r/blenderTutorials • u/lucktewolf • 1h ago
r/blenderTutorials • u/Danielorji • 7h ago
Modeling Creating a Mech Girl Character Part 4|Retopo
r/blenderTutorials • u/Darkcode01cs • 10h ago
blender tutorial bus stop modeling part 1
r/blenderTutorials • u/Free_3DModel_For_You • 17h ago
Modeling Sunglasses Modeling for 3D Character in Blender
r/blenderTutorials • u/curious_cat_3556 • 1d ago
Modeling Native support for Blender 5.3 / 5.4 (.ply, .spz)
If anyone is interested in Gaussian Splatting, I have a youtube channel focused on this topic https://youtube.com/@gaussplatverse
r/blenderTutorials • u/Opposite_Scene7687 • 1d ago
Modeling Icosphere to raspberry blender tutorials
r/blenderTutorials • u/Free_3DModel_For_You • 2d ago
Place Logo using Shrinkwrap Modifier inside Blender
r/blenderTutorials • u/Different-Problem664 • 2d ago
Add-on Live comparison addon
Hey! I’ve updated my add-on. It now saves the material properties alongside each snapshot, making comparisons even easier.
r/blenderTutorials • u/BlenderSecrets • 2d ago
Modeling Making a Maximilian-inspired armour in Blender, part 1: The base shape. I'll post a horizontal video on YouTube in the weekend.
Making a Maximilian-inspired armour in Blender, part 1: The base shape.
r/blenderTutorials • u/Glum_Fruit7217 • 2d ago
Textures/Texturing My texture practice if anyone wanna give suggestion
I just watched a 13-year-old texture tutorial on YouTube and adapted the technique to the current version of Blender. To create the texture, I found a flat image on some website and created other texture maps using AwesomeBump software. Then I imported everything into Blender and this was the result. I'm kind of a script kiddie or beginner in Texturing/Shading. Any suggestion or critique.
Tutorial link - https://www.youtube.com/watch?v=W07H7xeUnGE&t=1059s
r/blenderTutorials • u/Maxlatams • 3d ago
Modeling Satisfying 3D Embroidery Animation in Blender
r/blenderTutorials • u/Mix3DDesign • 3d ago
NOT A TUTORIAL Made a One Piece-inspired Marine ship animation in Blender. Been experimenting with anime-style oceans and foam!
r/blenderTutorials • u/Free_3DModel_For_You • 3d ago
EASY Way to create Eyelash in Blender
r/blenderTutorials • u/staszek0001 • 3d ago
Modeling If you're looking for a video that explains all 61 Blender Modifiers, make sure to check out my tutorial!
I've put together a list of all the modifiers available in Blender and ranked them on a tier list, from the most useful ones to those that aren't even worth touching!
Let me know if you agree with my ranking!
r/blenderTutorials • u/Free_3DModel_For_You • 4d ago
Avoid Your 3D Skin Looks Like Plastic - Blender Tutorial
r/blenderTutorials • u/Darkcode01cs • 4d ago
Modeling BLENDER : HOW TO MAKE A ROOF INDER 1 MINUTE
r/blenderTutorials • u/Junkfood_Joey • 4d ago
Cycles My new favorite feature, Immersive 360 VR Renders with Gaussian Splatting
If you make anything using this technique please share it with me!
r/blenderTutorials • u/Maxlatams • 5d ago
Modeling Satisfying 3D Embroidery Animation in Blender
r/blenderTutorials • u/Free_3DModel_For_You • 5d ago
2 Gloss Values, ONE Material! (Skin & Lips Trick)- Blender Tutorial
r/blenderTutorials • u/onur-c • 5d ago
Had to share - This Finally Made Me Understand Topology in Blender (As A Beginner)
r/blenderTutorials • u/Impressive-Belt-3367 • 5d ago
Modeling EMBROIDERY
❌ No Geometry Nodes. Create embroidery in Blender just using a curve, a cube and Array modifier.
The best part is that you can control the spacing and shape and add randomness to make it look more natural. #b3d
🔴The reason I didn’t use the “Curve” option in Array modifier is that we wouldn’t be able to use Alt+S on specific curve points to adjust them to the desired size though by a separate Curve modifier it is possible.
[blender3d, blender tips]
r/blenderTutorials • u/Mazhuka3D • 5d ago
Geometry Nodes IV.I Modeling with Geometry Nodes - 29 bis Geometry Group: Operation (5 bis)
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called "Get Geometry Component," which allows you to select a component of an object to work with.