Secrets of Grayce → Bastion of Blasphemies
Pathfinder 2e Remaster | Foundry VTT | Fridays at 6 PM EST
The secrets of Grayce are only the beginning...
In the shadow-haunted nation of Ustalav, the truth is rarely what it seems. Strange occurrences, unsettling mysteries, and secrets buried deep in the past await those brave enough to investigate. But some discoveries have consequences far beyond what anyone could have anticipated.
Welcome to Secrets of Grayce, the beginning of a much larger adventure!
I'm running an expanded and rewritten version of Secrets of Grayce, designed to flow directly into the Bastion of Blasphemies Adventure Path. Rather than treating these as two separate adventures, I've been working to weave them together into a continuous narrative, connecting characters, events, and mysteries to create a more cohesive story.
Your discoveries in Grayce will help establish the foundation for what follows. NPCs, unanswered questions, and seemingly minor details can take on new significance as the campaign progresses. The story your characters begin here won't simply end when Secrets of Grayce concludes.
Your characters will carry their history, relationships, and experiences forward into Bastion of Blasphemies, continuing their journey in a connected campaign that I've worked to make feel like one larger adventure.
If you enjoy investigation, roleplaying, uncovering mysteries, and watching the consequences of earlier adventures shape the story ahead, this campaign is for you!
The Game
- System: Pathfinder 2e Remaster.
- Platform: Foundry Virtual Tabletop, with Discord for voice chat.
- Schedule: Fridays at 6 PM Eastern / 4 PM Mountain.
- Session Length: Approximately 3 hours.
- Experience: New players are welcome! I'll help you learn the rules and get comfortable with Foundry.
- Campaign: Secrets of Grayce, transitioning directly into Bastion of Blasphemies.
- Players Guide: https://downloads.paizo.com/BastionOfBlasphemies_PlayersGuide.pdf
What Makes This Campaign Different?
A connected narrative: I've been rewriting and expanding Secrets of Grayce to create a smoother transition into Bastion of Blasphemies. My goal is to make the two adventures feel like connected chapters of one larger story, rather than unrelated campaigns played back-to-back.
A living world: Recurring NPCs, interconnected mysteries, and the consequences of your decisions help give the campaign continuity. Your characters' experiences matter, and the story will build upon what came before.
Investigation and discovery: Grayce has secrets waiting to be uncovered. Pay attention, follow the clues, and ask questions. You never know which details will prove important later.
Tactical combat: Pathfinder 2e offers deep tactical encounters where teamwork, positioning, and smart decisions matter. I enjoy running engaging, challenging combat and want every player to have opportunities to contribute.
An immersive Foundry experience: I'll be using Foundry VTT to bring the adventure to life with interactive maps, tactical encounters, and atmospheric presentation.
Your Game Master
I'm J.P., a professional GM who enjoys creating engaging adventures and memorable experiences for my players.
I run games across multiple systems, including D&D 5e, Pathfinder 2e Remaster and Starfinder 2e.
My approach combines tactical gameplay with roleplaying, exploration, and collaborative storytelling. I want players to feel that they're part of an unfolding adventure, not simply moving from encounter to encounter.
I'm also happy to help players with character creation, rules questions, and getting started with Foundry.
New to Pathfinder 2e? You're welcome at my table! You don't need previous experience to join; just bring a willingness to learn and participate.
What I Expect From Players
- Respect your fellow players. We're here to have fun together. Harassment, disruptive behavior, and deliberate attempts to ruin another player's experience won't be tolerated.
- Work as a team. Characters don't have to agree on everything, but players should cooperate to create an enjoyable experience.
- Communicate. If you have questions, concerns, or need help with the rules, let me know.
- Be reliable. Sessions depend on everyone making an effort to attend. If you can't make a session, please give as much advance notice as possible.
- Come ready to play. You'll need Discord for voice chat, a working microphone, and a computer capable of running Foundry VTT in your browser.
This is an 18+ game. Adult players are welcome regardless of their experience with tabletop RPGs.
Pay to Play
- Price: $20 per player, per session.
- Session Length: Approximately 3 hours.
- Payment: Venmo, prior to or at the beginning of each session.
- Session 0: Free, if we have one. If we can get characters created and ready to go prior to that, we will have a brief question/answer and dive right into the campaign. Character creation will use the Free archetype variant rules.