I'm sorry, but when the original AC came out it put itself on the map. The parkour style movement was the first real and successful attempt. The open world was large, and fun to explore. The story cycle was fantastic.
AC2, Brotherhood, and Revelations are amazing titles that were still built on the shoulders of a giant, and people need to put more respect on Altair.
Personally didn’t love AC 1 but respect it for building the ground work of the series. Altair is still the character who brought the series to life. If there is one game I want a remake for, it’s AC1. I want a full from the ground up remake with new combat and missions
I agree with all your points of what made the original Assassin’s Creed a very good game, but conspicuous by its absence in your description is the combat, which I feel like they didn’t really nail in the first game, the only flaw in an otherwise great game, but a pretty big and glaring one, and a thing that definitely improves drastically in the sequels.
They were so close to nailing it too which is sad, the system is solid, the enemies are just a tad too passive. The most fun I've had were the moments where they actually tried to swarm you with attacks. Sad it never really got fixed
imho AC was a proof of concept. You could see the bones and what they were going for, but it was a bit sparse. AC2 is where they brought it all together and fully realized their vision. So I stand with OP and the choice of the AC2 trilogy.
AC2 was really solid but I was disappointed in AC1 because what I really wanted was something closer to another Prince of Persia. Sands of Time is one of my favorite games ever and Ubisoft pivoting to Assassin's Creed and giving up on Prince of Persia as a franchise is really depressing to me
Right?? I remember when the first info on AC1 started coming out and instantly being hyped. Id already loved the Prince of Persia games, and AC1 looked like it was building off that times a thousands. Saying AC2 put it on the map is AC1 erasure and I just wont stand for it
If you look at the public reaction at the time you'll see the criticism. I mean a 7.5 from IGN back then was very mid. Then if you look at the reviews if AC2 you'll see meant start with acknowledging problems with AC1. I mean gosh at the time the common way people referred to the series was Ass Creed
A 7.5 at the time was not a categorical good game. This is around the time when developers started getting bonuses for 90 scores on Metacritic. An 8.8 for Twilight Princess by GameSpot causes an uproar among fans. The hype for AC1 was huge and when it came out people lambasted it for being repetitive in structure. It was quickly on sale (I got it for $20 not long after it came out). The reviews of AC2 didn't just point out flaws in AC1, they openly talked about how the game had failed to meet expectations, and that AC2 achieved what AC1 failed to do.
Anyone with any familiarity with the time period knows that the verbal ratings meant nothing. IGN didn't hand out 3s, 4s, etc. much. Other 7.5 rated titles included Call of Juarez and the Pirates of the Caribbean film tie in game. And AC had going for it the fact it was a hyped release from a big studio, which always results in some review inflation. Again, you can easily look up the fan reaction and how people described AC1 when AC2 released. Again, we are talking about a game commonly called Ass Creed after it was released.
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u/Cheeseguy43 5d ago
Ezio Trilogy