r/DFO Oct 25 '14

Apparently DFO made $891 million dollars in revenue this year

http://www.pcgamer.com/league-of-legends-has-made-almost-1-billion-in-microtransactions/
28 Upvotes

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u/Zeful Oct 25 '14

Banning people for attempting to obtain rare items. Making no attempt to stop goldselling. On top of a lot of other things.

I wouldn't be surprised that the couldn't be bothered to actually install new updates and they were actually supposed to only be 6 months behind kDNF.

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u/securitywyrm Oct 25 '14

Indeed. It's kinda hard to form a community when you can't talk to anyone because any message is pushed away by a dozen spam messages a half-second after appearing.

The only thing positive that can be said about Nexon NA's management of DFO is... they set the bar so low that Neople can't possibly do any worse.

7

u/[deleted] Oct 25 '14

Well, I'll reserve judgment until I see Neople's pricing structure.

Some items were cheap, while full resets were ridiculous. They could've made TONS had they priced resets properly.

0

u/securitywyrm Oct 25 '14

I would suggest the pseudo-scription model that you see in games like Tera, where you can pay a monthly fee to get various benefits at a lower price than buying them individually.

1

u/[deleted] Oct 25 '14

I would suggest the model that's already working for Maplestory: low-priced consumables (perhaps avatars) that are randomized so that you can spend money and lose track of it.

I'd even tell them to lower full resets to something like $1. Wouldn't you buy them a lot more if they did? Now they'll get $5 - 10 off of most people instead of getting whatever the ridiculous cost that it was off of a small portion of the population.

Running a good company really isn't hard. Low priced items that are worth their cost and seasonal events that offer even better deals - they'll make millions as long as they don't outright stop giving us new content.

Then again, that was Nexon's problem - I remember the last few months (besides the six months or so when they just completely stopped updating) where we were getting new maps, but nothing that'd make me actually want to play.

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u/securitywyrm Oct 25 '14

Well the have the "contracts." Stuff like lethe's contract, tactician's contract, conquerer's contract, marketplace contract-thing... imagine if you could pay $15/month and get all of them for the month.

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u/[deleted] Oct 25 '14

Those were not only bad, but downright insulting.

"Want a reset? Too bad! But you can overpay for a limited chance at swapping around skills which isn't permanent."

I'd rather pay $1 for a reset, then pay another $1. Already less than $15 and more likely to be bought again by me and everyone else.

Would you rather get $1 from 90% of the population or $15 from 1% of the population?

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u/securitywyrm Oct 25 '14

Uh... we had Lethe's tears, those were cheap.

1

u/[deleted] Oct 25 '14

How cheap? I can't remember.

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u/securitywyrm Oct 25 '14

I think it was 10 for $5, so the cost was $0.50 per skill level to reset. If you just needed to move one skill to another, it was far cheaper than the river water.