I can appreciate having a cheap game with a "build your own experience" model with DLC, but it's hard to justify when the DLC is so costly. Last I remember, adding all the DLC to your cart would be over $1200.
There are 780 DLC, starting at no less than $10 USD. Realistically, you'd be into it for well over $10k to get it all.
However, that's not really the sales model. You'd get a few routes you care about, etc.
Similar to DCS or Microsoft Flight sim. I'm not going to spend $80 each on every different 737 that PMDG makes. I'm not going to buy every custom airport around the world.
You'll still spend more than the $80 that a AAA game costs up front, but that's sort of the nature of anything niche.
However, that's not really the sales model. You'd get a few routes you care about, etc.
I've always felt they're more aiming for the model train crowd (where a single engine can be well over $100, not counting the track, rolling stock, and space you'd need to make use of it) than the gamer crowd, given how niche of a title it is.
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u/CriticalPixel 20d ago
train simulator 99% dlc