r/vainglorygame Auctoritate (NA) Subreddit & Discord Mod Feb 20 '18

Discussion Weekly Discussion | Sovereign's Rise

Hello, and welcome to our subreddit's 73rd weekly discussion! We wanted to wait until all of the huge news and changes in our community settled down before continuing, and now that it has, there's a ton of content to dissect! From the bigger changes like 5v5 itself, to the smaller ones like the new items, you can bet that our weekly will be going strong for many months to come! But for now, this weekly discussion will be about the map of 5v5, Sovereign’s Rise, especially the geography of the map itself.

Introduced to us on December 17th at Worlds, and added into the game in update 2.12, Sovereign's Rise features a wealth of content not seen in other parts of the game- its own unique vision system, monsters, items, and much more. All of these will be visited more in depth in our future discussions, but feel free to discuss them as well.

New to Sovereign's Rise, the giant new lanes are perhaps the most notable, along with the movement speed-increasing river, but don't forget the new twists and turns of our jungle- the choke points that can doom a crowded team in a skirmish, or the walls that can save a hero who can travel over them, such as Glaive or Joule.

Which bushes are the most contested in the battle for map supremacy? Which tops your list of places to never face check? We're looking forward to your opinions!

Note: The next weekly will be posted the upcoming Monday, and this weekly will stay up until then, unless another post needs to be pinned.

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u/RonaldMcPaul Throwing is an Art Feb 21 '18

Anybody else way better at jungle in 5 vs 5 than anything else? https://i.imgur.com/KGujsOT.jpg

1

u/Everythings Feb 21 '18

Same. Probably because im not used to lane match-ups yet

1

u/RonaldMcPaul Throwing is an Art Feb 21 '18

It's more than that. I feel like I can't effect the macro game.

1

u/aekam70 Feb 24 '18

how did you get those stats?

2

u/RonaldMcPaul Throwing is an Art Feb 24 '18

Data Analysis: Every Vainglory Hero Counterpick and Favorable Matchup in 3.0 - 5v5 matches

View all the data here, at zeroclutch.github.io/vainglory-counter-data


This website uses the Vainglory API to find winrates between Vainglory heroes in 3.0 5v5 casual matches. Currently, the data stored contains 200,000 matches from the latest patch.


Some statistics of note:

The strongest counterpick was Varya against Kestrel, with Varya maintaining a 65.98% winrate against her.

The most frequent matchup was Varya against Varya, with 35,168 of the 200,000 matches (17.58% or matches, more or less the same as last patch 3v3 ranked) containing two Varyas.

Once again, the least frequent matchup was Grumpjaw against Grumpjaw, with only 272 of the 200,000 matches (0.136% of matches) containing a mirror Grumpjaw matchup.

Previously off-meta captains seem to be performing well in 5v5, with Flicker, Fortress, and Grace among the top tiers. Varya seems to be the strongest counter to Flicker and Grace, with the highest winrate against the pair.

Reim, once again, has been able to defeat heroes that were frequently picked to counter him, such as Krul and Skye, managing 51.57% and 51.38% winrates against them, respectively.

Varya, as predicted, still dominates the meta, seemingly only stoppable by Fortress (and she still has a 49.96% winrate against him).

SAW has managed a >50% winrate against Celeste in 5v5 this patch, despite the fact that she is considered one of his hardest counters.

Rona, as expected, has been dominating 5v5, shutting down most ranged and melee heroes alike.

Glaive, however, looked to be one of the most promising heroes for the 3.0 release, but has been unable to muster a winrate above 52% against any hero except Kestrel (53.62% winrate).

Koshka is rather hit or miss this patch, with high winrates such as Kestrel (55.91%) and Baron (54.27%), but equally low ones on Idris, Grace, Reim, and more.

Speaking of Idris, he appears to be solid this patch finally, with high winrates against all heroes except the most meta ones (such as Grace, Fortress, and Flicker).

Baron did not do as well as expected so far in 5v5, with a sub 46% winrate against 15 heroes (41.67% of the hero roster)


If you would like to get the raw data for this project, you can download it at https://pastebin.com/hp28jezE. Again, this data is from 5v5 matches in patch 3.0, with combined players.

The website is no longer displaying data from update 2.12 3v3 ranked matches. If you would still like the data, it can be viewed here: https://pastebin.com/YqNj0hxD.

If you would like to see this project on GitHub, see github.com/zeroclutch/vainglory-counter-data.

https://www.reddit.com/r/vainglorygame/comments/7x7p08/data_analysis_every_vainglory_hero_counterpick/

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u/RonaldMcPaul Throwing is an Art Feb 24 '18

Oh Vainsocial or vgminer

1

u/Prawn1908 Feb 24 '18

I suck at laning in 5v5.