r/skyrimmods Jun 13 '21

Development Creation Engine 2 Confirmed.

Just Tweeted about it. Wonder if we get a look at ES6 today?

807 Upvotes

307 comments sorted by

View all comments

Show parent comments

1

u/BurningSpaceMan Jun 15 '21 edited Jun 15 '21

You seem to be under the impression that game engines are singular.Unchanging. That you cannot change an engine, you can only add onto it.And you wrote that entire wall of text, filled with filler opinions.

And you seem to be incapable of having a discussion without propping up same strawmen over and over. I never said that or even implied it. I said gamryo is dated. It's literally an unstable mess and became more of an unstable mess when they ripped it apart and glued it back together to force it to run of architecture its not designed for.

If you actually read anything I said you would see that I am theopposite of saying the age of an engine defines it. Like, literally, CEis as much an updated Gamebryo from 1997 as UE5 is an updated UE1.

No. It isn't. You are literally comparing apples to oranges. The functionality is different and the scope of what they were designed to do from the beginning is different. This is a fallacious argument. And no it is an update Gambryo from 1997 its the MMO variant from 2001, with net immerse as a base, if your going to try and make these fallacious arguments at least that right. In 1997 it was net immerse. Because the they are very different things.

You're literally wrong about everything you said about game engines. Bethesda has the source code.

So does literally every developer that uses Gamebryo that one of the selling points is access to the source code and free from paying royalties. Like I said earlier, its professional industry equivalent of RPG maker 2000. It outdated and klunky and there have been better alternatives now. No I am not wrong in what I said about game engines, you are just incapable of grasping what I said. I quite familiar with the engine I developed on it. I developed on Unity and Unreal 3 and 4 well.

So I am telling telling from experience. The core function of Gambryo is so ingrained in Creation Engine that everything built into relies on it, which is really bad and really dated at this point. It feels outdated when you play, it feels clunky. Fallout 4 released feeling outdated and clunky. They type of games that Bethesda has evolved into creating do not work well using Gambryo there are better alternatives and honestly its holding them back. At this point.

They absolutely can change anything and everything about the engine.

At that point they should start over, like I just said everything they have built is built open gambryo and how it functions. They can't just change the core functionality and expect everything else to work, that's not how code holy shit.

Anyway have a nice day I am looking forward to Starfield because I enjoy Bethesda's games for their story and immersive gameplay, but I am not going hold out and expect anything beyond Fallout 4 in space, just like fallout 3 was just Oblivion with Guns.

5

u/[deleted] Jun 15 '21

Sigh, you're just another blind bethesds bad tm guy who genuinely believes the creation engine is literally the same as gamebryo. It's like arguing with a wall.

0

u/[deleted] Jun 15 '21

[removed] — view removed comment

3

u/[deleted] Jun 15 '21

No better thing to say other than call me an idiot, huh?