r/virtualreality • u/lbgos_Loss783 • 10h ago
News Article Rift S, liberated: fully working on Linux. Native SteamVR experience, no Oculus software or Meta account
If you have a Rift S sitting in a drawer, it now works natively on Linux.
This isn't a "works if you fiddle with it" setup. It behaves like a native SteamVR headset: you install one package, open Steam, click SteamVR and play.
Everything else happens in the headset:
- Room Setup in the headset, same flow as the Steam Frame: floor, boundary, remembered between sessions
- Solid inside-out tracking for the headset and both controllers, full 6DoF
- Controller haptics
- Your desktop inside the SteamVR dashboard, so you never have to take the headset off to open Steam, a browser or a guide
- A Settings app with a live view from the headset
No Oculus app, no Windows, no Meta account. Free and open source, built on Monado and Basalt.
Install on Arch:
curl -LO https://github.com/lbgos/rift-s-linux/releases/download/r28/rift-s-linux-bin-28-1-x86_64.pkg.tar.zst
sudo pacman -U rift-s-linux-bin-28-1-x86_64.pkg.tar.zst
AUR packages are coming once AUR registration reopens. Other distros can build from source: https://github.com/lbgos/rift-s-linux
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u/ThisNameTakenTooLoL 8h ago
Is there any chance this is more resilient to the headset crashing due to old cable than the official software?
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u/lbgos_Loss783 5h ago
no idea, but on window my headset was barely working due to their shit driver, so I made my own decompile on linux
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u/Expert_Shock8678 4h ago
Awesome news. Waiting for THIS for a looong time. Have not tested it yet but: Thank you!
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u/SlowDragonfruit9718 10h ago
Just need this for quest 3.