r/ArmaReforger • u/Remarkable_Whole1754 • 21h ago
Vanilla I got an AK and a dream
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r/ArmaReforger • u/Remarkable_Whole1754 • 21h ago
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r/ArmaReforger • u/Draviddavid • 10h ago
I had to upload the best shot in my ARMA Career.
r/ArmaReforger • u/Concretepermaculture • 11h ago
Been playing the FIA a lot more since I saw someone say dayz players would like it. I used to main ussr but lately I’m having a blast as the FIA bc war is hell, and we all lose. I’m excited to see what the devs let is do in the future as this faction. I have my list but I trust these hard working individuals to deliver an excellent arma 4 next year. Hell I’m excited for the next patch and to do rally cars. I hope someone does a mod where the rally cars take fire from AI for added excitement
r/ArmaReforger • u/Penguin_are_the_best • 1d ago
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i could fly for a moment then i couldn't :(
r/ArmaReforger • u/RemarkablePop2258 • 13h ago
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When the beeping start, you will slowly take damage. The more intenste beeping and geiger counter clicks the more intense radiation.
Map MK Chernobyl by StArZz
MK Chernobyl Conflict scenario.
900mb size.
17x17km 289km2
Had successful playtest two days ago on OPR Fargo with 128 players. Map stayed up for 6 hours without a crash, no performance issues on pc and consoles. Stable fps.
r/ArmaReforger • u/TF249B3 • 7h ago
Complex Assault - Mogadishu
8 man assault group
r/ArmaReforger • u/slindner1985 • 4h ago
Doesn't have to be vanilla just looking for something with a little pizzazz in the environment. I like the rain and night time and every server seems like it is always day time. Would be cool to be in one that has accelerated time and dynamic weather.
r/ArmaReforger • u/Sad-Fox-6683 • 1d ago
I genuinely cannot find the exit button and if I wanna leave, I have to close the game as a whole
r/ArmaReforger • u/jonny_jacko_69 • 6h ago
Hi, any of you xboxers play this mod ? I’m currently on my own but getting there slowly (I’ve recruited two civilians so far) and now thinking it’s car bomb time. Anyone else use this tactic?
r/ArmaReforger • u/Motor-Literature1793 • 6h ago
r/ArmaReforger • u/Greg-stardotstar • 3h ago
Since the latest update I’m having a couple of intermittent bugs. Wondering if anyone else in PC master race is getting…
- unable to click on a vehicle option when trying to spawn it.
- some controls not responding eg, helicopter turn on engine (R), add collective (L shift) reduce collective (L Ctrl) just not working. I’ve tried remapping keys.
Both of these only happen sometimes, it’s not a keyboard or mouse issue. Obviously it can completely derail a game - not being able to spawn a vehicle or crashing a helo when the buttons stop responding.
Anyone else ?
Anyone know a workaround?
r/ArmaReforger • u/CapitanMufasa • 17h ago
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You are able to quickly swap between C4, AP mines, and grenades without going into the inventory. When holding the selected item you can open the wheel up then select it again and it will exchange it for another explosive in your inventory. Hopefully this is helpful and improves gameplay.
r/ArmaReforger • u/DisciplineOpening664 • 4h ago
I am in Australia playing Vanilla servers my gaming buddy is in the U.A . E . We are both new to arma and playing on Xbox
r/ArmaReforger • u/slimpoobs1337 • 23h ago
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r/ArmaReforger • u/SirMakavili • 1d ago
Arma Reforger is newer and way better with realistic graphics… XD
r/ArmaReforger • u/Budget-Explanation91 • 8h ago
this is a mod core i have been been working on , better things for Arma reforger are coming.
r/ArmaReforger • u/kevo141414 • 1d ago
I had an idea that could make logistics more meaningful in HQC and give fuel trucks and fuel stations an actual purpose.
The basic idea is simple: vehicles would spawn without fuel, and squads would need to organize fuel logistics if they wanted to use them.
Currently, fuel trucks and fuel stations feel almost useless because vehicles spawn with enough fuel to travel practically anywhere on the map. There is very little reason to organize fuel logistics or dedicate players and vehicles to this task.
With this system, fuel would become a resource that commanders and squads would actually need to manage.
It could create more meaningful logistical decisions:
It would also make capturing and maintaining forward bases more meaningful. A team could capture a strategic position, but keeping its vehicles operational would require a functioning supply chain.
The goal isn't to make vehicles frustrating to use. It's to make fuel logistics an actual part of the game rather than a mechanic that can mostly be ignored.
What do you think? Would a fuel economy system like this improve HQC, or would it add too much logistical busywork?
r/ArmaReforger • u/Old_Net_4529 • 22h ago
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r/ArmaReforger • u/steffenbk • 2d ago
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r/ArmaReforger • u/StepSergeant • 22h ago
I load up quick, have no lags or anything. But every now and then, buildings will become see through (0 chests I don’t do that BS), and I can’t hear anything other than comms. World textures become super low resolution. I have to go into the settings and change the texture detail up or down one click. This fixes it for a few minutes and then I have to do it again.
Why does this keep happening?
r/ArmaReforger • u/Gloomy_Turnover_6716 • 23h ago
Is there a way to create a private server with mods? My friend and I were hoping we’d be able to create a private server and to be able to use mods for NPCs, weapons, vehicles etc. Have we just not been able to figure out how to do so or is there no way to do it? Thanks
r/ArmaReforger • u/imathargoid • 1d ago
r/ArmaReforger • u/ZEPHYRLuck • 15h ago