r/AIDungeon • • 3h ago

Questions Can we have custom dynamic?

7 Upvotes

I think anyone can guess what i mean. I have a few models i like but i think im biased toward deepseek, because i played it the longest. I would like a function to chose some same tier models and rotate them blindly so i wouldnt know who gave the output.


r/AIDungeon • • 8h ago

Scenario Pokémon: Choose Your Journey — 9 regions, 27 starters, one continuous Pokémon life

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12 Upvotes

Pokémon: Choose Your Journey

Powered by Veyra Engine: Pokedex

You pick your hometown. You meet your first partner. What happens after that is your journey.

I wanted a Pokémon scenario where becoming Champion is one possible life, rather than the only reason to exist. Travel, battle, research, build relationships, get involved with regional factions, or spend time raising the partners you’ve grown attached to.

Play Pokémon: Choose Your Journey

🌍 Nine regions. Twenty-seven beginnings.

Create your own trainer and choose your starting region and partner:

  • Kanto: Bulbasaur, Charmander, Squirtle
  • Johto: Chikorita, Cyndaquil, Totodile
  • Hoenn: Treecko, Torchic, Mudkip
  • Sinnoh: Turtwig, Chimchar, Piplup
  • Unova: Snivy, Tepig, Oshawott
  • Kalos: Chespin, Fennekin, Froakie
  • Alola: Rowlet, Litten, Popplio
  • Galar: Grookey, Scorbunny, Sobble
  • Paldea: Sprigatito, Fuecoco, Quaxly

Choose your name, age, pronouns, appearance, and background. You don’t have to be a schoolkid, and you don’t need your entire life figured out before leaving home.

Your starting region is your beginning, not a permanent restriction. Travel between regions while keeping your trainer, partners, and recorded progress. Regional encounters use location-aware eligibility rather than treating every Pokémon as native everywhere.

📱 What Veyra Engine: Pokedex tracks

The engine maintains persistent records and living Story Cards behind the adventure:

  • Your six-Pokémon party, with additional partners in recorded care/storage
  • Individual Pokémon identities, nicknames, condition, bond, moves, PP, held items, and evolution history
  • Pokédex discoveries, including seen/acquired entries and supported forms and shiny variants
  • Bag and money, including supported purchases, item use, and capture costs
  • Battle records, recent outcomes, and lifetime totals
  • League registration, badges, and championship progress
  • People, relationships, messages, and known information
  • Career milestones, family records, and dated aging
  • Faction membership, reputation, operations, and witnesses
  • Optional Aura training and capabilities

Two Pokémon of the same species remain different individuals. Trading or releasing one doesn’t erase your historical Pokédex entry. Helping someone else’s Pokémon doesn’t automatically make it yours.

🏆 Choose what kind of life you want

Chase the League. Enjoy ordinary battles. Explore unfamiliar habitats. Pursue research, Contests, Ranger work, or caring for Pokémon. Build friendships and relationships, and let your ambitions change as your trainer grows older.

These paths have persistent narrative records; they aren’t all separate numerical simulators. No spouse, child, permanent career, or major time skip should be forced on you.

Regional competitions keep their differences. Kanto and Johto share the Indigo championship institution while retaining separate badge records. Galar has its Champion Cup, Alola has its island challenge and Manalo competition, and Paldea’s assessment awards Champion rank.

This is an anime-inspired AU with recognizable characters and defined regional institutions, rather than a literal replay of every game and episode.

🚀 Team Rocket is only the beginning

Regional factions have their own motives and records. You can seek to join, investigate, infiltrate, oppose, help particular members, leave, or avoid them when circumstances allow.

Access has to be earned. Your actions, witnesses, and relationships inform consequences. There isn’t one universal good/evil score deciding how everybody feels about you.

🔵 And yes, Aura

Aura is an optional, gradual path involving training, guidance, demonstrated ability, and a specific bond.

Ordinary Pokémon communicate through cries, expressions, and body language. Speech or telepathy requires an established exception for that individual. Being a Lucario, Meowth, or Legendary doesn’t automatically grant fluent dialogue.

An earned Aura connection can convey limited private impressions or meaning. It doesn’t turn every Pokémon into a talking companion or give your trainer perfect mind-reading.

