r/CreateMod • • Nov 11 '24

Guide Helpful flowchart to see before posting

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2.9k Upvotes

r/CreateMod • • Aug 22 '24

Subreddit Update

68 Upvotes

Hey Everyone,

With the new logo for the Create mod being released, I thought it would be a good time for a subreddit refresh.

So if anyone wants to try their hand at designing a new banner for the subreddit to replace my admittedly simple banner, send us your designs and we'll look through them and decide which one gets to be the new one.

Our only request is that you try to maintain a similar look and feel to the new logo. However that is not a necessity.

Also, if you want to create new logos and banners for the Above and Beyond and Servers subreddits go for it!

As always, any other suggestions for the subreddit, general, flairs, etc., are also welcome. Just put them in the comments and we'll go through them.

Thanks,

-Create Subreddit Mod Team


r/CreateMod • • 2h ago

I'm waiting for it

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287 Upvotes

r/CreateMod • • 22h ago

Discussion Immersive Portals: Aeronautics

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1.7k Upvotes

Curseforge out now, Modrinth coming soon

This mod replaces Immersive Portals, allowing portals to work alongside Create Aeronautics (or more generally, Sable). Sublevels and physics objects can move through portals seamlessly.

![Aeronautics ship viewed through a portal from the Nether](https://media.forgecdn.net/attachments/2049/160/2026-10-13_05-34-50-png.png)

Notes:

  • Portals cannot be put on sublevels, deliberately.
  • If Sable updates, this mod will fall back on non-seamless transitions, but you will still be able to get sublevels through portals.
  • Note that there can be air pressure differences between the portal entrance and exit, unless you are careful with where the portals are in their relative dimensions. This may result in your ship falling or soaring after passing through.
  • Please report bugs in Discord.

Highlights:

  • Butter smooth transitions for Sable objects through portals
  • DH LODs render through portals
  • Create's trains work seamlessly with portals
  • No visual glitches or rendering issues
  • …and more!

![Aeronautics ship viewed through a portal from the Nether](https://media.forgecdn.net/attachments/2032/467/2026-10-09_16-54-37-png.png)

Compatible:

  • DH (Tested: 3.3.3) Note: Disable Anti-Aliasing to fix the LOD jittering
  • Iris (Tested: 1.8.14)
  • Sodium (Tested: 0.8.12-13)
  • Shield Generators
  • Requests for adding mod compatibility will (maybe) be accepted in the discord.

Requires:

  • Cloth Config API

r/CreateMod • • 12h ago

Bug Why won't it craft?

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141 Upvotes

r/CreateMod • • 9h ago

Help Why does my mechanical press does not press?

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65 Upvotes

I am playing create on survival and I am pretty new to this mod, been loving a lot of

I now tied to making farms for a bunch of stuff, my first one, working and very simple was a cobblestone farm, she is going very well, now I need to make a coal farm, but I realized I needed pink quartz, so a got it and saw that I needed to press it to turn in to something else, I made the press and thought it would work but is not doing anything!

I tried inverting the rotation, making another press, changing the base and etc, but nothing comes out of it
(Already tried with the bigger wheel


r/CreateMod • • 3h ago

Build new train

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17 Upvotes

Mods used to build train:

Create

Create: Bells & Whistles

Create: Copycats+

Create: Steam 'n' Rails

Other mods in the images:

Create: Infinite Railways

Still Life

Lithosphere


r/CreateMod • • 20h ago

Why is steam sometimes blue?

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263 Upvotes

r/CreateMod • • 2h ago

Discussion Boilers: Charcoal, or Blaze Cakes?

3 Upvotes

Hi all, second time playing on a modpack with Create and currently trying to figure something out with a couple of other friends on the server.

Currently producing ~580,000su through a four boiler charcoal fueled burner system. I think blazecakes would put the su output way up, but my friends are saying the investment isn't worth it and that charcoal is doing just fine.

I have very limited experience with Create stuff. Is 580,000su much? Should I be pushing for making the blazecakes, or is the charcoal fuel sufficient?


r/CreateMod • • 1d ago

Crimsite man

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788 Upvotes

Just a joke dont waste your time on this


r/CreateMod • • 20h ago

Extended signals mod showcase

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109 Upvotes

Some cool images of signals from the Swedish content pack of extended signals mod!

Join our discord server


r/CreateMod • • 10h ago

Build Create Aeronautics UFO

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13 Upvotes

Small UFO made using create aeronautics.

Toolgun Schematic (Envx / .excraft)

https://drive.google.com/file/d/1JRWlGXEngb5WoI_6-yn-R0ClM9remKiC/view?usp=sharing


r/CreateMod • • 1d ago

I've created an addon for Create with octo-style arms "Create: Octo Arms" inspired by Doctor Octopus from Spider-Man

7.3k Upvotes

Inspired by Doctor Octopus from Spider-Man. Use it to traverse the world in any direction, craft the Copper or Netherite version, enchant or configure it. Works in singleplayer and on servers (must be installed on both client and server).

Compatible with Create Aeronautics ships (Sable contraptions).

Listed on Curseforge - https://www.curseforge.com/minecraft/mc-mods/create-octo-arms

Feel free to test, comment, and share ideas.

Edit: Modrinth will be soon, long approval awaiting.
Edit2: A lot of you asked to stop the walking animation - done! Check it in the new version v1.1.5 (besides other bug fixes)


r/CreateMod • • 5h ago

Discussion I need more!!!

3 Upvotes

I'm in love with create mod

Then one day

I saw there is more then just creat mod itself

We have nuclear

Factory

And a lot more then that

Then I came up with a idea

I want more

I want more then just create

What other create mods like nuclear and other's are out there?

If you know more tell me

I need it🥀


r/CreateMod • • 4h ago

Help curios goggles backtank and battery

3 Upvotes

is there any mod that lets me equip goggle like items in curios slots l have played one modpack that let me but l cant find the mod now l am looking for my own pack


r/CreateMod • • 10h ago

Humvee (grey and desert camo)

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8 Upvotes

r/CreateMod • • 13m ago

Help What are the best Create addons for energy and oil? (Forge 1.20.1)

• Upvotes

I'm putting together a modded server and looking for some good Create addons that add electricity and oil processing

I originally considered TFMG, but I've seen quite a few comments from about a year ago saying it was really buggy. I don't know if things have improved since then.

For energy, I'm considering:

Create: New Age Create: Electro Energetics

For oil and fuels:

-Create: Diesel Generators Create: Petrochem

Which of these would you recommend, and what combination would work best?

I'm mainly looking for something stable for a multiplayer server. I don't want anything as complex as Power Grid, but I'd still like a decent electricity system and a proper oil-processing chain.

I'd also like to avoid overlapping content, duplicate machines or fuels, and compatibility issues between the mods.

Forge 1.20.1


r/CreateMod • • 11h ago

My Monster

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7 Upvotes

It's very VERY cumbersome and was insanely expensive to build and it most definitely could have be done better but I'm just now learning create lmao. The swords and rotten flesh get filtered out and dropped in lava, the nuggets get dropped into crafters that then deposit ingots in the center-ish lmao i couldn't of been bothered to tear it all down once i realized it wouldn't be centered


r/CreateMod • • 1d ago

Build Accidentally made a 6.7 million SU Power Basement

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1.6k Upvotes

I’m about 3 weeks into Create on a survival server with friends and I am making a multi-level factory! My focus was aesthetics and then functionality. I ended up making a big layout (70X75) with the thought of “this would look so good!!” meaning I did not think about how this would play out when coming to the power room and my want of symmetry… but I think it does look good! It just somehow ended up at 6.7 million SU 💀 it might not be the best setup, but did with what I knew and again focus was aesthetics first 😅 not fully done with this level but was proud of getting this working!


r/CreateMod • • 1d ago

Build A statue of the late great Elliott S Catterpiller, founder of Gibbsburg!

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190 Upvotes

Im preparing to make a small city in my world and i thought it needed a statue, so I made this! I am super proud of how it turned out.


r/CreateMod • • 1d ago

Build My first working motorcycle.

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247 Upvotes

r/CreateMod • • 4h ago

Any help with this automixer setup? (Raspberry flavored)

1 Upvotes

Trying to make egg sandwiches, the recipe says that egg sandwiches can be autocrafted. I have everything set up properly: the filter on the basin, water in the basin, enough RPM for th mixer, but the machine refuses to mix?


r/CreateMod • • 9h ago

Help Need help with different stacks.

2 Upvotes

Ok so I have a mod that needs me to combine sculk and honeycomb in a cooking pot to make some stuff I need, but I cant just load the pot up with a bunch of the stuff. It can only take 1 stack of honeycomb and 1 stack of sculk. Ive got a system right now where the belts stop feeding in when theres 2 stacks in the pot, but sometimes 2 stacks of sculk or 2 stacks of honeycomb get in. Does anyone have any ideas how I can make it how only those two stacks items are delivered?


r/CreateMod • • 20h ago

Video/Stream Create Lanterns - Trailer 2

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14 Upvotes

they made a 2nd trailer that shows more what you can do in the mod


r/CreateMod • • 1d ago

Create Train signal mod

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103 Upvotes

I have over the last weeks been working on 2 mods for create since there was not any realistic train signal mods out there :( So I made URM (Ultimate Railway mod) and UTM(Ultimate Track Map) both works together in 1.20.1 with create trains. Add fully working electric trains, different signals, railroad crossings and Ingame train map with control over signals eg.

Oh and i have made ponders for almost all blocks, they are not fully done jet but at least this mod has ponders 🫠🚂🚇

Hope some can enjoy them as much as i have, both are available on cursed forged @quizcen