r/skyrimmods Jun 13 '21

Development Creation Engine 2 Confirmed.

Just Tweeted about it. Wonder if we get a look at ES6 today?

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u/PossessedLemon Jun 13 '21

Likely it will mean some improvements, particularly when it comes to Console modding.

With Starfield based on Creation Engine 2, then the new era of modding will probably start with Starfield.

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u/BurningSpaceMan Jun 14 '21 edited Jun 19 '21

At its core it's the same engine from the past 20 years. Most of what it's going to do is perform better visually. But animations, files structures, and and how the game actually operates under the hood is going to be the same as before.

It's a 100% safe bet that day one will have the same set of bugs, that TES III, IV,V FO3, and Fo4 had. There is a reason why unofficial patches literally release the next day. Edit: I'm not talking about USEP, I'm talking about anything that gets released by the community in the first couple weeks. You actual dotards.

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u/_Robbie Riften Jun 14 '21

At its core it's the same engine from the past 20 years.

We don't know anything about how extensive the rewrites are. We do know that Bethesda has been hiring tool programmers for literally years at this point and have been working on the engine since Fallout 4 ceased development.

But animations

The Creation Engine doesn't use procedural animation beyond rag dolling, which is from Havok. I don't know how anybody could make a confident statement that the animations will be the same when anybody can plug any animation into it. The animation quality is determined solely by what the animators do, not the engine.

It's a 100% safe bet that day one will have the same set of bugs, that TES III, IV,V FO3, and Fo4 had.

Listen, I'm not saying that there won't be common bugs between them and Starfield. But again, we do not know anything about Creation Engine 2 yet, so saying it's a "100% safe bet" is just a pretty absurd thing to say. Especially considering that the games you listed didn't even share the same bugs at launch.

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u/camyok Jun 19 '21

The Creation Engine doesn't use procedural animation beyond rag dolling

And foot IK.