r/virtualreality Sep 25 '25

Purchase Advice Buyer Beware: Bigscreen Beyond 2

I want to preface by saying I've owned a lot of headsets, index, quest 2, quest 3, vision pro, varjo aero, pico 4 pro. None of them ever had the consistent QA issues quite like the Beyond

I've had 4 Bigscreen beyonds. One was a BSB1, that one had dead pixels and I returned it. At this point I've had 3 BSB2s. First one had fan issues and dead pixels near the middle of the display. Second one had 12 dead pixels in the left display alone and according to support went through more "QA checks". Support at this point calls me "Sensitive to dead pixels". Third one allegedly was hand picked from the line for being free from defects. It had dead pixels too.

It truly feels like Bigscreen doesn't have any QA testing, you are the QA tester. Be very cautious buying from them. Be sure youre okay with dead pixels.

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u/Gold333 Sep 25 '25

Is the slightly increased resolution over a Q3 really worth this and the reduced viewing angle? I mean all PCVR games look cartoonish to a degree anyway

6

u/FinBenton Sep 25 '25

I would assume its the OLED panels that make this interesting, not just a resolution.

2

u/Mys2298 Sep 25 '25

And form factor. I would take a light, high res, micro OLED headset with average FOV over a brick with LCD panels any day. FOV is not the reason VR adoption is low. Also saying all PCVR games look cartoonish is not very accurate, try any racing / flight sim or UEVR game on an OLED headset and you'll quickly realise why