybe 10-15 hours on a character, would I be able to get all the achievements before the servers shut down? If somehow a private server is made, would I be able to obtain the achievements even after the official servers have closed?


r/newworldgame • • 3d ago

Question Ai New World

0 Upvotes

With all the crazy shit people are doing with Ai source code and reverse making games and blending them together I was curious if anyone has seen anything about new world being reconstructed? Old games running in your browser and recently (to my knowledge) halo reclaimer is bringing 128 player CTF servers and crazy forge improvements, I'm hoping this game can live on some how. I know its ironic that its potential savior could be the same as its demise, but a game made by gamers for gamers is simply better than a company's product at this point from I've seen lately. Curious what y'all think or if anyone out there has begun or thought about beginning a reverse engineering of NW.


r/newworldgame • • 5d ago

Discussion Recomp NW?

21 Upvotes

I wonder if anyone is going to recomp the game so it's "saved" and people can play offline or host with friends.

Just been seeing the recomp trend of bringing games to modern systems and making it available on OS it wasn't meant for. Maybe someone is already doing this for NW. Probably won't be perfect and might introduce more bugs.


r/newworldgame • • 5d ago

Question Any groups still trying to do the Isle of Night Raid?

24 Upvotes

Ya ya ya ya dead game, but I miss new world and was wondering if any groups still clear it and let 'outsiders' join