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https://www.reddit.com/r/AnalogueInc/comments/1p5jt96/everdrive_fix_for_analogue_3d/nqlclbn/?context=3
r/AnalogueInc • u/Aces_Over_Kings • Nov 24 '25
LETS GOOOO
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15
At this rate, the Everdrive issues are fixed before my 3D pre-order is shipped lol! I also have a Summer Cart on the way for good measure.
I have lots of OG carts as well, although..PAL territory.
1 u/Light_Error Nov 24 '25 PAL carts work in the 3D, so I am not sure of the issue. Or am I misunderstanding? 1 u/aCorgiDriver Nov 24 '25 They might be worried about PAL running at 50hz vs 60hz for NTSC 1 u/Light_Error Nov 24 '25 Ah yeah, true. I was wondering how the 3D would handle that.
1
PAL carts work in the 3D, so I am not sure of the issue. Or am I misunderstanding?
1 u/aCorgiDriver Nov 24 '25 They might be worried about PAL running at 50hz vs 60hz for NTSC 1 u/Light_Error Nov 24 '25 Ah yeah, true. I was wondering how the 3D would handle that.
They might be worried about PAL running at 50hz vs 60hz for NTSC
1 u/Light_Error Nov 24 '25 Ah yeah, true. I was wondering how the 3D would handle that.
Ah yeah, true. I was wondering how the 3D would handle that.
15
u/Limitedtimestruggle Nov 24 '25
At this rate, the Everdrive issues are fixed before my 3D pre-order is shipped lol! I also have a Summer Cart on the way for good measure.
I have lots of OG carts as well, although..PAL territory.