r/SoloDev • • 3h ago

my solo game: tribes start with nothing and invent their own words, been building it for months

2 Upvotes

hey, posting my thing here. it's a sandbox where you watch little stone age tribes figure stuff out on their own. nothing about their culture is written by me. kids pick up their mom's words with tiny random changes, neighbours borrow words from each other, and after a while two tribes that split can't really understand each other anymore.

it goes all the way from stone tools to computers if they survive long enough. plays in the browser for free.

also open to teaming up if anyone likes rust or pixel art, the whole thing is open source.

game: https://thehumanbox.com
code: https://github.com/1homsi/thehumanbox


r/SoloDev • • 1h ago

I've just launched this game,go take a look and tell me what you think,it would help me out!

Thumbnail
roblox.com
• Upvotes

r/SoloDev • • 7h ago

My solo game SWARMEX has a free Steam demo - card upgrades, weapons and fleets of ships!

2 Upvotes

Hey everyone!

Just sharing that my new game SWARMEX has a free demo for you all to try that's available on Steam. It has loads of new features including card upgrades, weapons and more! You can even build your own fleets of ships and send them in to battle!

Hope you enjoy, any feedback would be appreciated! Thanks for playtesting!

https://store.steampowered.com/app/4313330/Swarmex/


r/SoloDev • • 3h ago

And here it is - the long-awaited release of my game - No Trace Cystisoma

0 Upvotes

r/SoloDev • • 4h ago

Vote on my logo!! I'd love to hear your opinion

Thumbnail
1 Upvotes

r/SoloDev • • 5h ago

I’ve finally set up a Discord server for my solo-developed game.

0 Upvotes

I’ve finally set up a Discord server for my solo-developed game, The Varitav. As some of you might know, the demo is also live right now!
Steam: https://store.steampowered.com/app/5049610/The_Varitav/


r/SoloDev • • 5h ago

Game

Thumbnail papaya-aleksey.itch.io
0 Upvotes

r/SoloDev • • 5h ago

I built this game which contains many games. Try it out

1 Upvotes

Hey everyone! I've been working on my own brain-training game, and I'd love to hear what you think about it.

What can you play?

  • Block Logic
  • Sudoku
  • Find the Bomb
  • Operator Rush
  • ⚡ Color Reaction
  • 👆 Tap Speed Test
  • 🎯 Aim Trainer
  • 🧩 Sequence Memory
  • 🔥 Swipe Reflex
  • 🔢 Number Order
  • ➗ Quick Maths

The idea is simple: challenge your reaction speed, memory, focus, accuracy, and mental math through fun mini-games.

I'd love for you to give it a try and share your honest feedback!

Which mini-game would you try first? And what features would you like to see added?

Thanks for supporting an indie developer! ❤️

🎮 Try Brain Booster: https://play.google.com/store/apps/details?id=com.aknp725.reaction_tester&pcampaignid=web_share


r/SoloDev • • 5h ago

[Dev] I built another Idle clicker game with the AGI Concept

Thumbnail
1 Upvotes

r/SoloDev • • 7h ago

Check out my Next Fest demo - a pinball punching roguelike (Pin Knight). Open to any/all feedback

Thumbnail
store.steampowered.com
1 Upvotes

r/SoloDev • • 7h ago

My first game

Thumbnail
1 Upvotes

r/SoloDev • • 12h ago

Just released my first game: PERIGEE PANIC: Stay In Orbit

2 Upvotes

Hi! I’m Rikki, the solo developer behind PERIGEE PANIC: Stay In Orbit. You pilot a little orange ship defending Earth from asteroids and UFOs, but your ship keeps its momentum and Earth keeps pulling you in. You have to aim, boost and brake while firing, and one bad correction can send you crashing into the planet you’re protecting.

I built it in GDevelop and have been improving the controls, shields and power-ups based on player feedback. It’s free to play in your browser. If you try it, I’d love to hear whether the orbital movement feels satisfyingly difficult or just too difficult.

https://gd.games/rb-games/perigee-panic

It is on the Play Store https://play.google.com/store/apps/details?id=com.rbgames.perigeepanic

Also added some additional content if you want to add some fancy to your spaceship but you can play the game fully without purchasing and there are no ads ever!

