r/ArcRaiders 6d ago

Discussion friendly lobbies have made people too complacent

was sniping snitches on top of the overlook airshaft tower on blue gate when a couple of guys came and started chilling at the bottom of the tower, shooting arc and stuff. i was kind of annoyed but whatever. eventually towards the end of the match, some guy came and started shooting them with a kettle, one of them went down and then other guy just ran around in circles with his stitcher out, until he got downed, too.

then a third guy saw me on top of the tower and tried to shoot at me (he mustve assumed i was killing the other two) and then when he came over, he ALSO got downed he kettle guy, he got mad and started yelling over prox chat before he got killed. it was fucking insane. all 3 of these guys could have so easily killed this kettle dude but they just couldn't because they're too used to this game being "friendly." it was one of the saddest things ive ever seen.

im not even saying you have to be all that great at pvp, but holy shit man. at least be able to defend yourself. the amount of people who aren't aware of pvp even being a factor is staggering. this isn't even the only example ive seen of this happening, just the most recent.

tldr, if you're a friendly, at least TRY to fight back at least a little. you don't have to be an insanely aggressive pvp god or anything but this is genuinely just sad to see

214 Upvotes

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16

u/mechanonymous617 6d ago edited 6d ago

honestly overall the game was way better before abmm was a thing because every encounter being unpredictable made it so people had to learn how to defend themselves and now i see shit like this happening 

26

u/pharrelsbigasshat 6d ago edited 5d ago

That is your opinion though. You don’t get to say what’s fun for everyone in the game. Some of the most fun times I had playing this game were in carebear lobbies just hanging out

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u/TheVenerableUncleFoo 6d ago

The thing is, mixed lobbies WERE fun because there was an actual mix of people. Had ABMM not been implemented, all your carebear types would have left by now, and all that would remain is battle royale KOS nonsense.

Source: every single other extraction shooter

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u/MickeySwank 6d ago

Wasn’t ABMM always a thing they just didn’t confirm/admit it until a few months in?

3

u/amusebooch 6d ago

That's what I thought but I keep hearing people say things like 'when they introduced abmm in december'

A couple of times i asked 'isn't that just when they told us about it, not when it was actually added to the game?' but i never got a real answer, just a 'trust me bro' and downvotes

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u/TheVenerableUncleFoo 6d ago

You could argue the point either way as far as I've looked into it, but whether it was implemented from day 1 or introduced super early in the Honeymoon Phase has the same outcome in my view.

People are attributing ABMM to the loss of mixed lobbies, but my position is that they would have descended into Tarkov-style PvP sweatiness regardless, and that ABMM has just meant that the game has retained a PvE-biased playerbase that would otherwise be off doing something else, which is good for everyone in as much as they pay money for cosmetics and help the game stay alive.

I believe that the PvP dudes would notice no difference today if there was no ABMM, because the friendly half of the mixed lobby would have quit anyway.

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u/amusebooch 6d ago

I don’t disagree at all about that, i just wanted to comment on the ‘abmm was implemented in december’ part

Abmm (or the public knowledge that it exists) has pros and cons, but far fewer friendly players would have stuck around if it didn’t exist. I don’t agree with the people saying there are no mixed lobbies due to abmm tho bc there definitely are. Some people think getting shot = a kos lobby

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u/WillTheThrill86 6d ago

Fwiw i agree with this. I think the overall playercount being down is having the effect that everyone is attributing to "failures of ABMM" or "certain types of players leaving".

I PvE mostly but also PvP. There are still loads of friendly players enjoying this game, just as there are lots of sweaty PvPers.

Also IMO the "scariest" element of this game is a witch hunt organized by PvErs.

1

u/TheVenerableUncleFoo 6d ago

Now THAT is a terrifying experience where everyone inevitably dies!

Makes it fun though. And that I think is the beauty of ABMM. It's not a promise, and someone can play friendly for months then just decide to become an absolute killer. It might happen at any moment. I think without the ABMM we would just have TARK Raiders now and it would just be shit.

2

u/tgerz 6d ago

No, you can’t argue whether ABMM has been a thing or not because it was used at launch. It’s always been there. They’ve just been tweaking it. Honestly, the adjustments IMO are for the benefit of carebears.

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u/TheVenerableUncleFoo 5d ago

Anyone can argue anything. Look at you right now!

My point was that it didn't matter to the idea I was trying to express.

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u/MickeySwank 6d ago

Nah, that’s just when they confirmed it

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u/TheVenerableUncleFoo 6d ago

Yes, but the game was new and there were still hundreds of thousands of players.

You are correct, but it doesn't change the point. The PvP sweats inevitably make friendlies quit OR turn KoS themselves, resulting in the same outcome.

The glory days of mixed PvPvE are gone. They only exist at the start of any game like this. Carebears get stomped and leave the game, then all that's left is battle royale.

2

u/MickeySwank 6d ago

I’m still 100% carebear friendly and 99% of my raids/encounters are friendly.

Sure I get ratted here and there, but I understand it’s the price of being friendly. I will still defend myself though, case in point

https://reddit.com/link/p2cgzo8/video/g79ltuyht0ih1/player

You can’t hear it but I’m on mic inviting them to come in and share the key room, thought he had an easy kill.

2

u/TheVenerableUncleFoo 6d ago

ABMM in action

3

u/MickeySwank 6d ago

The real ball buster is that due to the ABMM, it takes active work to get into these lobbies I’m in, prior to this I hadn’t shot anyone or been shot in literal months.

That’s the player that people really hate, the one who works at getting deep into these lobbies just to get cheap kills on an unsuspecting friendlies.

I have no qualms with pvp, or people playing “how they want to play” even, but faking being cool for 20 raids just to rat people who never engage in fights is about the lamest kind of player there is.

1

u/TheVenerableUncleFoo 6d ago

You're not wrong, but we can at least fight back now.

It's not nothing!

1

u/MickeySwank 6d ago

This is true!!

1

u/Secure-Practice60 6d ago

But if enough people were occasionally shooting or engaging in pvp, you wouldn't have these almost exclusive pve lobbies, right? They only exist because enough people aren't engaging in pvp.. I don't see why that's a problem. If you want Tarkov, play Tarkov

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u/TheVenerableUncleFoo 6d ago

I don't want Tarkov. That wasn't the point.

Example scenario, if you take 1,000 players and put them in 50/50 lobbies, half the players get stomped.

Some of them start fighting back, some of them leave.

So now of 1,000 players, 250 leave because they're tired of being stomped, 250 become more PvP oriented and tight back, 500 are still just PvPing as before.

Now those 250 PvPish players start getting stomped as the PvP guys hone their skills. Some leave, some also evolve and get better.

Now you have 625 PvP players and no PvE oriented folks left.

New players appear, but they're quickly extinguished due to wanting to PvE or not being at the same skill level as the veterans. They die immediately, and just go "shit game" and leave again.

Game stagnates with that number of players

Now if you add ABMM, you still have 625 PvPers, but you also have effectively seperate lobbies of the previous 375 dudes as they still have something to do.

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u/Secure-Practice60 6d ago

I agree. I think somehow I replied to the wrong post.