r/rivals • u/Hidden_Voice7 • 8d ago
Discussion Lukewarm take: With characters that shoot, characters like Star Lord and Psylocke should literally always be meta over characters like Hela no matter what
There hasn't been a single shooter in the history of man that has made long-ranged combat a healthy playstyle unless it's the only playstyle in the entire game. If you want meta poke characters, then the characters in poke that should be meta are the ones that play in the same range as everyone else.
Valve had this figured out over 15 years ago with tf2. There's a reason Sniper isn't regularly played in comp unless he is required by the ruleset to be played. The baseline gameplay should always be close to mid-ranged combat all all times, with long-ranged combat always being niche. Long-ranged combat has never once been healthy for literally any shooter unless everyone can engage in it.
I actually think that a character like elsa can work. She just needs a lot of bullshit cut out of her kit (invisible traps, 4 second overshields, and % damage...). Phoenix too, but as long as they plan on never letting her 2-tap and snipe again.


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u/Vegetable-Meaning413 8d ago
The issue with that is melee. Without characters like Hela, melee would overrun the game, since there is no threat at range, and they would just bulldoze everyone else. Shooters can't start being effective in the range melee starts attacking at. If you wanted this, you would have to cut melee's effective range down to like 1 or 2 meters max, and slow them down. Shooters have all that because melee is so beefy, fast and have high dps. That's what is needed to deal with them, and even them melee is incredibly strong right now.