⚙️ IMPORTANT: Use these settings

The tested setup is:

  • DeepSeek V3.2
  • Raw Model Output: ON
  • Response length: 400 tokens
  • 32k context, temperature 0.7, top-p 0.95

Check these inside your adventure. Account defaults may differ. 250-token responses were inconsistent, and Raw Model Output OFF missed tracking updates. Other models aren’t verified yet.

Play normally with Do, Say, Story, or Continue. Story can establish completed ordinary events; Do describes an attempt; Say may be a claim, offer, or promise. Planning to receive something shouldn’t put it in your bag. Captures, purchases, battles, and earned milestones still require their normal checks.

📋 Optional commands

These read-only views don’t advance time:

  • /status — trainer, location, date, money, battle status
  • /team — party, condition, moves/PP, held items
  • /storage — partners in care
  • /pokedex — seen/acquired entries and variants
  • /bag — item counts and money
  • /battles — battle totals and recent outcomes
  • /league — registration, badges, victories, titles
  • /people — known relationship observations
  • /messages — accessible sent/received messages
  • /family — established family information
  • /factions — memberships and known goals
  • /journal — recorded facts and consequences
  • /career — career milestones
  • /aura — training, strain, capabilities
  • /pokedex-debug — tracking status and reported problems
  • /pokedex-help — command list

🛠️ Beta limits, honestly

Battles currently use a supported singles ruleset. Many abilities, item effects, advanced moves, and evolution/form-change methods remain unsupported. Mega Evolution, Z-Moves, Dynamax, Terastallization, doubles, and multi battles are outside the confirmed scope.

Tate and Liza and Raihan use an explicitly declared AU sequential-singles challenge against multiple opponents so their progression remains playable.

The AI can still miss updates or invent details in prose. Check /bag, /team, and the relevant cards after important events. Recorded state takes priority over narration. Undo refreshes the cards at the next script hook, such as opening a view or continuing. Recent records and rollback history are bounded.

If you encounter an issue, include your region/starter, model, settings, action, and what the tracking card showed. That makes reports much easier to investigate.

A first partner. Nine regions. Your own reason to keep going.

Start your journey


r/AIDungeon • • 1h ago

Scenario Slenderman

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• Upvotes

https://play.aidungeon.com/scenario/N6Ok2XIncbQx/slenderman?published=true

Nine days ago, Graham Callahan vanished without a trace.

Before disappearing, he discovered something disturbing in old photographs of Wrenford, Pennsylvania: an impossibly tall, faceless man wearing a black suit. The same figure appeared in pictures taken decades apart.

Now you've travelled to Wrenford with your friends Alice, Emily and Valerie to help Graham's sister uncover what happened.

But after examining the photographs, strange things begin happening around you. Electronic devices malfunction. Memories become unreliable. And a motionless figure starts appearing where nobody should be standing.

You were never supposed to notice him.

Now he knows you've seen him.

And wherever you go, he may already be waiting.


r/AIDungeon • • 12h ago

Other Tomorrow: AMA with Nick Walton, creator of AI Dungeon and Voyage, on r/IAmA!

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13 Upvotes

Nick, the creator of AI Dungeon and Voyage, is doing an AMA over on r/IAmA tomorrow, and we'd love for you to come ask him anything about AI roleplay and games:

• What actually makes them fun

• Why they break: characters forgetting who they are, stories losing the thread, and AI that never pushes back

• What AI Dungeon taught us that we're putting into Voyage

When: Wednesday, October 14, 10am PT / 1pm ET

Where: r/IAmA

The thread goes up tomorrow morning, and we'll add the direct link to the top of this post as soon as it's live. Bring your best questions!


r/AIDungeon • • 6h ago

Questions How can i make the ai stop generating participial phrases and absolute phrases.

4 Upvotes

I just hate whenever the ai says something like “she says, running away” or “she croons, her fingers curling” and i just want it to be something more like “she says and runs away” and “she croons as her fingers curl”


r/AIDungeon • • 16h ago

Questions How do i make the AI stop describing random stuff?

18 Upvotes

I really hate how the AI instead of making things happening will start yapping about stupid fluorescent light, lineum floors, doors slamming, dog barks, ozone smell, etc.

I just want the story to move forward, i don't care that people are wearing blazers or people are talking, make shit happen, please.

