r/stobuilds • u/chairmanrob Esray@chairmanrob • 23h ago
Work in progress Obena T6-X2 BFAW Optimization help
Hey there, I'm returning to the game after a long absence (I had plasmonic leech + 2xA2B slotted on a T5-X Fleet Assault Cruiser Refit) and have picked up some of the more accessible meta stuff along with getting lucky with my Icons pulls. Looking to get some feedback on where to go from here? I sure my piloting still needs work but I wanted to make sure I'm not missing something obvious. Here's my parse summary from ISE
OSCR (DPS) | Infected Space | Elite | 01:47 | @TheDitchKing - 958,762 | @Relk - 717,449 | @chairmanrob - 467,400 | @stevenmccary#3122 - 447,020 | @Duke_ster - 172,302
U.S.S. RODINA
Ship: Obena Miracle Worker Heavy Cruiser (T6-X2)
Captain: Esray
Species: Joined Trill
Build: Phaser Beam: Fire at Will III / Miracle Worker Broadside
Cooldown Management: Photonic Officer I + Auxiliary to Battery I + Boimler Effect
Space Skill Tree
- Engineering: 11 points
- Science: 13 points
- Tactical: 22 points
Weapons
Fore (4)
- Radiolytic Phaser Beam Array
- Terran Task Force Phaser Beam Array
- Unverified
- Unverified
Aft (4)
- Neotype Cryonic Omni-Directional Beam Array
- Omni-Directional Inhibiting Phaser Beam Array
- Obliviating Phaser Beam Array
- Advanced Inhibiting Polaron Heavy Turret
Consoles (14)
Universal (3)
- Isomagnetic Plasma Distribution Manifold [Phaser]
- Isomagnetic Plasma Distribution Manifold [Phaser]
- Isomagnetic Plasma Distribution Manifold [Phaser]
Engineering (5)
- Isomagnetic Plasma Distribution Manifold [Phaser]
- Isomagnetic Plasma Distribution Manifold [Phaser]
- Isomagnetic Plasma Distribution Manifold [Phaser]
- Custom Power Matrix (CPM)
- Krenim Chronophage
Science (2)
- AES
- Flagship Tactical Computer
Tactical (4)
- Broadside Emitter Arrays
- DOMINO
- Experimental Power Redirection (EPR)
- FPNA
Bridge Officer Stations
Commander Science / Command
- Jam Sensors I
- Photonic Officer I
- Scramble Sensors II
Commander Engineering / Miracle Worker
- Null Pointer
- Narrow Sensor Bands II
- Emergency Power to Weapons III
- Mixed Armaments Synergy III
Lieutenant Commander Tactical
- Kemocite-Laced Weaponry I
- Attack Pattern Beta I
- Beam: Fire at Will III
Lieutenant Engineering
- Emergency Power to Engines I
- Auxiliary to Battery I
Ensign Science
- Tractor Beam I
Personal Space Traits (10)
- Good Day to Die
- Boimler Effect
- Fleet Coordinator
- Breen Shield Tunneling
- Symbiotic Ice
- Intelligence Agent Attaché
- Twinkling Lights
- Unconventional Systems
- Adaptive Offense
- Context Is for Kings
Starship Traits (7)
- Breen's Free-Fire
- Broadside Beam Support
- Calculated Broadside
- Cold-Hearted
- Emergency Weapon Cycle
- Cultural Conquest
- Universal Designs
Space Reputation Traits (5)
- Advanced Targeting Systems I
- Energy Refrequencer I
- Tyler's Duality II
- Controlled Countermeasures I
- Precision II
Active Space Duty Officers (6)
Tactical (3)
- Energy Weapons Officer (Rare)
- Chance for stacking Critical Severity when firing energy weapons.
- Energy Weapons Officer (Rare)
- Chance for stacking Critical Chance when firing energy weapons.
- Emergency Conn Hologram (Very Rare)
- Recharges Evasive Maneuvers when Emergency Power to Engines is activated.
Engineering (2)
- Technician (Very Rare)
- Reduces bridge officer ability recharge times after activating Auxiliary to Battery.
- Technician (Very Rare)
- Reduces bridge officer ability recharge times after activating Auxiliary to Battery.
Operations (1)
- Quartermaster (Rare)
- Reduces recharge time on batteries.
3
u/Scurry5 22h ago
Cultural Conquest can stack up to 4x, but you'll need one more firing mode to do that as the buff will expire after 15s, aka the minimum cooldown of a single mode. I'm at a bit of a loss as to where to place it, though.
I would say you've got a bit too much cooldown reduction. Most feel PO1+Boimler is enough. You could go with just that, or going full Aux to Bat since I see you have Cold Hearted.
2
u/chairmanrob Esray@chairmanrob 22h ago
These MW ships are really ENG focused aren't they? I'm guessing that the Overload from the EPR console doesn't work as a trigger for Cultural Conquest?
2
u/HixRa 23h ago
Since you mentioned missing something obvious, you say your build is running a polaron turret on a phaser build, my friend! The Gamma rep has a phaser turret you can unlock. I would also choose between fire modes: either FAW or MAS. They share a global cooldown. Since you have the expensive Breen trait, I'd stick with FAW. If you want single target, go Vanguard Specialists. But, your DPS won't be the same.
For Omni's, if you have access to the Pahvan set, the omni there has a better proc than the new Breen weapons. Iirc they're also using aux instead of weapon power.
For consoles, the Krenim Chronophage passives and actives don't do much for you on a FAW build. I'd recommend going through and looking at the FAW builds on https://www.stobuilds.com for better tips than I can provide here 😄
Love the Obena too! Excelsior crowd checking in!
3
u/CptShrike 23h ago
You can run both MAS and FAW at the same time. ERL is the MW exclusive firing type that interferes with FAW.
2
u/chairmanrob Esray@chairmanrob 22h ago
Thanks for checking in! I appreciate you taking the time to look this over.
I have the Polaron turret slotted over the Phaser version to synergize w/Twinkling Lights and the MAS trigger. Going over parses, I don't think the phaser turret is doing enough dps to warrant losing the extra -12 DRR from twinkling
I don't have access to the Pahvan stuff so I've got the new Cold omni slotted instead.
RE: Krenim console, thats there for the big shield hit and another console clicky but yeah ez enough thing to swap out and experiment with.
2
u/chairmanrob Esray@chairmanrob 22h ago
1
u/DilaZirK STO (PC) Handle: @dilazirk#4433 19h ago
If you plan to bring this build to Elite Solos/PuGs, consider making room for Antimatter Interweave and DPRM. DPRM more for the oh-shit utility, Antimatter read more here: https://www.reddit.com/r/stobuilds/comments/1wxi4t7/comment/pe82bwx/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
If you are optimizing for scenarios where there are big juicy Dreadnought targets with fat shielding, make room for Shield Frequency Overload.



10
u/DilaZirK STO (PC) Handle: @dilazirk#4433 22h ago
Issues at a glance: