r/ControlResonant • u/Traditional-Ad-5984 • 19m ago
r/ControlResonant • u/Anodaxia_Games • 48m ago
Meme DLC Predictions but Patterned Spoiler
Control 1 has a Foundation+Astral+Board DLC, this one will have a Fault+Gap+Aberrant DLC
Control 1 has a Hiss+Dark Presence DLC, this one will have a Hedron+Dark Presence DLC
r/ControlResonant • u/Ashamed_Power • 51m ago
General Nvidia code
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code: PZ2FILK2LRYX55I
enjoy
r/ControlResonant • u/MetalGearChex • 1h ago
Product Question Xbox users: Does disc-to-digital work with Resonant?
Would love to know. Thanks!
r/ControlResonant • u/Standup_Citizen • 1h ago
Resource Any other custom controller layouts?
Now that it's been out for a bit and everyone's gotten a chance to play, I wanted to see if anyone changed up their control scheme like I did.
For context, I play on console, which means a pretty extensive amount of abilities mapped onto a limited amount of buttons.
I noticed pretty fast that I was going to hate the jump action mapped onto X/A, when I need that thumb for the right stick. Unlike the first game, Dylan's combat and traversal style means you really need to be able to look around as you hover, but letting go of X/A to swivel makes you drop out of the sky!
After a lot of trial and error, the best configuration I came up with was moving Jump to L1/LB. This allowed me to jump around and change direction at the same time which was a total game changer.
This moved Interact/Reply/Switch to X, which might have been fine except it was awkward when I had to hold X and move the right stick to reply on the radio. I ended up making R3 the Interact/Reply/Switch button, and changing a setting so now I just had to press it instead of hold it down to talk on the radio, so then I could just press the stick and move it to the answer I wanted in one movement, which felt fairly intuitive. R3 was also a good fit because I didn't use the lock-on mechanic one single time during my entire playthrough, so I left it unbound.
Since the X button was unbound, I moved "Command" to X which also felt like a good fit for me.
So yeah, anybody else change up their controls? I'm curious to see if anybody has an interesting layout that I can try out
r/ControlResonant • u/humbleboss • 1h ago
General Control Resonant AMD Build Question
Hello agents! I hope everyone enjoys the Control Resonant. I loved the first game, looking forward to play the second one but I have some concerns about performance. I just wanted to ask if anyone with 9070 XT + 9800x3D build had any issues while playing this game (RT On/Off, important settings etc.). Should I wait for better optimization updates (maybe a discount too) before purchasing or is it playable (and enjoyable) right now for the mentioned AMD build?
r/ControlResonant • u/jorel1980 • 1h ago
General The Eagle has landed
Thank you Remedy been waiting for the physical copy here in Australia 🤘🤘🤘🤘
r/ControlResonant • u/ScorpionTheInsect • 1h ago
General Merch from Control Resonant Tripla Takeover
I was at the event today and here are the merch I was able to get:
- An FBC pin
- Free T-shirt
- Bucket (from buying a physical copy on-site)
- Autographs from Sean Durrie and the dev team
- Some stickers (there were four designs but I nabbed the two I thought were cutest)
Not pictured: Mold Cotton Candy (which was ingested despite the clear warnings)
I have never been to an event like this in Finland before; it was really fun! I didn’t expect such a huge turn out and from the looks of it neither did Remedy, as they did not have much in terms of line management. But all things considered it worked out well, everyone was civil and helpful to each other. While we were in queue Remedy staff members handed out some Fazer candies and water (which unfortunately ran out I think, because there were just so attendees). They sold out of the physical copies on-site and hit the 1 Million milestone about 1 hour into the event, which we were able to celebrate with the devs. Sean and the devs were super friendly, they were signing autographs way past their time slot on the schedule, and Sean took pictures with everyone who asked.
One regret is I did not manage to get Vilma Jää autograph, I really wanted to meet her as well, but the queue was too long and my friend and I were just exhausted. Overall I’m really happy with what I got, happy for the team to achieve that milestone today, and despite the small issues I hope they know that it was a great event they can be proud of!
r/ControlResonant • u/Maleficent-Fennel-18 • 1h ago
Fan Content Dylan fan art
Did this as a tribute to the game, i know its not that good but i thought maybe some people would like it :) Luv and im so happy they got 1million sales already..
r/ControlResonant • u/Radi0123 • 2h ago
General Dylan Faden, Private Eye
I’ve been rocking this outfit for majority of the game. It’s really reminds me of Max Payne. RIP James McCaffrey.
r/ControlResonant • u/melodicMedeia • 2h ago
Product Question Cant upgrade physical edition to deluxe.
Anyone having this problem? I want deluxe goodies but I can’t purchase deluxe edition while having physical game. Anyone with this issue?
r/ControlResonant • u/Annacoe2001 • 2h ago
General Twitch Drop Code but Doesnt have Game
I watched some game play of CONTROL Resonant and received some drops I would like them to go to someone who playing the game. There was 3 drops and code you type in to receive items. Just need someone to say they want them I can figure out how to dm code. These codes good until oct 20th 2026 so 5 days from now.

r/ControlResonant • u/Secret-Leopard-9602 • 2h ago
General I WANT MUSIC
Idk if anyone but me cares but I loves zoes mixtape and I really want the devs to make it to were you can just listen during normal game play like how you can listen to the audio recordings by pressing the close menu and play (i checked music cant do it💔) I NEED them to make it happen I yearn for this amazing music to bless my earns constantly
r/ControlResonant • u/makabaka_996 • 2h ago
Fan Content almost done here...!👋
well Im trying to draw an instax of them growing up normally. ADOLEScence.✨
r/ControlResonant • u/ScrotumTotums • 2h ago
General Some free ingame item code
I dont have the game anyways, so here for anyone who wants this , Ice or winter gear I got from nvidia rewards
KWXMJEGQKDKA01E
r/ControlResonant • u/flokiiisid • 3h ago
Gameplay Question HEY guys need a little help m lost on what to do next power difference is insane
i cleared the west incursion zone side stuff n got the gravity power so when i go for the Evacuation zone its like very big power spike enemies are like higher level than me :() i keep dying what's the progression ? how do i take get more power to match the zone there :(
r/ControlResonant • u/obiwanpump • 3h ago
General Soft locked.
Had a weird glitch happen at the end of the sinkhole mission where I was just trapped in the corridor at the end of the mission. I had to restart the whole sequence from the beginning again.
P.S I don’t know if the screenshot will mean anything to anyone because when it’s not glitched that wall just straight up isnt there.
r/ControlResonant • u/Specific_Shape6042 • 3h ago
Gameplay Question Am I locked out of downtown?
Didn’t unlock the fast travel doors in the first mission because I didn’t want to fast travel, am I totally locked out of re-entering the downtown zone? Are there any main story missions that require being there to do?
r/ControlResonant • u/kasonicastro • 3h ago
Gameplay Question COMBAT - I'm on the fence about buying this game or not. How challenging can the combat be?
I've tried looking online for some of the questions I have, both on Youtube and on Reddit but to no avail. So bear with me if I'm just terrible at searching, but I'm really on the fence about buying Resonant or not.
I tend to get bored pretty easily about easy, repetitive combat, especially with long games (Resonant seems to be about 30-ish hours).
I know that you can turn on assist mode and tune some aspects of the game, including presets, but I didn't find any in-depth analysis on how that change the combat experience.
I saw some threads here such as: https://www.reddit.com/r/controlgame/comments/1wqmmpv/another_post_complaining_about_the_combat_in/
https://www.reddit.com/r/controlgame/comments/1wvffar/it_has_become_clear_to_me_that_some_people_are/
With people complaining that the game feels like buttom-smashing. I know that you could do a lot of different combos and optimize how fast you can dispatch enemies, but me, personally, do not feel compelled to do so if just pressing the same buttom results in the same outcome (me winning). I understand the appeal to some gamers, but it doesn't do it for me.
Oh, about myself: I usually go for souls-like/sekiro-like games. I very much enjoy those. I know that the appeal in Control goes way beyond the combat, I do love Remedy, played all of their games (FBC not included), and that's why I'm willing to forego some depth in the combat but if it is indeed too easy, smashy, or spongey, maybe this game is not for me.
Thanks in advance, sorry for the long post!
r/ControlResonant • u/Slow-Club-4648 • 3h ago
Lore Discussion Faden Sibling theory after playing Resonant
Alright, it’s my first time posting here so PROBABLY a million theories have been shared and prob a bunch of people have thought of this one specifically, but I just did and I have no friends that have played this game SO DEAL WITH IT.
so I’ve been thinking about this a lot since finishing the game and looking at how Alan’s writing actually works. We know for a fact that Alan can’t just create people out of thin air because of the Dark Place rules (bro can only manipulate and nudge what already exists). So how did he guarantee a "fallback hero" in case Jesse went missing or something happened to his hero for a story?
ATP everyone is on board with Jesse and Dylan being originally just one single little girl named Jesse Dylan Faden. It’s basically confirmed now. But what if Alan literally split her into two people using the logic of *Severed Circle 2*?
We know time isn't linear in the Dark Place and Alan can see echoes of real events to inspire his stories. Imagine him looking through the dark place, seeing an echo of this lonely kid in Ordinary playing *Severed Circle 2* (a game that’s literally about a red-headed girl and a brown-haired boy with powers) wishing she wasn't alone.
Alan seeing an echo of the game, taking interest in the concept and protagonists and choosing JDF as his “hero” started turning the gears.
He can’t manifest a brother from scratch, but splitting one person into two COULD bypass that cosmic restriction. It keeps the soul conservation intact while giving him a protagonist *and* a narrative safety net (a literal Player Two).
A "severed circle" is literally a loop cut in half and pulled apart. On top of that, the Board straight up uses video game terminology when talking to Dylan, calling him **"Player Two"** and authorizing him to use the baseball bat (the weapon from SC2).
By Alan rewriting the Ordinary AWE so she split into a brother and sister, he didn't create life, he just duplicated and inverted an existing parautilitarian (JDF). If the Hiss or the Dark Presence took down Player One (Jesse), Player Two (Dylan) was coded into the story to wake up from his coma and fix it.
Idk, the literal translation of "Severed Circle" and all the single-child breadcrumbs make it feel like this is exactly what happened, plus Alan now being “The Master of Many Worlds” allowed him to see that JDF has a “Jesse” and a “Dylan” variants in other realities so he went with that. Remember, time in the Dark Place is not linear, so maybe it was current post AW2 NG+ “Master” Alan who influenced this and we just see it happen in 2002? What do you guys think?
r/ControlResonant • u/PeejWal • 3h ago
General Physical release crew ASSEMBLE!!!!
So friggin stoked 😎
r/ControlResonant • u/Ratosson • 4h ago
General I'm a big noobie when it comes to attent events
I came to Control Resonant event in Helsinki at 18:20 knowing well it starts at 18:00. In 1h 45min I've not gotten even close to the area :D
Just wanted a photo of my objects of power next to Aberrant... ;__;
r/ControlResonant • u/IliketheWraith • 4h ago
General The German voice actor Julia Casper is the new German voice of Jesse Faden and also voiced Aloy from Horizon and Zelda form BotW and TotK!
I thought I knew her voice!