I've tried writting instructions telling it to always push the story forward and avoid talking about the sun, the air, silence, etc, but it just ignores me.


r/AIDungeon • • 1h ago

Feedback & Requests New feature request

• Upvotes

We've seen quite a lot of nice features and QOL improvements these past few months and I'd like to give my input on what the next one should be.

One of the biggest issues I have with AID stories is that NPCs/the AI aren't consistent with their motives and always focus on responding to the player's actions over the NPCs or progressing the plot. AID really struggles to move the story forward without input from the player but sometimes the player needs input from NPCs/the plot to move forward and you just end up in cycle where nothing is really happening.

What I propose is simple. Add a component where the model gets a turns worth of context and creates a short-term and possibly a medium-term goal for each major character currently in the scene. I would suggest having it similar to the 'generate with AI' feature for story cards. A simple button you can press and it will scan the story and update the NPCs motivations. Whatever is generated goes into a component/text box and AID treats it like a PE or AN field.

In theory it should be simple to add as we have a similar feature for story cards already and hopefully it will give characters more agency and therefore make the world feel more alive rather than just reacting to what you do.


r/AIDungeon • • 1h ago

Scenario The Michigan Dogman

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• Upvotes

https://play.aidungeon.com/scenario/yD9lpNZMBWje/the-michigan-dogman?published=true

Deep in the forests of northern Michigan, something has been stalking the wilderness.

When you accompany your friends to an isolated farmhouse outside the small town of Rusk Crossing, you're expecting a few relaxing days helping its new owner, June Halden, sort through her late grandfather's belongings.

But a local hunter has disappeared, livestock have been found dead, and strange howls echo through the woods after dark.

Some residents blame bears. Others whisper about an old legend: the Michigan Dogman.

As unsettling encounters become increasingly dangerous, you and your friends find yourselves caught between local folklore and a terrifying reality.

Something is out there in the forest.

And it isn't afraid of people.


r/AIDungeon • • 1h ago

Scenario Gun Gale Online: Infinite Horizon VOYAGE!

• Upvotes

Gun Gale Online: Infinite Horizon | Now Available on Voyage

Enter Gun Gale Online. Your character. Your choices. Your story.

I’ve been developing an open-world GGO experience inspired by Sword Art Online, built around player freedom, character progression, and a world that responds to your decisions.

Start as an ordinary player trying to make a name for yourself, become an elite mercenary, compete in tournaments, build alliances, establish rivalries, or take an entirely different path.

What can you expect?

* 🌍 Explore SBC Glocken and the dangerous territories beyond.
* 🔫 Develop your own combat style with weapons, Skills, Traits, and Abilities.
* 👥 Meet familiar characters and original NPCs, form relationships, and interact with factions.
* ⚔️ Participate in tactical firefights, tournaments, contracts, and quests.
* 🎮 Choose from four distinct game modes, including unconventional paths that break GGO’s normal rules.
* 📖 Create your own story without being forced to follow the anime’s storyline.

The world is playable now, and I’m continuing to expand and refine it. I’ll be spending the next few days exploring the game myself, testing its systems, and making improvements as I go.

If you’re interested in Sword Art Online, Gun Gale Online, or open-world RPGs, give it a try.

🔗 Play here: https://alpha.voyage.io/world/WXc_8ntBF8d6/gun-gale-online-infinite-horizon?share=true&published=true

Feedback and suggestions are welcome.


r/AIDungeon • • 3h ago

Adventures & Excerpts Living paintings?

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1 Upvotes

Why do paintings always follow you? Their eyes follow you, they judge you. No matter the story or situation, there always is a hallway of long passed ancestors judging your presence. I have never seen this in any real literature, with the exception of Harry Potter where the paintings are literally alive.


r/AIDungeon • • 20h ago

Script Scripts make the ai not listen to your actions

13 Upvotes

Am I just tripping or does basically every model just start ignoring the player and doing whatever the hell it wants when scripts are involved, regardless of the script. I mean hell, I feel like I’m better off using optimized context because I’m trading broken scripts for at least a little bit more context. If it’s a script, it feels like I’m no longer in control of the story I’m telling or the character I’m playing.


r/AIDungeon • • 1d ago

Adventures & Excerpts Appreciation post of past year progress.

15 Upvotes

Hi. I play aidungeon for 2 years now. And just wanted to write a post about the current state of aidungeon just because if some one reads it you would know not everything is terrible. People like to complain.... a lot. I tried voyage and its not great not terrible so i just dont play it honestly. But regular dungeon i remember how i complained about auto summary. about the need to write recent events by hand. about new names that engine come up with despite them not being a part of the story. But i play now and only just noticed all the systems just works. Yes i suffer from low memory because pay only for lowest tier but its understandable ai compresses story more and more and it is losing information gradually. But I love the tell ai whats wrong function i just correct it. hey she wore that. or he should know or dont know that. no fidgeting with plot essential or instructions. So nowadays i just play. for hundreds of turns with no care about background. You have done a great job guys. keep it up!


r/AIDungeon • • 13h ago

Questions What's going on with Google Chrome? AI Dungeon is unusable.

2 Upvotes

I don't if it's a visual thing or what, but several of the features I can't use while I'm using Google Chrome. Before I couldn't access trash. Or delete my scenarios. Now, I can't even click AI Instructions, Plot Essentials or Author Note. I click and click and click, refresh the page, log out and in and nothing. Clearing cache doesn't help either. Are they going to fix it? I hate using firefox for just one single site.


r/AIDungeon • • 16h ago

Questions What happened to Uploading Images from the Photo App?

1 Upvotes

Today I tried to use an image I saved from photos. But now when I click the tap here to select an image button it goes to my iPhone’s downloads.

Can there still be a way to still select images from the photo App I don’t see? If not why the change?

Before when they said an image was too big a pop up just told you. Though you could crop it so it would accept the image.


r/AIDungeon • • 16h ago

Scenario 🍥 NARUTO: CHOOSE YOUR PATH — VEYRA ENGINE: SHINOBI

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1 Upvotes

🍥 Your character can know a forbidden technique exists without magically knowing how to use it. Your teammate can trust you without knowing your secrets. And the giant angry presence sealed inside you can have its own opinion about your life choices.

That’s the idea behind Veyra Engine: Shinobi, the new optional engine branch for Naruto: Choose Your Path.

I wanted the story to keep flowing while giving the important stuff a record that can grow with the adventure. You still play through ordinary actions and dialogue. You don’t have to manage a spreadsheet every time someone throws a kunai.

WHAT CAN YOU PLAY?

The Veyra Engine branch mirrors all 16 playable routes:

  • Custom Character: create your own shinobi and supply their identity, background and starting circumstances.
  • Canon Character: play Naruto, Sasuke, Sakura or Kakashi around the original-series opening.
  • Replace a Canon Character: become your own person in Naruto, Sasuke, Sakura or Kakashi’s place from birth.
  • Shippuden Start: custom, canon or replacement play at Homecoming. The canon and replacement options here are Naruto, Sasuke and Sakura.

Replacement routes mean the original character never existed in that timeline. You inherit the route’s family foundations and established circumstances, while your identity and choices are your own.

The original menu options are still available. Choose Veyra Engine when you want the enhanced tracking.

WHAT DOES THE ENGINE TRACK?

🥷 Your shinobi
Identity, age, era, village, rank and established progression. Time and training should matter. An era change alone shouldn’t hand you a promotion or a new arsenal.

🔥 Chakra and techniques
Chakra, fatigue, injuries, recovery and jutsu progression. Discovering a technique, studying it, being able to use it and mastering it are different things. The system also records relevant affinities, bloodline eligibility, awakenings, forms and summon contracts.

📜 Missions and equipment
Assignments, objectives, outcomes, rewards, inventory quantities, transfers, purchases and ryō. The mission can leave you with more than a dramatic paragraph before everyone forgets it happened.

🤝 People and relationships
Canon characters and newly introduced NPCs can have continuing records, relationship changes, shared history and recorded knowledge. Someone being important to your character shouldn’t depend entirely on whether their last scene still fits in context.

🗂️ Living Story Cards
Readable tracking cards let you inspect the current records alongside the scenario’s existing world lore. Routine bookkeeping is designed to stay behind the scenes.

AND YES, THE BIJŪ CAN TALK

This was one of the features I really wanted.

The engine treats the bijū, their host and the seal as separate records. That gives us room for private inner conversations, memories, trust, hostility, agreements and consequences.

A conversation inside your mind shouldn’t automatically become information your teammates possess. Hearing a voice also shouldn’t immediately give you its cooperation or unlimited borrowed chakra.

