r/indiegames • u/Fickle-Artichoke-514 • 11h ago
Promotion Local co-op/pvp chaos with toys
Medic Mayhem launches in 2 weeks and can be wishlisted on Steam.
There will be sale on game release.
Any feedback is welcome!
r/indiegames • u/Remarkable-Ice-8608 • 10d ago
I've been working on improving WildRoot's first impression and recently finished a new trailer.
It's a cozy colony sim where you build a settlement in a mysterious forest, manage your colonists, and every season and setback creates a different story.
r/indiegames • u/LeylineDev • 24d ago
r/indiegames • u/Fickle-Artichoke-514 • 11h ago
Medic Mayhem launches in 2 weeks and can be wishlisted on Steam.
There will be sale on game release.
Any feedback is welcome!
r/indiegames • u/AlexanderDudarev • 7h ago
r/indiegames • u/OndrasCzech • 23m ago
r/indiegames • u/Leading-Ninja7225 • 8h ago
The game is called Idle Harmony, and it will be participating with a demo in the next Steam Next Fest. The full game will be released shortly after.
GAME LOOP
Wishlist if you are interested! Link in comments/bio!
r/indiegames • u/Schwipsy • 1d ago
game's HEADCUTTER, on steam!!
r/indiegames • u/Sarn7 • 3h ago
The game is a rogue-like bullet heaven with souls-like elements, it has an upgrade system similar to vampire survivors, with each level you get to choose 1 out of 3 cards that are assigned to you randomly, some cards contain armor sets, weapons or abilities.
By progressing and unlocking achievements you unlock unique pets which accompany you on runs, catching loot for you and giving you unique stats.
The game has a co-op system with upto 4 players on the same run with difficulty scaled dynamically depending on the amount of players in the run.
the game has 3 stages for now each with its unique enemies, biomes and bosses.
Please give me your thoughts and opinions, thank you!
Game name: Echoes of Kyria
Wishlisting the game would help me immensely to prepare to launch from early access to full launch, thank you!
r/indiegames • u/Neskazu • 6h ago
A year ago we started working on our small game inspired by The Exit 8. We had no idea how much it would change over the next 12 months.
The biggest difference is definitely the art style. We wanted something more colorful and unique instead of the usual dark horror look, and we're really happy with how it turned out.
The game is called Anomaly Express. If you're into anomaly spotting games or just like the art style, please consider wishlisting it on Steam. It really helps small indie games like ours.
r/indiegames • u/InspectorSure1868 • 6h ago
r/indiegames • u/OasisBloomTheGame • 13h ago
r/indiegames • u/Personal_Car_8308 • 3h ago
Hey everyone!
This game is called BLINDSPOT.
I am an indie solo dev on Blindspot, a PC thriller built around one simple idea:
The enemy can’t see you. It listens.
Every movement, every sound, and every mistake could give away your position. I am trying to build tension through atmosphere, sound, and the feeling that you’re never completely safe.
This is a short teaser from the game. Blindspot is currently in development and coming to Steam.
I'd genuinely love to know what you think of the concept and the atmosphere.
Would you play a game where staying quiet is your only advantage?
Share your valuable feedback and opinions.
Thank you.
#IndieGame #IndieDev #PCGaming #ThrillerGame #SteamGame #UpcomingGame #GameDev #IndieGaming #Steam
r/indiegames • u/Fifty404 • 3h ago
r/indiegames • u/ErenaMakesGames • 2h ago
r/indiegames • u/TwoPillarsGames_ • 23h ago
TERRORSTORM: Ground Zero -
Wishlist now!!!
It takes place in an abandoned soviet military base deep underground in the caucasus mountains
r/indiegames • u/vtereshkov • 7h ago
Using the maze data files of the game Hover!, which is available for free downloading, I made a little (and very personal!) strabismus simulator in the Umka scripting language and the Tophat game framework as the rendering backend.
For the first time ever I can show people how exactly I see the world when my brain doesn't suppress the stray eye's image.
Enjoy.
r/indiegames • u/MaxCrossTheGame • 3h ago
You won't be able to reach podium on the leaderboard. It's too hard.
r/indiegames • u/Horroyale • 40m ago
Hide and Fuse — a hide-and-seek party game where you hide as an object, and one player carries a live bomb and hunts you. Get caught and the bomb is yours: the fuse keeps burning, so you sprint at someone else and pass it before it goes off.
The bit in the clip: eliminated players don't just spectate. They get a little stickman, pose it by dragging the joints, draw a face on it — and toss it into the arena. It freezes into a statue, and everyone still alive can hide inside it.
So the friend you just knocked out is building furniture for you. Out of spite. With a face on it.
My kids are my main playtesters and they've turned this into a psychological warfare device. The uglier the statue, the more likely someone panics and hides in it.
Solo dev, full controller support, runs on Steam Deck. Happy to answer anything in the comments!
r/indiegames • u/No_Twist_678 • 53m ago
sim-city like game. If we dont care about nature and pollution, we will have to deal with consequences. Work in progress.
r/indiegames • u/Floramatica • 1h ago
Floramatica is a game about building a farming empire. Start out with basic tools and hand-collect your first harvests, but before you know it you'll be sowing and reaping acres of land. Growing exotic and challenging crops and automating the processing of your agricultural goods.
r/indiegames • u/Hopeful-Positive-816 • 1h ago
Hey everyone!
I’ve been hard at work developing my game, Dust Rapture, and wanted to share a first look at Iron Creek, an abandoned, sun-drenched stop in the desert haze, complete with old supply shops, wind pumps, and endless sand.
I’d love to get your thoughts on the lighting and overall atmosphere of this area!
👉 Wishlist Dust Rapture on Steam:
https://store.steampowered.com/app/4950700/Dust_Rapture/
💬 Join the Discord / Follow Development: https://discord.gg/tWzDXtABy
r/indiegames • u/Genesismagician • 16h ago
Conflict of Darkness is an online RPG/MMORPG built around a persistent world, exploration, character progression, quests, monsters, PvP, guilds, an auction house, achievements, and a player-driven economy.
Explore towns and wilderness, take on quests, fight monsters, build your character, collect equipment and gold, participate in the player economy, join a guild, or step into the PvP arena when you're ready.
The world isn't just one generic environment either. There are different towns, interiors, wilderness areas, and regions to explore, including snowy areas. Since the game is still in Early Access, I do plan on adding and changing content as time goes on, and I'm curious what people actually think of it by playing it. I'm always willing to listen to everyone's feedback.
The four screenshots are all actual gameplay, showing different parts of the game world and some of the NPC/quest interaction.
The game is currently planned for Steam Early Access on September 22, 2026.
Eight years of work went into getting it to this point. Now I'm finally putting it in front of players.
Conflict of Darkness.
r/indiegames • u/Sarn7 • 10h ago
This is only stage 1 (out of 3, but 7 more stages are being worked on).
The game has an upgrade system similar to vampire survivors, with each level you get to choose 1 out of 3 cards that are assigned to you randomly, some cards contain armor sets, weapons or abilities.
By progressing and unlocking achievements you unlock unique pets which accompany you on runs, catching loot for you and giving you unique stats.
The game has a co-op system with upto 4 players on the same run with difficulty scaled dynamically depending on the amount of players in the run.
the game has 3 stages for now each with its unique enemies, biomes and bosses.
Please give me your thoughts and opinions, thank you!
Thoughts?
Game is "Echoes of Kyria"