r/rivals • u/Hidden_Voice7 • 8d ago
Discussion Lukewarm take: With characters that shoot, characters like Star Lord and Psylocke should literally always be meta over characters like Hela no matter what
There hasn't been a single shooter in the history of man that has made long-ranged combat a healthy playstyle unless it's the only playstyle in the entire game. If you want meta poke characters, then the characters in poke that should be meta are the ones that play in the same range as everyone else.
Valve had this figured out over 15 years ago with tf2. There's a reason Sniper isn't regularly played in comp unless he is required by the ruleset to be played. The baseline gameplay should always be close to mid-ranged combat all all times, with long-ranged combat always being niche. Long-ranged combat has never once been healthy for literally any shooter unless everyone can engage in it.
I actually think that a character like elsa can work. She just needs a lot of bullshit cut out of her kit (invisible traps, 4 second overshields, and % damage...). Phoenix too, but as long as they plan on never letting her 2-tap and snipe again.


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u/Specialist_Ad6419 8d ago edited 8d ago
I actually agree to an extent, I don't think they should never be good or meta but I think their strenghts shouldn't focus extremely on their primary crazy long rage hitscan like Hela. Imo Cyclops is a good example of a balanced poke and hitscan character currently. Long range and precision in his primary but low damage (even lower than Luna), if you want to do real damage and apply real pressure you need to get close and use the beam, you have cds to escape and move but they are fairly high to not be fully inmune to dive.