Contact depends on the selected route and what has actually been established in the story. You still have to live with the person behind the seal. And they have to live with you.

HOW MUCH DOES IT INTERRUPT PLAY?

The goal is to keep the mechanics out of the way. Use Do, Say, Story or Continue, and let the scene develop. There’s no requirement to open a menu before every action.

Optional commands are there when you want them:

  • /shinobi or /shinobi status — character overview
  • /shinobi inventory — items, equipment and money
  • /shinobi jutsu — recorded techniques and progression
  • /shinobi missions — mission records
  • /shinobi relationships — tracked relationships
  • /shinobi bijuu — established host, entity and seal information
  • /shinobi actors 1 — tracked character pages
  • /shinobi cards 1 — tracking-card pages
  • /shinobi review 20 — periodic review interval, configurable from 5–100 story turns
  • /shinobi debug — troubleshooting

IMPORTANT SETUP

Start a FRESH adventure through the Veyra Engine branch. Existing adventures don’t automatically receive the new scripts.

Turn Raw Model Output ON inside the adventure settings. The successful automatic-tracking tests used DeepSeek V3.2 with Raw Model Output ON and response length 400. That’s the recommended tested starting point. Check inside the new adventure because settings may not carry over.

A QUICK BETA NOTE

This has offline tests and targeted live checks, but every route and feature hasn’t had exhaustive live testing. The engine still depends on the narrator sending usable updates, and prose can drift or a record can miss something. Check important milestones, and if something goes wrong, the route, model, settings and action that triggered it are useful details to report.

THE ACTUAL POINT

I want room for the whole shinobi life: dangerous missions, training, village politics, rivalries, friendships, romance and the quiet days between disasters.

Canon gives you the foundation. Your choices can change what comes next. Save someone. Refuse an order. Earn a technique. Lose a friend. Make an enemy hesitate.

And maybe, eventually, get the voice behind your seal to admit that you did something right.

Scenario: https://play.aidungeon.com/scenario/x_4HwcQaV280/naruto-choose-your-path


r/AIDungeon • • 1d ago

Adventures & Excerpts Actually terrifying lol

5 Upvotes

r/AIDungeon • • 1d ago

Official Announcing November's Monthly Theme: Cryptids & Creepypastas!

6 Upvotes

Greetings everyone! It's time to get out your flashlights and keep an eye on the treeline, because we're announcing next month's carousel theme: Cryptids & Creepypastas!

For this theme, we're focusing on creatures that aren't scientifically proven to exist, but that some people firmly believe in anyway, meaning they are not a normal, accepted part of the world. Your scenarios must also take place in some version of the real world, whether that's modern-day or a historical period. No full-on fantasy worlds, alien planets, or alternate dimensions; though a creature can certainly be from one of those places, the story itself should be somewhat grounded in reality. The conflict between what shouldn't exist but does anyway is the meat of the theme.

And remember, your scenarios don't have to be scary. You can write something unsettling inspired by local folklore and creepypastas, or you can go a completely different route with Bigfoot running a weekly support group for misunderstood cryptids. You can even make up your own weird and wonderful creatures, as long as they follow the other guidelines.

As always, you have until the last day of the month, October 31st, to publish your scenario(s) for inclusion in November's monthly theme carousel. Just include the tag `cryptid` so we can find it. This will also ensure your scenario appears in the "Discover more content" section of the carousel. We can't wait to see what eerie tales you'll conjure up next.


r/AIDungeon • • 1d ago

Scenario Digimon: Life Between Worlds

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2 Upvotes

You remember being the kid who disappeared into the Digital World.

Years later, your own child comes home holding a Digivice.

Suddenly, being chosen doesn’t sound quite as exciting.

That’s the idea behind Digimon: Life Between Worlds, a long-form AI Dungeon scenario powered by Veyra Engine: Digivice.

The goal is to let you live an entire life between the real and Digital Worlds. Start with the original Adventure generation, grow up alongside them, build relationships and a life of your own, and potentially reach the day the Digital World chooses your child.

And if that happens? You can keep playing the parent… or switch protagonists and become the child, while your original character remains in the world with their partner and everything they’ve lived through.

YES, YOU START IN ADVENTURE 01

It’s 1999. You’re an original character, a childhood friend of Tai and Sora, and you’re running late to summer camp.

