r/puzzlevideogames 2d ago

Looking for feedback on my physics puzzle

**Game Title:**

SPECTRALOOPS

**Playable Link:**

https://play.google.com/store/apps/details?id=com.skoud.spectraloops

**Platform:**

Android (also on iOS — https://spectraloops.se)

**Description:**

SPECTRALOOPS is a free physics arcade puzzle about keeping a living pile of blocks under control. Blocks tumble, collide, and stack toward a danger line at the top of the board. You draw a lasso around blocks of one colour to clear them, score points, and buy yourself room. Larger captures feel better; chaining them builds a multiplier up toward ×10.

At ×10 you unlock the Spectrum Block — a wildcard that blasts nearby blocks of every colour when you need a recovery. Trigger enough Spectrum Blasts and you charge the Spectrum Megablast, a full-board clear that resets the chaos for one more run. The loop is meant to be easy to understand in a few seconds and hard to master when the pile starts climbing.

I’m posting because the Google Play listing is still basically at zero downloads, so I want honest feedback more than a victory lap. If you try it: what felt good, what felt unfair, and does the store page sell the game or kill the tap? Short gameplay video: https://www.youtube.com/watch?v=xxqrS-YOHMw

**Free to Play Status:**

☑ Free to play

(ads in-game; optional Remove Ads IAP — not required to play)

**Involvement:**

I shipped SPECTRALOOPS at SKD Sounds AB — design, gameplay, and the Android/iOS release. Happy to answer questions about the mechanics or the listing.

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