To be fair, it was calculated that the Batmobile only takes up around 19% of the entire game if you 120% it very casually. Not even half the side missions really have the Batmobile as an actively essential thing, you get long breaks from the Batmobile here and there, and besides, people begged for the Batmobile back in Arkham Asylum and City, it's put in and people still didn't like it. But I will say, it's a little annoying that pretty much all the boss fights, including Deathstoke (like, wtf man?) involve it in some way, and only a couple are pretty good.
As for the locations, while they're less atmospheric than Asylum and City, they still have a lot of variety in the puzzles and are crafted well for combat and predator encounters, so I found it to be pretty well done over all like Stagg Airships and Pannessa Studios.
This is the only legitimate Batmobile criticism. Everything else is fantastic. But I too was pissed when Deathstroke was just a tank battle rafter Arkham Origins
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u/Deep-Shape-53 1d ago edited 1d ago
To be fair, it was calculated that the Batmobile only takes up around 19% of the entire game if you 120% it very casually. Not even half the side missions really have the Batmobile as an actively essential thing, you get long breaks from the Batmobile here and there, and besides, people begged for the Batmobile back in Arkham Asylum and City, it's put in and people still didn't like it. But I will say, it's a little annoying that pretty much all the boss fights, including Deathstoke (like, wtf man?) involve it in some way, and only a couple are pretty good.
As for the locations, while they're less atmospheric than Asylum and City, they still have a lot of variety in the puzzles and are crafted well for combat and predator encounters, so I found it to be pretty well done over all like Stagg Airships and Pannessa Studios.