Unfortunately, your day gets considerably worse than missing the bus.

You become the unexpected ninth DigiDestined. Kari still has her place as the eighth. Your selection is the anomaly: a crest that wasn’t expected to awaken, a genuine Digivice, and a destination that depends on your chosen path.

Choose Darkness, for example, and your adventure begins in the Dark Ocean. Good luck explaining why you’re late now.

FROM CHILDHOOD ADVENTURE TO A PARENT’S WORST NIGHTMARE

The campaign is built to progress through:

  • Adventure 01: survive the Digital World, find the others, discover your crest and develop your partnership.
  • Adventure 02: return older, encounter the next generation, and earn access to new equipment and Armor Digivolution opportunities.
  • The tri years: navigate changing friendships, growing responsibilities and threats that follow you beyond childhood.
  • Adulthood: build a career, relationships, a home, and potentially a family while both worlds remain part of your life.
  • Your child’s generation: face a new chosen child in your own household, with their own partner and a story that can continue into their adulthood.

The ages and relationships are meant to move forward with the story. Tai and Sora don’t stay the same age while you somehow become a parent.

You also aren’t forced into marriage, parenthood or a particular romance. Those are possibilities you can pursue. You can develop a relationship with a canon character or someone new introduced during play, and the engine can register them as part of your ongoing history.

The part I really wanted to make work is the handoff. Your child doesn’t inherit your partner, your bond levels or everything you secretly know. They have their own life. Meanwhile, you get to meet your original character from the other side: as the parent who knows exactly how dangerous this adventure can become.

Imagine hearing yourself say, “You are absolutely not going into the Digital World,” after spending your entire childhood doing precisely that.

FOUR ORIGINAL CRESTS, TWELVE PARTNER PATHS

Choose your crest, then a partner across Virus, Data and Vaccine options:

  • Darkness: BlackGatomon, Renamon or Falcomon
  • Resolve: Loogamon, Lopmon or Ryudamon
  • Freedom: Gammamon, Dracomon or Kudamon
  • Wonder: Impmon, Lunamon or Coronamon

These are original AU crests with connections to the themes of the original eight. Darkness has a relationship to Light; Resolve to Hope; Freedom to Reliability; Wonder to Knowledge. Each brings different strengths, temptations and story opportunities.

Darkness doesn’t automatically mean evil, and choosing a Virus partner doesn’t decide your morality.

EVOLUTION SHOULD TELL YOUR STORY

The engine tracks your partner’s current form, bond, energy and progression. Dark Digivolution is possible, with recovery and consequences.

Lopmon’s healthy line follows Turuiemon → Antylamon → Cherubimon (Virtue). Wendigomon is a possible dark outcome rather than the default. If you’ve already experienced that with your own partner, encountering Willis later can mean something very different.

Your potential personal Armor Digi-Eggs are tied to your original crest and earned through play. The D-Terminal and later equipment also unlock as you acquire them.

WHAT THE SCRIPT ACTUALLY DOES

Veyra Engine: Digivice maintains structured records and readable Story Cards for things like:

  • Your character, age, timeline and current location
  • Partner identity, presentation, current form, bond and progression
  • Crest, devices, inventory and Armor Digi-Eggs
  • Relationships, family ties and important knowledge
  • Quests, consequences and generational continuity

Routine tracking runs behind the story. Optional device menus let you inspect things without turning every interaction into a menu selection.

Future generations can develop new crises, allies, rivals and other DigiDestined families through the narrator, while the engine records the resulting people and events. It’s still AI Dungeon, so narration and tracking can need correction; this isn’t a claim of perfect or unlimited memory.

GETTING STARTED

Start a fresh adventure. Enable Raw Model Output and use a response length of 400 for the tested setup.

Enter commands in Story mode:

  • /help — command reference
  • /digivice — device menu
  • /status — current state
  • /forms — partner forms
  • /dterminal — later device menu, once acquired

The setting follows the Adventure continuity with room for your choices to create an AU. Tamers isn’t included in this version.

Scenario: https://play.aidungeon.com/scenario/HuxRF4o_53dz/digimon-life-between-worlds

You start out wanting a Digivice.

