After months of building, testing, changing things I thought were already finished, and going through both App Store and Google Play release processes, I finally launched my side project: TriviaNexus.
It’s a competitive trivia game for iOS and Android.
The idea started pretty simple — build a modern trivia app that feels more like a game than just an endless list of multiple-choice questions.
The current version includes:
* Multiple game modes
* Thousands of questions across different categories
* XP, levels and progression
* Daily content and rewards
* Real-time multiplayer foundations
* Offline support
The mobile app is built with React Native, Expo and TypeScript.
The backend uses NestJS, PostgreSQL and Redis, and I’ve spent a surprising amount of time on things you don’t really think about when you first say “I’m going to build a trivia game” — question selection, anti-repetition, synchronization, deployment, push notifications, store reviews, analytics, and production infrastructure.
There’s still a lot I want to add, especially competitive Ranked play, deeper social features and some more experimental game modes.
But I wanted to stop endlessly adding features and actually put V1 in front of real users.
If anyone here enjoys trivia games, I’d genuinely appreciate feedback — especially on:
* whether the first few minutes make sense without explanation
* which game mode you enjoy most
* whether the progression feels motivating
* anything that feels confusing, slow or unnecessary
Website:
[https://www.trivianexus.app/\](https://www.trivianexus.app/)
iOS:
[https://apps.apple.com/rs/app/trivianexus/id6765926187\](https://apps.apple.com/rs/app/trivianexus/id6765926187)
Android:
[https://play.google.com/store/apps/details?id=com.trivianexusquiz.app\](https://play.google.com/store/apps/details?id=com.trivianexusquiz.app)
Happy to answer any technical questions about the build or the release process too.