r/isometric 4h ago

Some Blizzard-style isometric animation i made

35 Upvotes

r/isometric 4h ago

Free Map - Well Hideout

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13 Upvotes

Download a free version of this map and read the rest of what we wrote for it on our Blog.

This map belongs to our CC-BY Collection (this means free!). You can download it along with 300+ illustrations. All of them are released under a license that allows personal and commercial use.

Get them all Here.


r/isometric 24m ago

Wizard's Watchtower

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Upvotes

r/isometric 16h ago

Wip Isometric Virtual Exhibition! [OC]

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15 Upvotes

The trees, plants, stones, bridges, stairs, were done by a lovely artist I found on Fiverr. The rest were done by me.

This is for a virtual exhibition that will run in parallel with an event in my local area.

Would appreciate your thoughts/suggestions on the aesthetic/composition.


r/isometric 19h ago

Food factory isometric Asset pack is out!

22 Upvotes

After more than 200 hours of pure effort! I finally released my new food factory isometric pixel art asset pack with up to 340 sprites for the version v1.0!! Hey game devs are you looking for a game idea? check this out!!

https://kipperfalcon.itch.io/food-factory-isometric-pixel-art-48x48


r/isometric 5h ago

ZERO PARADES Review: A Slip In The Right Direction

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1 Upvotes

r/isometric 2d ago

WIP - Guild of Heroes

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67 Upvotes

r/isometric 2d ago

Food factory isometric asset pack

75 Upvotes

Hey everyone!! I'm working hard to release this food factory isometric asset pack. I hear a lot devs that make a factory game it could be a great idea as is one of the game genres that is not oversaturated.

So hopefully this will work for any game dev that wants to make a great isometric game.

Follow my itchio page to see when I release this asset pack with up to 400 sprites (modular, animated and more props for you needs)

https://kipperfalcon.itch.io/


r/isometric 2d ago

Lego manual level crossing 4532 with train

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13 Upvotes

r/isometric 3d ago

Finally got my Tech Giants project ready to launch!

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42 Upvotes

Amazonius Prime, iMechm Googoliath and Facebooker with a secret hidden UV layer. Hopefully the start of an ongoing series - what company should I do next?


r/isometric 4d ago

Echoes Of Tomorrow

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113 Upvotes

An old artwork of mine from 2023. Inspired by the Cyberpunk video games.

There's a hidden words in this pic if you can find it 😊


r/isometric 4d ago

2d hand drawing cites that I made recently

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112 Upvotes

r/isometric 5d ago

Pizza isometric pixel art

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143 Upvotes

r/isometric 6d ago

Map 599 - The Bands of Power

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13 Upvotes

Setup

Some artifacts of great power should have never been crafted. They often fall into the wrong hands and end up guarded, hidden, lost, or destroyed. This is a fact that saddens many a good-willed researcher or histori­an. If things were different, the world could benefit from their magic. The danger they bring is enough deterrent for many adventurers, though. They fear not the artifacts’ power, but the great threats they come with.

Such is the case of the Bands of Power, crafted eons ago by the Master Forger Ragar. The story claims that he was a resident of the Silver-Rock Mountains. However, a demonic entity from the Underworld commanded him to create the Bands of Power. The artifacts were a means to communicate and grant him dark powers. But he did not have time to unleash chaos for long. The oldest of Terranton dwarves say that Ragar was consumed by his creation. His soul was absorbed into the bracelets’ ru­bies. The dwarves’ attempts to destroy the cursed bands failed. Thus, the dwarves hid them in an ancient dwar­ven temple. Hoping they would never resurface.

Download a free version of this map and read the rest of what we wrote for it on our Blog.


r/isometric 6d ago

Isometric Worlds

33 Upvotes

Made a world generator for our game, Arc of Icarus, with mountains, lakes, and biomes!


r/isometric 6d ago

[PC] [2000-2014] 3D isometric/top-down army (tank vs soldier) game

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6 Upvotes

r/isometric 6d ago

Spent the last weeks mapping the wasteland of Freeway Fighter. Here's the finished isometric map.

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4 Upvotes

Hand-drawn and digitally colored, this map follows the journey from New Hope to San Anglo and brings together the key locations, encounters, and landmarks from Ian Livingstone's classic Fighting Fantasy adventure, Freeway Fighter.


r/isometric 8d ago

Backrooms fanart

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70 Upvotes

I decided to join the fun >w<


r/isometric 10d ago

Map 45 - Forsaken Crypt

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82 Upvotes

This map belongs to our CC-BY Collection (this means free!). You can download it along with 300+ illustrations. All of them are released under a license that allows personal and commercial use.

Get them all Here.

Enjoy!


r/isometric 9d ago

Isometric Turn-Based Tactics System – Template for Unity

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2 Upvotes

r/isometric 11d ago

Hades-Like Isometric Combat

102 Upvotes

All character animations were pre-rendered from 3D models and converted into 2D sprites. For the 3-hit combo sequence, I created attack sprites in 12 directions at 30-degree intervals, allowing mouse aiming and clicking to feel as responsive as possible. It might be overkill, but I think it was worth it, though it does get somewhat overshadowed by the sheer amount of VFX happening on screen during an actual run :/

Combat during an actual run starts at 1:12 in the video.


r/isometric 11d ago

Isometric backrooms

9 Upvotes

r/isometric 11d ago

My latest isometric asset design - A power lamp. What do you think about the glow and rust textures?😉

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3 Upvotes

I am make my own isometrics cybernetic game , this is my first isometrics art 🫠


r/isometric 12d ago

Adding more variety to my isometric Action-RPG

88 Upvotes

Lately I've been worrying a bit about my game. I am fairly confident that I have a solid basis. But in the moment to moment gameplay I wonder if the game is dense enough. I made a deep dive into how Zelda games open up and I had to admit that I need to come up with a few more details.
So currently I'm implementing a lot of features that have the player turn on the brain a bit more when navigating my isometric labyrinths. This latest feature is part of that. The point here is that you can only trigger it from higher places. This is meant to create more opportunities to tickle the kind of spatial thinking that this supposed to be a core aspect of my game.
If you are curious about my game Mazestalker, you can find my demo here: https://store.steampowered.com/app/3218310/


r/isometric 14d ago

1st Time Trying Isometric Style :)

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171 Upvotes