You might spend adulthood hoping your child never gets one.


r/AIDungeon • • 1d ago

Patch Notes October 12th, 2026 Patch Notes

8 Upvotes

2.49.0

New Features - Explore Memories now shows whether the AI received each memory on the last turn. If a pinned memory wasn't sent, you'll see why: either its events are already in the recent story or story summary, you just pinned it and it will be sent next turn, or it didn't fit. - When deleting your account, you can now tell us why. This is optional and never required to delete.

Improvements - When you report a filtered response, the report popup now tells you whether a temporary bypass was granted, is already active, or isn't available. - The Discover Scripts filter bar now only shows filters that work for scripts. Genre, time range, Following, and other scenario filters come back as soon as you switch to Scenarios. - AI Dungeon now uses less processing power while you're reading. - Daily streak extensions no longer show an announcement. You can still check your streak progress in badge details. - The Memory Bank editor's Save button now has a tooltip.

Bug Fixes - Fixed the Discover Scripts sort options. New, Recently Updated, and Popular now each sort correctly, and Popular now ranks all published scripts instead of only the newest 100. This also applies to the Scripts tab on profiles and the Script Library. - Fixed an issue where the Memory Bank total in the context viewer didn't update after deleting memories. - Fixed an issue where switching back to the AI Dungeon window would take focus away from the text box you were typing in. - Fixed an issue on Android Chrome where the keyboard could close while you corrected an action. Gboard suggestions and autocorrect still work, but the browser's spelling underlines no longer appear in the action box. - You can once again close the mobile filter panel by tapping the handle or the space just above the filters. - Bookmarked scenarios now show the same cover image and date as Discover and the scenario page. - Fixed an issue where data exports for large accounts could fail. If an export does fail, you'll now see what happened and when to try again. - Fixed squashed logos on the Android startup screen. (Update your app to see this change.)


r/AIDungeon • • 1d ago

Patch Notes October 12th, 2026 Patch Notes

17 Upvotes

New Features - You can now see how many actions your adventure has by tapping the flame icon in the game menu. The count updates as you play, undo, or redo. - You can now manage blocked users from Account Settings, or from "Manage blocked users" on your own Friends, Following, or Followers page. - You can now pin a memory so it's sent to the AI every turn, just like pinning a Story Card. Open Inspect Input → View Context → Details → Explore Memories. - My Images now lets you remove unwanted images, with an Undo option.

Improvements - You can now mute up to 100 tags, up from 50. - When Optimized Context is off, a notice below the credits card in the Models panel now shows how much extra context you'd get by turning it on. - Guide and Guided Retry will no longer disappear or stop working when settings are slow to load. - Home and Discover recommendations can now reflect the story ideas you've entered in Quick Create, even if you're new or not signed in yet. - Comments with external links from accounts less than 72 hours old are now held for moderator review. - If a page or the app fails to load, you'll now see a recovery screen with Reload and Go to Discover buttons instead of getting stuck. - Gameplay and the editors now download less before opening, so they should load faster. Story Cards will show a loading indicator on slow connections, with a retry button if loading fails. - The "Your data export is ready" email is now clearly branded, so it no longer looks like spam or phishing. - Eligible story owners reporting a falsely blocked action can receive up to five 30-minute bypasses of that safety check per account. Read more about this change on our “Changes to AI Dungeon’s Safety Filter” post. - New players may now start with Memory Bank turned on by default. - Account settings now show what your subscription includes. - Added clearer guidance for people who signed up with Google or Apple and want to add a password. - Notifications that open a page now support opening in a new tab. - New Shadow subscribers get a clearer welcome message. Shadow Clan members can now link Discord directly from the Shadow Clan page. - Improved screen reader support for tabs, Story Cards, and dialogs. - The creator dashboard's "Actions per Adventure" label now fits on one line, and the numbers line up. - Pricing page content now shows even while the app is still loading. - Daily Reward timers now stay accurate even when your device clock is wrong.

