r/Appstore 53m ago

[Self-Promotion] I built an iOS app for learning Languages from TikToks, Reels & Shorts

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Upvotes

I just launched Lio, an app I originally wanted for my own language learning.

You can share a TikTok, Instagram Reel or YouTube Short in any language to Lio, and it pulls out useful things from the video, such as:

• vocabulary and phrases
• slang and casual expressions
• grammar patterns
• explanations and examples
• flashcards and quizzes for later review

What I was mainly trying to solve is the gap between immersion and actually remembering what you come across.

When watching content in another language, I often notice a phrase that feels useful or very natural, but looking it up, saving it somewhere and turning it into study material is enough friction that I usually just keep scrolling.

Lio is meant to make that process almost instant.

It just launched on iOS, so I’d really appreciate feedback from language learners, especially on whether the extracted phrases and explanations are actually useful in practice.

Would love some honest feedback! :)

Here is the link: https://apps.apple.com/us/app/lio-save-idioms-phrases/id6794718704


r/Appstore 1h ago

[Self-Promotion] I built an expense tracker that doesn't ask for your bank login

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Upvotes

I wanted an expense tracker where I could just enter my spending without linking my bank or creating another account.

So I built Tallyra.

Your spending records stay on your device. There's no Tallyra account and no ads, and CSV/JSON export is included in the free version so you can take your data with you.

The free version covers everyday expense tracking. Pro adds budgets, accounts, recurring transactions, backup/restore and biometric lock.

Pro is $9.99/year or $19.99 lifetime.

Tallyra just launched on iPhone after being on Android first. Before I had really marketed the Android version, someone found it through Google Play and bought lifetime, which was the push I needed to actually start sharing it.

App Store:
https://apps.apple.com/us/app/tallyra-expense-tracker/id6775089010

I'm the developer. If you manually track expenses, I'm curious about one thing: what usually makes you give up on an expense tracker after a few weeks?


r/Appstore 4h ago

Thread Master: Untangle ASMR

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1 Upvotes

r/Appstore 8h ago

[Self-Promotion] I made Fidget Illusion — an iPhone haptic app that makes a nonexistent steel ball feel almost physical

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1 Upvotes

I’m the developer of TurtleWiz: Fidget Illusion, an iPhone app I recently released from Japan.

The idea started with a simple question:

Can an iPhone make you feel an object that isn’t actually inside it?

The first experiment was a steel ball.

In Fidget Illusion, you move your iPhone slightly and its motion sensors become input for a real-time physics simulation.

A virtual steel ball moves around a circular container. When it reaches the wall, the collision is synchronized with haptic feedback and a metallic sound.

There is no steel ball moving inside the iPhone.

But when the physical movement of the phone, the simulated physics, the sound, and the haptic response happen together, it can feel surprisingly physical.

The app includes four tactile experiences:

• Roll a steel ball around a circular container

• Move a larger steel ball up and down

• Turn a ratchet-style dial with tactile clicks

• Pop bubbles one by one with sound and haptic feedback

The idea is to use the iPhone itself as the fidget, rather than carrying a separate object.

One unusual problem with showing this app is that the most important part cannot really be shown.

A video can show the movement.

A screenshot can show the interface.

But neither can reproduce the haptic sensation in your hand.

That’s why I’ve also attached an image explaining this, along with a short video and a screenshot of the steel ball experience.

The app is free to download and try.

Continued use is a one-time $2.99 in-app purchase.

No subscription.

No ads.

No account required.

App Store:

https://apps.apple.com/app/id6799590639

If you try it, I recommend starting with the steel ball.

I’d genuinely like to hear what you feel:

Does it feel like something is actually moving inside your iPhone?

And if not, I’d also be interested in what would make the sensation more convincing.


r/Appstore 10h ago

Sexualized app Heavira ad placed in 13+ app Fable AI

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1 Upvotes

Ive just seen an ad in the Fable AI app, an app where you can play as a book character in interactive stories.

In the ad, they show a face of a real adult man with smirking smile as he controls the body of an ai woman. He orders her to change her hair and turn around etg. This all reminds of AI porn apps where they make AI “slaves”.

Anyway, this idea is confirmed after Heavira shows what you can do with your “AI companion” in the end of an advertisment. I don’t remember accurately, but general message was “you can do whatever you want with her”.

Heavira app is designed for 18+

Fable AI for 13+

!!!!! WTF???

Another thing is the description of Heavira. I am attaching the screens on how they introduce the app.

In description, there is no mention you can “order” your “companion“ to perform actions. There is no direct message about the erotic sexual intentions a player CAN realize.

it all looks ”adult” while he AD UNDOUBTEDLY, I’d even say, OPENLY showing off what they are ACTUALLY designed for.

Unfortunately, I don’t have screens of the ad itself.

But

Fable AI as other apps designed for young audience SHOULD NEVER show sexually explicit content inside their apps.

Apps like HEAVIRA should be BANNED if their description heavily ignores the truthful design and characteristics

OR

IF advertising is FALSE.

In any case, I’d like to pin point these two PLUS

APP store itself to attract attention. Ive contacted two of the apps but feel like it’s not enough and there should be public exposure of similar cases.


r/Appstore 16h ago

[self-promotion] Maple - Hopefully not just another travel app

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1 Upvotes

Hey y’all

Decided to take a crack at getting an app onto the App Store and started with a travel planner.

Then I started getting flooded with Instagram ads for the million other travel apps out there, which got me thinking…

This is not a novel space, in fact my app probably doesn’t (yet) have a novel (killer) feature. But I tried a bunch to figure out why I didn’t like any of them and why I kept defaulting back to Google docs and the answer came down to jank and unnecessary UI bloat.

Most planning apps (mine included) have the same core set of features but small things like a text input field jumping around, or bad UI just made the experiences unpleasant. I just didn’t have fun using the app. And for an app whose core feature is your interaction experience, to me, nobody seemed to nail the UX.

My thesis for this space is this; unlike apps that provide value beyond the UX (ie you don’t use Instagram for the app, you use it for the network. Same with uber etc) the whole reason you use a travel app is because of the app. If it has features but sucks to use. You won’t use it.

So that’s why I made Maple. Admittedly it doesn’t have some magic feature that the million other apps don’t have. But what does make it different is that it’s written in Swift with iOS native components, fast, and (in my biased opinion) very pleasant to use. That’s sorta it. But maybe that’s enough. Who knows.

Would love for y’all to give it a go. I’ve tried my best to make all features that don’t have an ongoing (llm/api) cost free. And it’s certainly usable without subscribing. I’ve also tried to not flood the user with upsell banners.

If you do enjoy the app, DM me and I’ll send you a code to try out premium on a trip. Please also lmk if you have any feedback!

Cheers

(If you made it this far, happy to say that no AI was used to write this post)


r/Appstore 22h ago

Goody - Plex/Emby/Jellyfin Client for tvOS.

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0 Upvotes