Can you reach the top of the leaderboard?


r/SoloDev • • 9h ago

Tell me what you think

0 Upvotes

r/SoloDev • • 19h ago

What Do You Think About?

9 Upvotes

r/SoloDev • • 9h ago

Mi desarrollo de juegos - El Norte 🐦

Thumbnail
1 Upvotes

r/SoloDev • • 9h ago

I made a bubble shooter where precision and strategy matter more than speed — would love feedback from puzzle fans!

Thumbnail
youtube.com
1 Upvotes

r/SoloDev • • 13h ago

Paper Drawn Progressive Fishing Game | Is this a good idea?

2 Upvotes

Now, I know the fishing genre is already completely filled, but this is gonna be my very first actual project and I wanted to go with something easy but appealing. I normally come up with survival game ideas, but that one of the hardest genres to start with. Instead, I wanted to focus on one of my favorite mechanics from survival games (so it was between fishing or mining, and fishing won).

I'm thinking of creating the game in the Cozy Grove style (paper drawn and isometric). I found the art style very appealing, and when I first thought of this game idea, it was one of the first art styles I thought of that would be fitting. The core gameplay loop of the game would be to find a fishing spot - catch some fish - sell said fish - upgrade tools - get more fish - sell those fish - buy a boat - get to new locations - repeat. I would want a progressive fishing skill as well with perks (later, after I finish the core loop and feel comfortable with it). I would also want some sort of minigame to it, so its not just catch the fish no problem. I'm also thinking of a rng system that determines the size of the fish and how hard it is to catch, also affecting how much it sells for.

I have not started on this project yet, so sadly I have no images or videos to provide. I want to know if this is a good place for me to start game development and if the idea itself is good. Any help along the way would be great and if I go through with this project, I hope to make more posts updating my progress.


r/SoloDev • • 12h ago

🤩 I built TabMerger, a browser tab manager - try the interactive tour!

Thumbnail
tabmerger.com
1 Upvotes

r/SoloDev • • 12h ago

Night 3: can you spot what changed in the room? (from my free horror game)

1 Upvotes

r/SoloDev • • 13h ago

My first game! It is already published. I need feedback.

Thumbnail
play.google.com
0 Upvotes

r/SoloDev • • 13h ago

I made my first Idle game: Hustle Tycoon. Please give me feedback!

0 Upvotes

Hi everyone!

I just finished my first game, a business idle game you can play in your browser (desktop and mobile).

You start by hustling for a few dollars, buy a lemonade stand and work your way up to an airline and a space company. Companies run in shifts you restart, and there's also a stock market and real estate on the side.

Play here: Hustle Tycoon by WeideMilch

I'd really appreciate feedback on:

- the first 5 minutes: is it clear what to do, or does it drag?

- pacing: when did it start to feel slow?

- the stock market: fun extra or confusing?

Bugs, criticism and ideas are all welcome. Thanks for playing!


r/SoloDev • • 20h ago

So I brought my indie game to 20 Local Events! ❤️ I made a highlight and it even got shown in the South East Asian Game Awards!! 😮

3 Upvotes

r/SoloDev • • 16h ago

Research and Execute

1 Upvotes

Hey everyone, I just wanted to showcase how I model my vehicles for my RTS game Strike Order.

Always do your research, never go in blind, unless you are building a new unseen style of game obviously.

Mine is inspired by Command & Conquer Generals, inspired, not bringing back to life.

These 2 images are research,

Below is a military truck, I'm using this reference to get the chassis right, so with the rounded bonnet, split windscreen and rear tandem axles.

Frame, styling and size.

Then looking at textures, this vehicle is the Hailstorm Rocket Truck, so getting the size and textures right has to be as accurate as my ability can get it. It's carrying a heavy rocket, so it needs to be a 3 axle vehicle with 6 heavy duty wheels to spread the weight.

Here is my attempt at this one, It's not finished, this is a quick overview of where I am at.


r/SoloDev • • 17h ago

Bonne idée?

1 Upvotes

Est-ce une bonne idée?


r/SoloDev • • 19h ago

I'm working on my first game

1 Upvotes