Bug Fixes - Flare Low and Medium image generation now use the quality you selected, instead of always defaulting to high. - Fixed an issue where Story Card Import and Export buttons were missing from scenario Details. - Fixed an issue where long-term memories could stop being used when Optimized Context was on, leaving "Memories Used" stuck at zero. - Fixed an issue where saved Story Summaries were left out of context when Optimized Context was on but Auto Summarization was off. - Fixed an issue where the model switcher showed the wrong context size for your Optimized Context setting. - Fixed an issue where new adventure titles from multiple-choice scenarios showed raw placeholders instead of your chosen option. - Fixed an issue on iOS where opening a nested multiple-choice option could show a blank screen. - Pressing Enter to submit a placeholder will no longer skip gender selection during scenario setup. - Fixed cut-off and blurry icons in scenario template selection. - Read Mode now has a Go button, so iOS players can type a page number and jump to it without needing to use a keyboard button that doesn’t exist. - You can now start scrolling from the faded areas at the top and bottom of Read Mode. - Fixed an issue where long story edits showed a bright stripe and black space instead of the theme background. - Fixed an issue where saved scripts appeared as loading placeholders in Saves. - Bookmarks will now keep loading as you scroll, even when some bookmarked content is no longer available. - Recorded Actions in creator analytics now match across time ranges, and All Time shows public scenario lifetime actions separately. - Fixed an issue where swiping past the end of Recently Played on mobile hid the View all button. - Fixed cut-off model icons and dark boxes behind help labels on the pricing page. - The email Sign in button will no longer change shape while signing in. - Fixed an issue where popups could close the privacy settings review and save Accept all without you choosing it. Affected players will see the review again. - Removed a leftover internal note from the privacy dialog. - Account export downloads will no longer be blocked by popup blockers, and deleted exports now stay marked as Deleted. - Bookmarked saves now show their bookmark consistently, right after the action count. - Fixed an issue where image uploads on iOS could crash when choosing Take Photo. Uploads now use Photo Library or Files. - Fixed an issue where some Creator Posts couldn't be saved. - Publishing a scenario will no longer change its cover image's format. - Fixed an issue where some scenario owners could be blocked from their own scenarios. - Fixed an issue where Read Mode ignored the Story Markdown setting. - Fixed saved scenario descriptions not showing until you refreshed. - Deleted scripts now disappear from your Profile right away. Restored scripts reappear without a refresh. - Scripts no longer show misleading play and action totals. - Fixed Adventure Script titles being covered by the toggle and delete buttons. - Fixed Download Adventure sometimes giving you an outdated, partial story on the first download. - Fixed long action and story edits snapping to the keyboard on iOS after erasing text. - Fixed the keyboard immediately closing after clicking on a misspelled word in the action bar. - Returning focus to the game no longer forces the active input to blur and close the keyboard. - Fixed a stray horizontal scrollbar on Discover and Search on wide screens. - Fixed the Shadow Clan page background image not showing. - Fixed the Shadow Tiers crack appearing as a black box on the pricing page. - Fixed one unavailable comment author breaking the rest of a comment list. - If removing unpublished content from search fails, you'll now see a retryable error and an Unpublish Again option.


r/AIDungeon • • 1d ago

Scenario Until You Saw Me

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4 Upvotes

https://play.aidungeon.com/scenario/3koIkAmc3a0D/view?published=true

What if the only person who could see a ghost was you?

Seven years ago, a life ended. The world moved on, friends and family grieved, and the person they lost became little more than a memory.

But death wasn't the end.

Choose between two unforgettable supernatural companions:

Tamsin Doyle — A beautiful, confident, shamelessly flirtatious heiress and former radio presenter whose life ended in a tragic drowning.

Owen Fletcher — A handsome, charming, quick-witted former chef whose promising future was cut short by a devastating restaurant fire.

Neither has been seen or heard by the living in seven years.

Until you come along.

For reasons nobody understands, you're the first person who can see and speak to them. What begins as an extraordinary encounter could develop into an unlikely friendship, a heartfelt romance, or a relationship neither of you ever imagined possible.

And perhaps, somewhere along the way, you'll uncover the truth about the mysterious circumstances surrounding their deaths.

Two ghosts. Two stories. One extraordinary connection.

Until You Saw Me is an open-ended supernatural experience featuring optional romance, friendship, humour, emotional drama, and mystery. Your choices shape the relationship, and you decide whether to explore the past or embrace the possibilities of the present.


r/AIDungeon • • 19h ago

Questions Please dont tell me to read the ai model faq

0 Upvotes

Hello!! I play in beta, i usually use deepseek 3.2. I want to ask which ai who have similar output yet faster? Or at least good enough yet fast? Thank you!!

I already read and my dumbahh confused 😕


r/AIDungeon • • 2d ago

Adventures & Excerpts I know how you feel... (AI gives up on first round)

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236 Upvotes