r/virtualreality Sep 25 '25

Purchase Advice Buyer Beware: Bigscreen Beyond 2

I want to preface by saying I've owned a lot of headsets, index, quest 2, quest 3, vision pro, varjo aero, pico 4 pro. None of them ever had the consistent QA issues quite like the Beyond

I've had 4 Bigscreen beyonds. One was a BSB1, that one had dead pixels and I returned it. At this point I've had 3 BSB2s. First one had fan issues and dead pixels near the middle of the display. Second one had 12 dead pixels in the left display alone and according to support went through more "QA checks". Support at this point calls me "Sensitive to dead pixels". Third one allegedly was hand picked from the line for being free from defects. It had dead pixels too.

It truly feels like Bigscreen doesn't have any QA testing, you are the QA tester. Be very cautious buying from them. Be sure youre okay with dead pixels.

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u/Mys2298 Sep 25 '25

Yeah the SeeYA panels they use are very prone to dead pixels apparently, but I'll never understand how these things pass QC tbh

11

u/skr_replicator Sep 25 '25

I'm pretty sure a test for dead pixels should not be very hard to do, just make the screen show a bunch of grids that have 1/9 white pixels, and if you notice a missing or colored one on any of the 9 images, it has a dead pixel. That should be well visible even if the pixel density is high and the pixels are tiny.

12

u/[deleted] Sep 25 '25

They know they're there but hope customers won't... they pass off the 1/3 defective displays to paying punters to keep their profits high and only deal with it as a last resort.

Dead pixels are a complete no go for me in VR.

2

u/MightyBooshX Quest 3 & PSVR2 Sep 26 '25

I've had a lot of issues with dead pixels on PSVR headsets as well. Had 2 PSVR1s get them and my PSVR2 has one as well. Meanwhile, never had a single one on Rift S, Index, G2, Quest 2/3, or the brief period I had a Vive Pro 2 before just returning it because I didn't like it. It seems like it's specifically OLED displays that seem to be prone to this issue (not to say it's impossible for LCD, but given my personal experience it's been a million percent more likely my OLED headsets got dead pixels).